Here is a list of all documented class members with links to the class documentation for each member:
- n -
- NAME_LENGTH : GxSysUnit::GxListUnit
- NAME_LENGTH_MAX : GxProperty::GxInformation
- NANO_INVERSE : GxMath
- ncompare() : GxString
- nconcatenate() : GxString
- ncopy() : GxString
- needsCollision() : GxAttackHit::GxConvexCallback, GxAttackHit::GxRayCallback, GxBackgroundHit::GxConvexCallback, GxBackgroundHit::GxRayCallback, GxCollision::GxConvexCallback, GxCollision::GxRayCallback, GxObjectHit::GxConvexCallback
- NETWORK_GAMER_MAX : GxP2PSessionManager, GxP2PSyncManager
- NETWORK_RESULT : GxSysP2P
- NETWORK_SERVICE : GxSysP2P
- NETWORK_SERVICE_ALL : GxSysP2P
- NETWORK_SERVICE_DUPLICATE : GxSysP2P
- NETWORK_SERVICE_MESSAGE : GxSysP2P
- NETWORK_SERVICE_REMOTE : GxSysP2P
- NETWORK_SERVICE_SYNC : GxSysP2P
- NETWORK_SERVICE_UPNP : GxSysP2P
- nicompare() : GxString
- NODE : GxModUnitMotionBase
- normalize() : GxFilePath, GxQuaternion, GxVector2, GxVector2d, GxVector3, GxVector3d, GxVector4, GxVector4d
- NORMALIZED_JUDGE_MAX : GxShape
- normalizeEx() : GxQuaternion, GxVector2, GxVector2d, GxVector3, GxVector3d, GxVector4, GxVector4d
- NOT_SYNC_BASE_MOTION : GxResMotionBlend::BlendParam
- NP_STATE : GxNpCore
- NUM_ADD_WEIGHT : GxPathNode::GxConnect
- NUM_ATTRIBUTE : GxResActionPlanning
- NUM_CHANNEL : GxMotionCurvesContainerQuaternion
- NUM_CHANNEL_ROTATE : GxMotionCurvesContainerQuaternion
- NUM_DATA : GxPathNode
- NUM_HALF_KANA : GxString
- NUM_SJIS_FAST_TABLE : GxString
- NUM_UTF8_UTF16_TABLE : GxString