Here is a list of all documented functions with links to the class documentation for each member:
- p -
- paddingLeft() : GxString
- paddingRight() : GxString
- parse() : GxJson
- part1By2() : GxOctree
- PassCompare() : PassCompare
- pasteClipboard() : GxImeText
- pause() : GxCurvePlay, GxMovieDriver, GxMoviePlayer, GxMoviePlayerBase, GxSysSound, GxSysSoundBase, GxUnitHudImageAnimation, GxUnitRealTimeDemo
- pauseEffect() : GxUnitCamera, GxUnitRTDCharacter
- pauseMotion() : GxUnitCameraMotion, GxUnitRealTimeDemo, GxUnitRTDCharacter
- PerlinNoiseParam() : PerlinNoiseParam
- pickupLight() : GxSysRender
- Play() : GxModUnitMotionSequence::Play
- play() : GxCurvePlay, GxMovieDriver, GxMoviePlayer, GxMoviePlayerBase, GxUnitEffectBase, GxUnitEffectBaseRoot, GxUnitHudImageAnimation, GxUnitHudMovie, GxUnitMovieCharacter, GxUnitRealTimeDemo, GxUnitSound
- playAll() : GxModUnitCurvePlayList
- playCall() : GxUnitRealTimeDemo
- playData() : GxPadRecorder
- playDurationRate() : GxCurvePlay
- playLoop() : GxUnitRealTimeDemo
- playPad() : GxSysInput
- PlaySeq() : GxModUnitMotionSequence::Play::PlaySeq
- PlaySeqSub() : GxModUnitMotionSequence::Play::PlaySeq::PlaySeqSub
- pop() : GxArray, GxArrayClassBase, GxScriptRuntime
- postAsyncUpdate() : GxModUnitBase, GxModUnitMarker, GxModUnitMotionSequence, GxModUnitScript, GxModUnitUVScroll, GxSysUnit, GxUnitBase, GxUnitCameraBase, GxUnitChainModel, GxUnitClothModel, GxUnitModel, GxUnitSoftbodyBase, GxUnitSoftbodyCollision
- postBulletUpdate() : GxAdjustHit::GxWorld, GxAttackHit::GxWorld, GxCollision::GxWorld, GxEventHit::GxWorld
- postCheck() : GxBackgroundHit::GxWorld, GxCollision::GxWorld
- postUpdate() : GxDynamics::GxObject, GxDynamics::GxWorld, GxDynamics
- preAsyncUpdate() : GxModUnitActionPlanning, GxModUnitBase, GxModUnitIK, GxModUnitMotionBlend, GxModUnitScript, GxSysUnit, GxSysUnitFlock, GxUnit2DBase, GxUnitBase, GxUnitCharacterBase, GxUnitLocate, GxUnitModelBase
- preBulletUpdate() : GxCollision::GxWorld
- precedeStartJob() : GxSysMain::GxSequentialThreadManagerMainPrecede
- preCreateUnitCall() : GxUnitRealTimeDemo
- prepareCheck() : GxCollision::GxObject, GxCollision::GxWorld, GxCollision, GxDynamics::GxConstraint, GxDynamics::GxObject, GxDynamics::GxWorld, GxDynamics
- preserveReplacedUnitResource() : GxUnitRealTimeDemo::GxRtdUnit
- preUpdate() : GxDynamics::GxObject, GxDynamics::GxWorld, GxDynamics
- primitiveCustomShaderCallback() : GxSysRender
- processCollision() : GxConvexConcaveCollisionAlgorithm, GxConvexConcaveCollisionAlgorithmDynamics
- processTriangle() : GxConvexTriangleCallback, GxConvexTriangleCallbackDynamics
- push() : GxScriptRuntime
- pushCmdBuildSpaceGraph() : GxSysUnit