Here is a list of all documented functions with links to the class documentation for each member:
- a -
- add() : GxPropertyTable, GxRect, GxRectF
- addAdjustInformation() : GxAdjustHit::GxWorld
- addAttribute() : GxAllocator
- addBottom() : GxArray, GxArrayClassBase, GxList, GxListClassBase, GxModUnitActionPlanning, GxSysUnit
- addBottomNode() : GxPath
- addBottomPlanSet() : GxModUnitActionPlanning
- addBottomToEffectList() : GxUnitCamera, GxUnitRTDCharacter
- addChildNode() : GxTree, GxTreeBase
- addCityObject() : GxResModelGmlMeta
- addClass() : GxCollision::GxWorld, GxDynamics::GxWorld
- addColor() : GxColor, GxColorHDR
- addComma() : GxString
- addCompoundBox() : GxDynamics::GxObject
- addCompoundCapsule() : GxDynamics::GxObject
- addCompoundConvex() : GxDynamics::GxObject
- addCompoundSphere() : GxDynamics::GxObject
- addConnect() : GxPathNode
- addConstraint() : GxDynamics
- addDamageSum() : GxAttackHit::GxObject::GxDamageRecord
- addData() : GxAttackHit::GxPairRecord
- addDelimiter() : GxString::GxTokenizer
- addDirectoryPath() : GxFilePath
- addEnter() : GxImeText::GxImeData
- addExtension() : GxFilePath
- addFilter() : GxResMotionInterpolationSettings
- addHash32() : GxMath
- addInstance() : GxOtFrustumCulling, GxOtFrustumCulling::GxCullingOctant
- addJob() : GxSequentialThreadManager, GxSysMain::GxSequentialThreadManagerMainPrecede, GxWorkerThreadManager
- addLife() : GxUnitCharacterBase
- addLifeMax() : GxUnitCharacterBase
- addLocalData() : GxJointData
- addMatrix() : GxMatrix22, GxMatrix33, GxMatrix44, GxMatrixAffine
- addMember() : GxFlock
- addMesh() : GxCollision::GxWorld, GxDynamics::GxWorld, GxOtFrustumCulling, GxOtFrustumCulling::GxCullingOctant
- addModule() : GxStageBase, GxSysBase, GxUnitBase
- addMotionToFilter() : GxResMotionInterpolationSettings
- addMultiSurface() : GxResModelGmlMeta::GxCityObject
- addNextNode() : GxTree, GxTreeBase
- addNode() : GxPathSet::GxPathSetArea, GxShaderPackage
- addObject() : GxAdjustHit, GxAttackHit, GxCollision, GxDynamics, GxEventHit, GxOctree, GxOctree::GxNode
- addObjectHitAdjust() : GxBackgroundHit
- addOffset() : GxCollision::GxObject
- addPath() : GxPath
- addPosition() : GxUnitLocate
- addPositionData() : GxResPlayLogStage::GxStage
- addPositionLog() : GxResPlayLogStage
- addQuaternion() : GxQuaternion, GxUnitLocate
- addReference() : GxClassBaseReference
- addReplaceUnit() : GxUnitRealTimeDemo
- addRequest() : GxPad::GxVibration::GxMotor
- addRootNode() : GxTree, GxTreeBase
- AddRotateX() : GxUnitCameraFreeView
- AddRotateY() : GxUnitCameraFreeView
- addRoute() : GxPathSet::GxPathSetArea
- addScalar() : GxColor, GxColorHDR, GxQuaternion, GxSize, GxVector2, GxVector2d, GxVector3, GxVector3d, GxVector4, GxVector4d
- addSelectUnit() : GxUnitHudScrollContent
- addShaderCode() : GxShaderPackage
- addSingleResult() : GxCollision::GxConvexCallback, GxCollision::GxRayCallback
- addSize() : GxSize
- addStageData() : GxResPlayLog::GxPlay
- addStageLog() : GxResPlayLog
- addToListOctreeBuildReserve() : GxSysUnit
- addTop() : GxArray, GxArrayClassBase, GxList, GxListClassBase, GxModUnitActionPlanning
- addTopNode() : GxPath
- addUnit() : GxUnitHudScrollContent
