Here is a list of all documented class members with links to the class documentation for each member:
- b -
- b32() : b32
- b32_() : b32_
- backgroundHitCallback() : GxUnitCharacterBase
- backSpace() : GxImeText::GxImeData
- banConstraint() : GxDynamics::GxWorld
- banObject() : GxCollision::GxWorld, GxDynamics::GxWorld
- barrierMemory() : GxThread
- BASE : GxRect, GxRectF
- BASIC : GxRenderAlphaTestState, GxRenderBlendState, GxRenderDepthTestState
- BATCH_COUNT_MAX : GxP2PSyncManager
- BATCH_COUNT_MIN : GxP2PSyncManager
- begin() : GxArray, GxArrayClassBase, GxList, GxListClassBase, GxPrimitiveManager, GxRenderDevice, GxSysEffectBase, GxSysUnit::GxListUnit
- beginBuildTree() : GxOctree
- beginCompute() : GxSysGpgpu
- beginMarker() : GxRenderContext
- beginPostEffect() : GxSysFilter
- beginPrimitiveRender() : GxSysPrimitive
- beginRender() : GxPrimitiveManager
- begOfLineByte() : GxImeText::GxImeData
- BLACK : GxColor
- BLEND : GxPrimitiveMaterial
- blend() : GxJointDataArray
- BLEND_MOTION_PLAY_PARAM : GxResMotionBlend::BlendParam
- BLEND_TYPE : GxResMotionBlend::BlendParam, GxUnit2DBase
- BlendParam() : GxResMotionBlend::BlendParam
- BLOCK_COUNT_MAX : GxRenderDevice::GxRawAllocator, GxRenderDevice::GxVramAllocator
- BLOCK_SIZE : GxResCellSheet
- BlockDraw() : GxSysGpgpu::BlockDraw
- blockDrawFinished() : GxSysGpgpu::BlockDraw
- BLUE : GxColor
- BOOT_ARGUMENT_AUTO_FINALIZE : GxSysMain
- BOOT_COMMAND_LINE_ARGUMENT_MAX : GxSysMain
- BOOT_COMMAND_LINE_MAX : GxSysMain
- BRDF_TYPE : GxSysRender
- btoui() : GxString
- BUFFER_SIZE : GxHashMap
- buildCommand() : GxRenderDevice
- buildSpaceGraph() : GxUnitLocate, GxUnitModelBase
- BULLET_MARGIN : GxCollision
- BUTTON_NULL : GxPad