Here is a list of all documented functions with links to the class documentation for each member:
- r -
- ragdollCallback() : GxModUnitRagdoll
- RatioToStick() : GxPad
- RatioToTrigger() : GxPad
- raycastBackgroundHit() : GxSysCollision, GxSysCollisionBase
- read() : GxFile, GxFileStream, GxMemoryStream, GxResHeader, GxRingStream, GxStream, GxStreamReader, GxSysFile, GxZlibReadStream
- readArchiveHeader() : GxSysResourceArchive
- readArchiveOffsetTable() : GxSysResourceArchive
- readAsync() : GxFile, GxSysFile
- readB32() : GxStreamReader
- readBlock() : GxStreamReader
- readConstantRegisterTable() : GxResShaderBase
- readF32() : GxStreamReader
- readF64() : GxStreamReader
- readHeader() : GxZlib
- readPlane() : GxStreamReader
- readS128() : GxStreamReader
- readS16() : GxStreamReader
- readS32() : GxStreamReader
- readS64() : GxStreamReader
- readS8() : GxStreamReader
- readShaderCode() : GxResShaderBase
- readU128() : GxStreamReader
- readU16() : GxStreamReader
- readU32() : GxStreamReader
- readU64() : GxStreamReader
- readU8() : GxStreamReader
- readyGameSession() : GxP2PSessionManager, GxSysP2P
- reallocMemory() : GxAllocator, GxAllocatorHeap
- receiveData() : GxP2PSyncManager
- recordData() : GxPadRecorder
- recordMemoryState() : GxAllocatorFrame
- recoveryMaterial() : GxUnitModelBase
- reCreateAllWorld() : GxSysDynamics, GxSysDynamicsBullet
- reduceDirectoryPath() : GxFilePath
- reflectValue() : GxProperty
- registerAttackRecord() : GxAttackHit::GxObject
- registerConstraint() : GxDynamics::GxWorld
- registerCustomProperty() : GxProperty, GxResBase
- registerDuplicateObject() : GxP2PDuplicateObjectBase
- registerEventCallback() : GxP2PSessionManager
- registerInfo() : GxAttackHit::GxObject::GxAttackRecord
- registerLight() : GxSysLightBase
- registerNpStateCallback() : GxNpCore
- registerObject() : GxCollision::GxWorld, GxDynamics::GxWorld, GxP2PDuplicateManager
- registerRemoteCall() : GxP2PRemoteManager
- registerResource() : GxSysResource, GxSysResourceRegister
- registMotionLink() : GxSysSoundBase
- registShadowLight() : GxSysRender
- release() : GxClassBaseReference, GxMovieDriver, GxMoviePlayer, GxMoviePlayerBase, GxResBase, MotionCache
- releaseAllocator() : GxSysMain
- releaseAllocatorList() : GxAllocatorList
- releaseAllUnit() : GxResLevel
- releaseDiscardBuffer() : GxRenderPixelShader, GxRenderShader
- releaseFontTable() : GxFontTable::GxFontTableInformation
- releaseFontTableIcon() : GxFontTable::GxFontIconTableInformation
- releaseKeyList() : GxResCurveKey
- releaseMotionLink() : GxSysSoundBase
- releaseReplacedUnitResource() : GxUnitRealTimeDemo::GxRtdUnit
- releaseTexture() : GxRenderMaterial::GxShaderInfo
- reloadResource() : GxSysResource
- remoteCallMulti() : GxP2PRemoteManager
- remove() : GxArray, GxArrayClassBase, GxFile, GxPropertyTable
- removeAll() : GxArray, GxArrayClassBase, GxModUnitCurvePlayList
- removeDirectory() : GxFile
- removeFirst() : GxArray, GxArrayClassBase
- removeInterpolationSetting() : GxResMotionInterpolationSettings
- removeModule() : GxStageBase, GxSysBase, GxUnitBase
- removeNullObject() : GxArrayClassBase
- removeUnit() : GxUnitHudScrollContent
- render() : GxModUnitBase, GxModUnitMarker, GxModUnitScript, GxModUnitTextureProjection, GxPrimitiveManager, GxSysRenderBase, GxSysUnit, GxUnit2DBase, GxUnitBase, GxUnitFade, GxUnitLocate, GxUnitModelBase, GxUnitProjector, GxUnitSoftbodyBase, GxUnitSoftbodyCollision, GxUnitSound
- renderBlankScreen() : GxRenderDevice
- renderFinish() : GxSysFilter
- renderInitialize() : GxSysRender, GxUnitModel, GxUnitModelBase
- renderInitializeSemiTransparence() : GxUnitModel
- renderMesh() : GxUnitModel, GxUnitModelBase
- renderMeshEnv() : GxUnitModel
- renderMeshGroup() : GxUnitModel, GxUnitModelBase
- renderMeshGroupAll() : GxUnitModel, GxUnitModelBase
- renderMeshNormal() : GxUnitModel
- renderMeshPointShadow() : GxUnitModel
- renderMeshPolygonLine() : GxUnitModel
- renderMeshShadow() : GxUnitModel
- RenderMode() : RenderMode
- renderPrimitive() : GxUnit2DBase, GxUnitHudImage, GxUnitHudImageRender, GxUnitHudText
- renderUnit() : GxSysRender, GxSysRenderBase
- replace() : GxString
- replaceData() : GxResScript, GxScript
- replaceSjis() : GxString
- replaceUtf8() : GxString
- request() : GxSysResourceAsyncLoad, GxSysResourceAsyncLoadBase, GxSysResourceAsyncLoadMulti, GxSysResourceAsyncLoadMultiWithSharedQueue, GxSysResourceCallback
- requestSaveUserScreenshot() : GxRenderDevice
- reserve() : GxMemoryStream, GxZlibReadStream
- reserveInstanceMemory() : GxUnitModelBase
- reset() : GxAllocatorFrame, GxAttackHit::GxPairRecord, GxDynamics::GxConstraint, GxDynamics::GxObject, GxDynamics::GxWorld, GxGuid, GxModUnitRagdoll, GxMotionPlayer, GxPropertyTable, GxTimer, GxUnitChainModel, GxUnitClothModel
- resetAllBulletWorld() : GxSysCollision
- resetAllWorld() : GxSysDynamics
- resetBulletShape() : GxCollision::GxObject
- resetCullingFlags() : GxCullingInstanceAlias, GxCullingMeshGroupAlias, GxOtFrustumCulling::GxCullingOctant, GxOtFrustumCulling
- resetDevelopInfo() : GxRenderDevice::GxRawAllocator
- resetJointMultiplyMatrix() : GxUnitModelBase
- resetLocalDevelopInfo() : GxRenderDevice::GxVramAllocator
- resetMainDevelopInfo() : GxRenderDevice::GxVramAllocator
- resetObjectHitAdjust() : GxBackgroundHit
- resetup() : GxUnitChainModel, GxUnitClothModel
- resetValues() : GxJointDataArray
- resetWorld() : GxSysDynamics
- restoreReplacedUnitResource() : GxUnitRealTimeDemo::GxRtdUnit
- restoreUnit() : GxSysUnit
- resume() : GxThread, GxUnitRealTimeDemo
- resumeEffect() : GxUnitCamera, GxUnitRTDCharacter
- resumeMotion() : GxUnitCameraMotion, GxUnitRealTimeDemo, GxUnitRTDCharacter
- returnMemoryState() : GxAllocatorFrame
- rgb2hsv() : GxColorHSV
- rightCharByte() : GxImeText::GxImeData
- rotate() : GxVector3
- rotateAxisY() : GxUnitLocate
- rotateAxisZ() : GxUnitLocate