- addVector() : GxVector2, GxVector2d, GxVector3, GxVector3d, GxVector4, GxVector4d
- addWorld() : GxSysCollision, GxSysDynamics
- addX() : GxUnitLocate
- addY() : GxUnitLocate
- addZ() : GxUnitLocate
- adjustSize() : GxUnit2DImageBase
- afterCreateUnitCall() : GxUnitRealTimeDemo
- alignment() : GxMemoryStream, GxZlibReadStream
- alloc() : GxCollision::GxWorld, GxDynamics::GxWorld
- allocArray() : GxResourceFileTable
- allocate() : GxRenderDevice::GxRawAllocator
- allocateArea() : GxPathSet
- allocateCommandBufferMemory() : GxRenderDevice
- allocateConnect() : GxPathSet
- allocateJointArray() : GxMotionPlayer
- allocateLocal() : GxRenderDevice::GxVramAllocator
- allocateMain() : GxRenderDevice::GxVramAllocator
- allocateMemory() : GxAllocator, GxAllocatorDefault, GxAllocatorFrame, GxAllocatorHeap, GxArray, GxArrayClassBase, GxMemory
- allocateMemoryAlignedBullet() : GxSysCollision
- allocateMemoryBack() : GxAllocatorHeap
- allocateMemoryBullet() : GxSysCollision
- allocateMemoryFast() : GxAllocatorHeap
- allocateMemoryForward() : GxAllocatorHeap
- allocateMotion() : GxModUnitMotionBlend, GxUnitCameraMotion
- allocateNode() : GxOctree, GxOtFrustumCulling, GxPathSet, GxTree, GxTreeBase
- allocateObjectFlock() : GxSysUnitFlock
- allocateProjectionMatrix2DId() : GxPrimitiveManager, GxSysPrimitive
- allocateShaderCode() : GxResShaderPackage, GxShaderPackage
- allocAttackRecord() : GxAttackHit::GxObject
- allocConstraint() : GxDynamics
- allocDamageRecord() : GxAttackHit::GxObject
- allocForward() : GxPropertyTable
- allocGxNode() : GxList
- allocNode() : GxListClassBase, GxListClassBaseReference, GxSerializeStackNode::GxTemporaryPropertyTable, GxSysUnit::GxAddList
- allocObject() : GxAdjustHit, GxAttackHit, GxBackgroundHit, GxCollision, GxDynamics, GxEventHit, GxObjectHit
- analyseCollisionJoint() : GxUnitChainModel, GxUnitClothModel
- analyseEnableLink() : GxUnitClothBase
- analyseResourcePath() : GxSysResource
- analyzeBootCommandLine() : GxSysMain
- applyForce() : GxDynamics::GxObject, GxModUnitRagdoll
- applyImpulse() : GxDynamics::GxObject, GxModUnitRagdoll
- assembleFinalVrImage() : GxRenderContext
- assembleHitNodeArray() : GxOtFrustumCulling
- asyncUpdate() : GxModUnitAttach, GxModUnitBase, GxModUnitCurvePlayList, GxModUnitHudBoxBase, GxModUnitMotionBlend, GxModUnitScript, GxSysUnit, GxUnitBackgroundBase, GxUnitBase, GxUnitCameraBase, GxUnitCameraMotion, GxUnitFade, GxUnitHudImageAnimation, GxUnitHudImageRenderView, GxUnitHudMovie, GxUnitHudScrollbar, GxUnitHudScrollbarHundle, GxUnitHudScrollContent, GxUnitHudScrollView, GxUnitHudScrollViewport, GxUnitHudText, GxUnitLocate, GxUnitMotion, GxUnitMovieCharacter, GxUnitRealTimeDemo, GxUnitRTDCharacter, GxUnitSoftbodySimulation, GxUnitSound
- atof() : GxString
- atoi() : GxString, GxStringW
- atomicExchangeU32() : GxThread
- atoui() : GxString, GxStringW
- attach() : GxAllocatorList
- attachChild() : GxTreeBase::GxNodeBase
- attachNext() : GxTreeBase::GxNodeBase
- attachNextEnd() : GxTreeBase::GxNodeBase
- attackHitCallback() : GxUnitCharacterBase
- attackHitCallbackAttack() : GxUnitCharacterBase
- attackHitCallbackDamage() : GxUnitCharacterBase
- autoAdjust() : GxUnitHudScrollbar
- autoSavePadData() : GxPadRecorder