Here is a list of all documented class members with links to the class documentation for each member:
- c -
- CACHE_BUFFER_SIZE : GxFileStream
- CACHE_INVALIDATE_POINTER : GxRenderDevice
- CACHE_INVALIDATE_VALUE : GxRenderDevice
- calcMotionDataMatrices2BonesIK() : GxModUnitIK
- calcOrbitalPosition() : GxOrbitalPosition, OrbitalElements
- calculateAdjustInformation() : GxAdjustHit::GxWorld
- calculateAdjustRate() : GxAdjustHit::GxWorld, GxBackgroundHit::GxWorld, GxObjectHit::GxWorld
- calculateAdjustVector() : GxAdjustHit, GxAdjustHit::GxWorld, GxBackgroundHit
- calculateAttackDirection() : GxAttackHit::GxWorld
- calculateBaseVector() : GxUnitChainBase
- calculateBezierPosition() : GxMath
- calculateBezierTangent() : GxMath
- calculateCost() : GxPath
- calculateDynamicWeight() : GxPathNode::GxConnect
- calculateExternalForce() : GxUnitChainBase, GxUnitChainModel, GxUnitClothBase, GxUnitClothModel
- calculateHitBackForce() : GxUnitChainBase, GxUnitChainModel, GxUnitClothBase, GxUnitClothModel, GxUnitSoftbodyBase
- calculateHitObject() : GxAttackHit::GxWorld, GxEventHit::GxWorld
- calculateInternalForce() : GxUnitChainBase, GxUnitClothBase
- calculateInterpolation() : GxMotionPlayer
- calculateJointMatrix() : GxMotionPlayer
- calculateLocalData2BonesIK() : GxMotionPlayer
- calculateMaxAvailableSize() : GxAllocatorHeap
- calculateMotionDataMatrices2BonesIK() : GxMotionPlayer
- calculateNormalAdjustVector() : GxAdjustHit
- calculateNormalVector() : GxUnitClothBase
- calculateOldPositionAdjustVector() : GxObjectHit
- calculateProjectionMapMatrix() : GxUnitLightShadow
- calculateSplinePosition() : GxMath
- calculateSplineTangent() : GxMath
- calculateTimeOfImpact() : GxConvexConcaveCollisionAlgorithm, GxConvexConcaveCollisionAlgorithmDynamics
- calculationOffsetPosition() : GxSysFont::GxFontRenderInformation
- calculationRegionSize() : GxModUnitHudBox, GxModUnitHudBoxBase, GxModUnitHudBoxGrid
- calculationScrollPosition() : GxUnitHudScrollContent
- callback() : GxResBase
- CALLBACK_MASK_BREAK : GxImeText::GxImeData
- CALLBACK_MASK_EXECUTE : GxImeText::GxImeData
- CALLBACK_TYPE : GxResCollisionObject
- callbackEvent() : GxSysP2P
- callbackLoadStart() : GxSysResource
- callEvent() : GxProperty, GxProperty::GxFunction
- callUsage() : GxSysMain
- CANCEL : GxPad
- cancel() : GxZlib
- cancelAsync() : GxSysFile
- cancelResource() : GxSysResource
- canNotSkipThisFrame() : GxRenderContext
- canPlay() : GxMoviePlayerBase
- capture() : GxUnitHudImageRenderScreenshot
- CASCADE_SHADOW_SPLIT_MAX : GxSysRender
- casPointer() : GxThread
- castRtti() : GxRttiResource
- casU32() : GxThread
- CELL_DATA_TYPE : GxResCellSheet
- change() : GxModUnitMotionBlend, GxMotionPlayer
- changeLeader() : GxFlock
- changeListKind() : GxSysUnit
- changeMotion() : GxModUnitMotionBlend, GxMotionPlayer
- changeStage() : GxSysStage, GxSysStagePlayLog
- changeTransitionSettings() : GxMotionPlayer
- CHANNEL : GxSysSoundBase
- CHANNEL_COUNT : GxSysSoundBase
