Here is a list of all documented class members with links to the class documentation for each member:
- t -
- TAG_TYPE : GxFontTable
- TagInfo() : GxFontTable::TagInfo
- TEMPORARY_LENGTH : GxString::GxTokenizer, GxString, GxStringW
- TEMPORARY_STACK_SIZE : GxString, GxStringW
- terminate() : GxAllocatorList, GxFileStream, GxLockFreeQueue< T, ALLOCATOR >, GxMemoryStream, GxModSysBase, GxModSysScript, GxMovieCaption, GxMovieDriver, GxMoviePlayer, GxMoviePlayerBase, GxNpCore, GxP2PDuplicateManager, GxP2PRemoteManager, GxP2PSessionManager, GxPadRecorder, GxPrimitiveManager, GxRenderContext, GxRenderDevice::GxRawAllocator, GxRenderDevice::GxVramAllocator, GxRenderDevice, GxRenderMaterial, GxRingStream, GxShaderPackage, GxSysBase, GxSysCollision, GxSysDynamicsBullet, GxSysFile, GxSysFilter, GxSysFont::GxFontRenderInformation, GxSysFont, GxSysInput, GxSysLight, GxSysMain, GxSysMovie, GxSysNetwork, GxSysP2P, GxSysPrimitive, GxSysRender, GxSysRenderBase::GxViewport, GxSysRenderBase, GxSysResource, GxSysResourceArchive, GxSysResourceAsyncLoad, GxSysResourceAsyncLoadBase, GxSysResourceAsyncLoadMulti, GxSysResourceAsyncLoadMultiWithSharedQueue, GxSysResourceCallback, GxSysShader, GxSysSound, GxSysStage, GxSysUnit, GxSysUnitFlock, GxTrophy, GxWorkerThreadManager
- terminateAllocateBuffer() : GxAllocator
- terminateApplication() : GxSysMain
- terminateDelayRelease() : GxClassBaseReference
- terminateGxModules() : GxSysBase
- terminateInner() : GxSysMovie
- terminateMainThread() : GxWorkerThread
- terminateModule() : GxSysMain
- terminateSpaceGraph() : GxSysUnit
- TESTONLY : GxRenderDepthTestState
- TEXT_ALIGN : GxFontTable
- TEXTURE_BITCOUNT_16 : GxResTexture
- TEXTURE_BITCOUNT_24 : GxResTexture
- TEXTURE_BITCOUNT_32 : GxResTexture
- TEXTURE_BITCOUNT_8 : GxResTexture
- THREAD_MAX : GxThread
- threadMain() : GxP2PThreadBase, GxRenderDevice::GxRenderThread, GxSysFile::GxAsyncReadThread, GxSysResourceAsyncLoad::GxAsyncLoadThread, GxSysResourceAsyncLoadMulti::GxAsyncLoadThreadMulti, GxSysResourceAsyncLoadMultiWithSharedQueue::GxAsyncLoadThreadMultiOpt, GxThread, GxWorkerThread
- toString() : GxGuid, GxProperty::GxAccessor, GxProperty::GxCustomProperty, GxProperty::GxInstanceAccessor, GxProperty::GxPointerAccessor
- TOUCH_PANEL : GxPad
- trace() : GxRtti
- transform() : GxVector3, GxVector4
- transformCoord() : GxVector3
- transformMeshVertex() : GxCollision::GxObject
- transformNormal() : GxVector3
- transformPosition() : GxSolarSystem
- transformScreenToRay() : GxSysRenderBase
- transformWorldTo2D() : GxSysPrimitive
- transformWorldToScreen() : GxSysRenderBase
- transformWorldToVirtual() : GxSysRenderBase
- transpose() : GxMatrix22, GxMatrix33, GxMatrix44, GxMatrixAffine
- TREE_TYPE : GxPathSetAreaRRT
- trim() : GxString
- trimEnd() : GxString
- trimLeft() : GxImeText::GxImeData
- trimStart() : GxString
- tryLock() : GxCriticalSection
- TURN_RADIUS_DEFAULT : GxPath
- TYPE : GxAttackHit::GxObject, GxBackgroundHit::GxObject, GxCallback::GxHandlerBase, GxDynamics::GxConstraint, GxEventHit::GxObject, GxFunction, GxMemory, GxMotionInterpolationSetting, GxObjectHit::GxObject, GxProperty::GxFunction, GxProperty, GxRenderMaterial, GxRtti, GxUnitLightBase