- CHANNEL_TEXTS : GxSysSoundBase
- check() : GxAdjustHit::GxWorld, GxAttackHit::GxPairRecord, GxCollision::GxWorld, GxDynamics::GxWorld, GxUnitSoftbodyCollision, GxUnitSoftbodyCollision::GxHitBase, GxUnitSoftbodyCollision::GxHitCapsule2, GxUnitSoftbodyCollision::GxHitCapsule, GxUnitSoftbodyCollision::GxHitSphere
- CHECK_FLAG_ALL : GxCollision::GxObject, GxSysCollision
- checkBounding() : GxShapeFrustum
- checkCapsuleClosestVsSingle() : GxCollision::GxWorld
- checkCapsuleClosestVsTrimesh() : GxBackgroundHit::GxWorld
- checkCapsuleClosestVsWorld() : GxCollision::GxWorld
- checkCapsuleClosestVsWorldPass() : GxObjectHit::GxWorld
- checkCapsuleVsObject() : GxSysCollision
- checkCollision() : GxPathSet::GxPathSetArea
- checkDoRender() : GxUnitModel
- checkEnableBlend() : GxModUnitMotionBlend
- checkFloor() : GxSysCollision
- checkGoal() : GxFlock
- checkJointsLocalData() : GxMotionPlayer
- checkMotionNumberFromFilter() : GxResMotionInterpolationSettings
- checkOldPosition() : GxAdjustHit, GxAdjustHit::GxObject, GxBackgroundHit
- checkOldPositionCapsule() : GxBackgroundHit::GxObject
- checkOldPositionMultisphere() : GxBackgroundHit::GxObject
- checkRayClosestVsSingle() : GxCollision::GxWorld, GxDynamics::GxWorld
- checkRayClosestVsTrimesh() : GxBackgroundHit::GxWorld
- checkRayClosestVsWorld() : GxCollision::GxWorld, GxDynamics::GxWorld
- checkSegmentVsObject() : GxSysCollision
- checkWithAABB() : GxShapeAxisAlignedBox, GxShapeFrustum
- checkWithOBB() : GxShapeFrustum
- checkWorld() : GxSysCollision, GxSysDynamics
- clamp() : PerlinNoiseParam
- cleanup() : GxClassBaseReference, GxFontTable::GxFontIconTableInformation, GxFontTable::GxFontTableInformation, GxModUnitRagdoll, GxModUnitSoftbody, GxPathNode, GxRenderComputeShader, GxRenderIndexBuffer, GxRenderPixelShader, GxRenderQuery, GxRenderResource, GxRenderShader, GxRenderTexture, GxRenderVertexBuffer, GxRenderVertexDeclaration, GxRenderVertexShader, GxResActionPlanning, GxResBackgroundCollisionSet, GxResBase, GxResCamera, GxResCellSheet, GxResCollisionMesh, GxResCollisionObject, GxResCurveKey, GxResHitFlagPreset, GxResLevel, GxResMaterial, GxResModel, GxResModelGmlMeta, GxResMotion, GxResMotionBlend, GxResMotionIK, GxResMotionInterpolationSettings, GxResMotionPackage, GxResMotionSequence, GxResMotionSequencePackage, GxResMotionSequenceQuadruple, GxResMovieCellSheet, GxResPadRecorder, GxResPathSet, GxResPlayLog, GxResPlayLogStage, GxResRagdoll, GxResRealTimeDemo, GxResScript, GxResShaderBase, GxResShaderPackage, GxResSoftbodyCollision, GxResSoftbodySimulation, GxResSoftbodySimulation::GxSoftbodyChainAdditionalData, GxResSoftbodySimulation::GxSoftbodyClothAdditionalData, GxResSoftbodySimulation::GxSoftbodyClothData, GxResSound, GxResStage, GxResTexture, GxResUnitInstance, GxScript::GxBlock, GxScript::GxBlockStart, GxUnit2DBase, GxUnit2DImageBase, GxUnitBackgroundBase, GxUnitBase, GxUnitCamera, GxUnitCameraMotion, GxUnitChainBase, GxUnitChainModel, GxUnitCharacterBase, GxUnitClothBase, GxUnitClothModel, GxUnitFade, GxUnitFilterCameraMotionBlur, GxUnitFilterDepthOfField, GxUnitFilterGlare, GxUnitFilterObjectMotionBlur, GxUnitFog, GxUnitHudImageAnimation, GxUnitHudImageRender, GxUnitHudMovie, GxUnitHudScrollContent, GxUnitHudText, GxUnitLightProbe, GxUnitLightShadow, GxUnitLocate, GxUnitModelBase, GxUnitMovieCharacter, GxUnitPlateau, GxUnitProjector, GxUnitRealTimeDemo, GxUnitRTDCharacter, GxUnitSoftbodyBase, GxUnitSoftbodyCollision, GxUnitSoftbodySimulation, GxUnitSound, GxUnitSsao, GxUnitSsr
- clear() : GxCallback::GxHandlerBase, GxFlag32Array, GxFlag32Base, GxImeText, GxInputDevice, GxModUnitMotionSequence, GxP2PStation, GxPad, GxPad::GxInputData, GxPrimitiveContext, GxPropertyTable, GxRenderContext, GxResHeader, GxString, GxStringW, GxSysResourceAsyncLoad, GxSysResourceAsyncLoadBase, GxSysResourceAsyncLoadMulti, GxSysResourceAsyncLoadMultiWithSharedQueue, GxSysResourceCallback, GxUnitModelBase::GxInstanceData, GxZlib
- clearAttribute() : GxStream, GxTree
- clearBackgroundHit() : GxUnitBackgroundBase
- clearCache() : GxConvexConcaveCollisionAlgorithm, GxConvexConcaveCollisionAlgorithmDynamics, GxConvexTriangleCallback, GxConvexTriangleCallbackDynamics
- clearCullingState() : GxUnitLocate
- clearDynamicsHit() : GxUnitBackgroundBase
- clearHDR() : GxRenderContext
- clearInstanceCullingFlag() : GxUnitModelBase
- clearInstances() : GxOtFrustumCulling::GxCullingOctant
- clearList() : GxCollision, GxDynamics
- clearMeshCullingFlag() : GxUnitModelBase
- clearMeshRenderFlag() : GxUnitModelBase
- clearObjects() : GxOctree::GxNode
- clearRenderTarget() : GxSysRenderBase::GxViewport
- clearReplaceUnit() : GxUnitRealTimeDemo
- clearResource() : GxResMotionSequencePackage
- clearUniqueId() : GxAttackHit
- clearViewportIndex() : GxUnitCameraBase
- close() : GxFile, GxFileStream, GxStream
- closeArchiveFile() : GxSysResourceArchive
- CODE : GxString
- CODE_COUNT_IN_NODE : GxShaderPackage
- COLLISION_ALGORITHM_NUM : GxCollision::GxWorld
- COLLISION_CALLBACK : GxCollision
- COLLISION_SHAPE : GxCollision
- COLLISION_TYPE : GxResCollisionObject
- COLOR_ADD : GxPrimitiveMaterial
- COLOR_ADD_2D : GxPrimitiveMaterial
- COLOR_MULTI_2D : GxPrimitiveMaterial
- COLOR_OBJECT : GxBackgroundHit, GxDynamics, GxEventHit, GxObjectHit
- COLOR_OBJECT_ATTACK : GxAttackHit
- COLOR_OBJECT_DAMAGE : GxAttackHit
- COLOR_SCREEN_2D : GxPrimitiveMaterial
- COLOR_SUB_2D : GxPrimitiveMaterial
- COLORADD : GxRenderBlendState
- COLORSUB : GxRenderBlendState
- COMMAND_BACK_SPACE : GxImeText::GxImeData
- COMMAND_BELL : GxImeText::GxImeData
- COMMAND_BLOCK_SIZE : GxRenderDevice
- COMMAND_COPY : GxImeText::GxImeData
- COMMAND_CUT : GxImeText::GxImeData
- COMMAND_DELETE : GxImeText::GxImeData
- COMMAND_DOWN : GxImeText::GxImeData
- COMMAND_END : GxImeText::GxImeData
- COMMAND_ENTER : GxImeText::GxImeData
- COMMAND_HOME : GxImeText::GxImeData
- COMMAND_INSERT : GxImeText::GxImeData
- COMMAND_LEFT : GxImeText::GxImeData
- COMMAND_PASTE : GxImeText::GxImeData
- COMMAND_RIGHT : GxImeText::GxImeData
- COMMAND_SELECT_ALL : GxImeText::GxImeData
- COMMAND_TYPE : GxPrimitiveManager, GxRenderDevice
- COMMAND_UP : GxImeText::GxImeData
- commitVertexBufferData() : GxUnitModelBase
- compare() : GxShaderPackage::GxShaderCode, GxString, GxStringW
- compareVertex() : GxShapeTetrahedron, GxShapeTriangle
- compareWithOptimizedData() : GxShaderPackage::GxShaderCode
- COMPOSITION_ATTRIBUTE_CONVERTED : GxImeText::GxImeRenderData
- COMPOSITION_ATTRIBUTE_FIXED_CONVERTED : GxImeText::GxImeRenderData
- COMPOSITION_ATTRIBUTE_INPUT : GxImeText::GxImeRenderData
- COMPOSITION_ATTRIBUTE_INPUT_ERROR : GxImeText::GxImeRenderData
- COMPOSITION_ATTRIBUTE_TARGET_CONVERTED : GxImeText::GxImeRenderData
- COMPOSITION_ATTRIBUTE_TARGET_NOT_CONVERTED : GxImeText::GxImeRenderData
- COMPRESS_TYPE : GxRttiResource
- computeCurvesValues() : GxMotionCurvesContainerQuaternion
- computeNewMatrices() : GxModUnitIK
- computeNormalAndHeight() : GxSysGpgpu
- computePerlinNoise() : GxSysGpgpu
- computePosition() : GxMotionJointData
- concatenate() : GxImeText::GxImeData, GxString
- conjugate() : GxQuaternion
- containsMotion() : GxResMotionInterpolationSettings::Filter
- convertMsaaToSampleCount() : GxRenderTexture
- convertPs3ToWindows() : GxColor
- convertSeparator() : GxFilePath
- convertWindowsToPs3() : GxColor
- copy() : GxFile, GxRenderMaterial, GxShaderPackage::GxShaderCode, GxStream, GxString
- COPY_TEMPORARY_BUFFER_SIZE : GxStream
- copyClipboard() : GxImeText
- copyDepthStencilToTexture() : GxRenderContext
- copyDepthStencilToTextureStretch() : GxRenderContext
- copyInterpolateParams() : GxMotionInterpolationSetting
- copyMaterial() : GxUnitModelBase
- copyObject() : GxRtti
- copyRenderFont() : GxSysFont, GxUnitHudText, GxUnitHudTextAnimation
- copyRenderTargetToTexture() : GxPrimitiveContext, GxRenderContext
- copyRenderTargetToTextureStretch() : GxRenderContext
- copyRenderTargetToTextureWithMipmap() : GxRenderContext
- copyTextureToBackbuffer() : GxSysRenderBase
- copyValue() : GxCollisionExtraData, GxCollisionExtraDataAttack, GxCollisionExtraDataDynamics, GxProperty::GxAccessor, GxProperty::GxPointerAccessor, GxProperty::GxTypeAccessor< T >
- copyViewport() : GxSysRenderBase
- covertStringToPlatformEncoding() : GxResCellSheet
- create() : GxAllocatorFrame, GxAllocatorHeap, GxNpCore, GxP2PThreadBase, GxSysRender::GxFillRectangle, GxThread
- CREATE_MODE : GxP2PSessionManager
- createAllocatorList() : GxAllocatorList
- createAndAddBottom() : GxModUnitCurvePlayList, GxSysUnit
- createAndAddChild() : GxUnitBase
- createAndAddTop() : GxSysUnit
- createAndLoadBackground() : GxSysResource
- createAndLoadResource() : GxSysResource
- createAndSetResource() : GxSysResource
- createAndSetResourceFromFileImage() : GxSysResource
- createAttackHit() : GxModUnitCollisionSet, GxUnitMotion
- createBackgroundCollisionSetData() : GxResBackgroundCollisionSet
- createBackgroundHit() : GxModUnitCollisionSet, GxUnitBackgroundBase, GxUnitMotion
- createBodyCondition() : GxModUnitRagdoll
- createBounding() : GxShapeAxisAlignedBox, GxShapeSphere
- createBox() : GxCollision, GxCollision::GxObject, GxDynamics, GxDynamics::GxObject
- createBulletWorld() : GxCollision::GxWorld
- createCallback() : GxResBase, GxResCellSheet, GxResModel, GxResShaderBase, GxResTexture, GxRttiResource, GxThread, GxWorkerThread
- createCameraFrustumCorner() : GxSysRender
- createCapsule() : GxCollision, GxCollision::GxObject, GxDynamics, GxDynamics::GxObject
- createCollision() : GxModUnitCollisionSet, GxUnitMotion
- CreateCollisionAlgorithm() : GxConvexConcaveCollisionAlgorithm::GxCreateFunction, GxConvexConcaveCollisionAlgorithm::GxSwappedCreateFunction, GxConvexConcaveCollisionAlgorithmDynamics::GxCreateFunction, GxConvexConcaveCollisionAlgorithmDynamics::GxSwappedCreateFunction
- createCollisionSet() : GxUnitMotion
- createColor() : GxColor
- createCompoundObject() : GxDynamics, GxDynamics::GxObject
- createConstraintConeTwist() : GxDynamics, GxDynamics::GxConstraint
- createConstraintFixed() : GxDynamics, GxDynamics::GxConstraint
- createConstraintRevolute() : GxDynamics, GxDynamics::GxConstraint
- createConstraintSpherical() : GxDynamics, GxDynamics::GxConstraint
- createConvexCallback() : GxAttackHit::GxWorld, GxBackgroundHit::GxWorld, GxCollision::GxWorld, GxObjectHit::GxWorld
- createConvexShape() : GxDynamics, GxDynamics::GxObject
- createCylinder() : GxCollision, GxCollision::GxObject, GxDynamics, GxDynamics::GxObject
- createDecoderHandle() : GxZlib
- createDepthStencil() : GxRenderDevice
- createDevice() : GxSysInput
- createDifferencePropertyTable() : GxRtti
- createDirectory() : GxFile
- createDirectoryEx() : GxFile
- createDynamics() : GxModUnitCollisionSet, GxUnitMotion
- createDynamicsHit() : GxUnitBackgroundBase
- createDynamicsModule() : GxModUnitRagdoll
- createEnumHitFlagPreset() : GxResHitFlagPreset
- createEventHit() : GxModUnitCollisionSet, GxUnitMotion
- createFlock() : GxSysUnitFlock
- createFontTable() : GxFontTable::GxFontTableInformation
- createFontTableIcon() : GxFontTable::GxFontIconTableInformation
- createIndexBuffer() : GxRenderDevice
- createInstance() : GxRtti
- createInterpolationSetting() : GxResMotionInterpolationSettings
- createJointCondition() : GxModUnitRagdoll
- createLevel() : GxResStage, GxStageBase
- createLevelPreload() : GxResStage
- createMatirxToFit() : GxSysRender
- createMesh() : GxCollision, GxCollision::GxObject, GxDynamics, GxDynamics::GxObject, GxUnitModelDynamic
- createMinSphereRough() : GxShapeSphere
- createMipmap() : Utility
- createMotion() : GxUnitCameraMotion, GxUnitMotion
- createMotionSequence() : GxUnitMotion
- createMultisphere() : GxCollision, GxCollision::GxObject, GxDynamics, GxDynamics::GxObject
- createObjectFromResource() : GxSysCollision, GxSysDynamics, GxSysDynamicsBullet
- createObjectHit() : GxModUnitCollisionSet, GxUnitMotion
- createOpacityMap() : GxSysRender
- createPropertyTable() : GxRtti
- createQuery() : GxRenderDevice
- createRayCallback() : GxAttackHit::GxWorld, GxBackgroundHit::GxWorld, GxCollision::GxWorld
- createRealTimeEnvironmentMap() : GxSysRender
- createRenderTarget() : GxRenderDevice
- createResource() : GxSysResource
- createResourceRoutine() : GxSysResource
- createRRT() : GxPathSetAreaRRT
- createScrollbarHorizontal() : GxUnitHudScrollView
- createScrollbarVertical() : GxUnitHudScrollView
- createSession() : GxP2PSessionManager, GxSysP2P
- createSessionAsync() : GxP2PSessionManager, GxSysP2P
- createShader() : GxRenderDevice, GxResShaderBase, GxResShaderPixel, GxResShaderVertex
- createShape() : GxPathSet::GxPathSetArea
- createSound() : GxSysSound
- createSoundInteractive() : GxSysSound
- createSphere() : GxCollision, GxCollision::GxObject, GxDynamics, GxDynamics::GxObject
- createStream() : GxSysSound
- createSysCollision() : GxSysMain
- createSysDynamics() : GxSysMain
- createSysEffect() : GxSysMain
- createSysEnvironment() : GxSysMain
- createSysFile() : GxSysMain
- createSysFilter() : GxSysMain
- createSysFont() : GxSysMain
- createSysFontBmp() : GxSysMain
- createSysGpGpu() : GxSysMain
- createSysInput() : GxSysMain
- createSysLight() : GxSysMain
- createSysMovie() : GxSysMain
- createSysNetwork() : GxSysMain
- createSysP2P() : GxSysMain
- createSysPrimitive() : GxSysMain
- createSysRender() : GxSysMain
- createSysResource() : GxSysMain
- createSysShader() : GxSysMain
- createSysSound() : GxSysMain
- createSysStage() : GxSysMain
- createSysUnit() : GxSysMain
- createTexture() : GxResTexture
- createTexture2D() : GxRenderDevice
- createTexture3D() : GxRenderDevice
- createTextureCube() : GxRenderDevice
- createUnit() : GxResLevel, GxResUnitInstance, GxUnitRealTimeDemo
- createUnitEffect() : GxUnitRTDCharacter
- createVertexBuffer() : GxRenderDevice
- createVertexBufferSphere() : Utility
- createVertexDeclaration() : GxRenderDevice
- createVertexDeclarationSphere() : Utility
- CULLING_FRUSTUM : GxUnitLocate
- cullingInstanceGroup() : GxOtFrustumCulling
- cullingMeshGroup() : GxOtFrustumCulling
- cullingUnitGroup() : GxOtFrustumCulling
- CURVE_TYPE : GxCurveKey
- CUSTOM_PROPERTY_FUNCTION_CREATE_GUI : GxProperty::GxCustomProperty
- CUSTOM_PROPERTY_FUNCTION_DESERIALIZE_BINARY : GxProperty::GxCustomProperty
- CUSTOM_PROPERTY_FUNCTION_FROM_STRING : GxProperty::GxCustomProperty
- CUSTOM_PROPERTY_FUNCTION_SERIALIZE_BINARY : GxProperty::GxCustomProperty
- CUSTOM_PROPERTY_FUNCTION_SERIALIZE_BINARY_SIZE : GxProperty::GxCustomProperty
- CUSTOM_PROPERTY_FUNCTION_TO_STRING : GxProperty::GxCustomProperty
- CUSTOM_PROPERTY_PARAM_COUNT : GxProperty::GxCustomProperty
- customNearCallback() : GxCollision::GxWorld
- customPropertyDeserializeBinary() : GxResBase
- customPropertyFromString() : GxResBase
- customPropertyGetSerializedBinarySize() : GxResBase
- customPropertySerializeBinary() : GxResBase
- customPropertyToString() : GxResBase
- CYAN : GxColor