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#include "GxDefine.h"#include "GxGuid.h"#include "GxSingleton.h"#include "GxRtti.h"#include "GxBase.h"#include "GxRttiResource.h"#include "GxProperty.h"#include "GxMath.h"#include "GxCallback.h"#include "GxString.h"#include "GxFunction.h"#include "GxOperator.h"#include "GxMatrix.h"#include "GxColor.h"#include "GxVector.h"#include "GxVectord.h"#include "GxQuaternion.h"#include "GxStruct.h"#include "GxShape.h"#include "GxMemory.h"#include "GxThread.h"#include "GxAllocator.h"#include "GxList.h"#include "GxListClassBase.h"#include "GxAllocatorHeap.h"#include "GxAllocatorFrame.h"#include "GxAllocatorDefault.h"#include "GxReportLog.h"#include "GxTree.h"#include "GxLockFreeQueue.h"#include "GxArray.h"#include "GxArrayClassBase.h"#include "GxTimer.h"#include "GxProfiler.h"#include "GxRandom.h"#include "GxMap.h"#include "GxFile.h"#include "GxStream.h"#include "GxStreamReader.h"#include "GxStreamWriter.h"#include "GxStreamFbx.h"#include "GxHashMap.h"#include "GxData.h"#include "GxOctree.h"#include "GxClipboard.h"#include "GxScript.h"#include "GxScriptRuntime.h"#include "GxZlib.h"#include "GxJson.h"#include "GxXml.h"#include "GxSerializer.h"#include "GxXmlReader.h"#include "GxColladaReader.h"#include "GxRender.h"#include "GxSharedContext.h"#include "GxRenderNotifier.h"#include "GxRenderResource.h"#include "GxRenderShader.h"#include "GxRenderVertexShader.h"#include "GxRenderPixelShader.h"#include "GxRenderHullShader.h"#include "GxRenderDomainShader.h"#include "GxRenderComputeShader.h"#include "GxShaderCompiler.h"#include "GxShaderLanguage.h"#include "GxShaderPackage.h"#include "GxRenderTexture.h"#include "GxRenderVertexDeclaration.h"#include "GxRenderBuffer.h"#include "GxRenderDevice.h"#include "GxRenderContext.h"#include "GxRenderIndexBuffer.h"#include "GxRenderVertexBuffer.h"#include "GxRenderQuery.h"#include "GxPrimitive.h"#include "GxPrimitiveManager.h"#include "GxPrimitiveContext.h"#include "GxResBase.h"#include "GXResCamera.h"#include "GxResConfigUsedFilePath.h"#include "GxResFlagManager.h"#include "GxResFont.h"#include "GxResShader.h"#include "GxResShaderPackage.h"#include "GxResText.h"#include "GxResTexture.h"#include "GxResToolConfig.h"#include "GxResCellSheet.h"#include "GxResModel.h"#include "GxResModelDae.h"#include "GxResModelFbx.h"#include "GxResCurveKey.h"#include "GxResEffectBase.h"#include "GxResLevel.h"#include "GxResLicense.h"#include "GxResStage.h"#include "GxRenderMaterial.h"#include "GxResScript.h"#include "GxResUnitInstance.h"#include "GxOtFrustumCulling.h"#include "GxFontTable.h"#include "GxModBase.h"#include "GxModUnitBase.h"#include "GxModStageBase.h"#include "GxModStageScript.h"#include "GxModSysBase.h"#include "GxModSysScript.h"#include "GxModUnitAttach.h"#include "GxModUnitCurvePlay.h"#include "GxModUnitScript.h"#include "GxDataResourceGuid.h"#include "GxDebugCommunication.h"#include "GxSysBase.h"#include "GxSysInput.h"#include "GxInputPad.h"#include "GxPadRecorder.h"#include "GxInputMouse.h"#include "GxInputKeyboard.h"#include "GxInputImeText.h"#include "GxResPadRecorder.h"#include "GxSysDebugCommunication.h"#include "GxSysMain.h"#include "GxSysShader.h"#include "GxSysFilterBase.h"#include "GxSysRenderBase.h"#include "GxSysPrimitive.h"#include "GxSysFile.h"#include "GxUnitBase.h"#include "GxSysUnit.h"#include "GxSysStage.h"#include "GxSysResource.h"#include "GxSysCollisionBase.h"#include "GxSysDynamicsBase.h"#include "GxSysP2PBase.h"#include "GxSysLightBase.h"#include "GxSysEnvironment.h"#include "GxSysFontBmpBase.h"#include "GxSysFont.h"#include "GxSysEffectBase.h"#include "GxSysSoundBase.h"#include "GxSysNetworkBase.h"#include "GxSysThread.h"#include "GxSysMovieBase.h"#include "GxUnitLocate.h"#include "GxUnitCameraBase.h"#include "GxUnitCameraFree.h"#include "GxUnitModelBase.h"#include "GxUnitLightBase.h"#include "GxUnit2DBase.h"#include "GxUnit2DImageBase.h"#include "GxUnitFade.h"#include "GxUnitEffectBaseRoot.h"#include "GxStageBase.h"#include "GxHandle.h"#include "GxShaderGraphElement.h"#include "GxGuiSystem.h"#include "GxGuiBase.h"#include "GxGuiButton.h"#include "GxGuiButtonHandle.h"#include "GxGuiColorHSV.h"#include "GxGuiColorPallette.h"#include "GxGuiColorRGBA.h"#include "GxGuiDesktop.h"#include "GxGuiForm.h"#include "GxGuiFormExpand.h"#include "GxGuiFormTreeBase.h"#include "GxGuiFormGuiTree.h"#include "GxGuiFormMessage.h"#include "GxGuiFormProperty.h"#include "GxGuiFormShaderGraph.h"#include "GxGuiFormScript.h"#include "GxGuiFormTexture.h"#include "GxGuiFormUnitTree.h"#include "GxGuiGraphTime.h"#include "GxGuiHover.h"#include "GxGuiProperty.h"#include "GxGuiPropertyByte.h"#include "GxGuiPropertyAngle.h"#include "GxGuiPropertyArray.h"#include "GxGuiPropertyArrayClassBase.h"#include "GxGuiPropertyParameter.h"#include "GxGuiPropertyBar.h"#include "GxGuiPropertyListClassBase.h"#include "GxGuiPropertyComboBox.h"#include "GxGuiPropertyComboBoxEnum.h"#include "GxGuiPropertyFlagArray.h"#include "GxGuiPropertyClass.h"#include "GxGuiPropertyMatrix.h"#include "GxGuiPropertySlider.h"#include "GxGuiPropertyPosition2.h"#include "GxGuiPropertyPosition3.h"#include "GxGuiPropertyRect.h"#include "GxGuiPropertyResource.h"#include "GxGuiPropertyCheckBox.h"#include "GxGuiPropertyComboBoxProperty.h"#include "GxGuiPropertyComboBoxRtti.h"#include "GxGuiPropertyComboBoxType.h"#include "GxGuiPropertyUnit.h"#include "GxGuiPropertyUnitGrouping.h"#include "GxGuiPropertyScale.h"#include "GxGuiPropertySearchBar.h"#include "GxGuiPropertyShape.h"#include "GxGuiPropertyTable.h"#include "GxGuiPropertyHandle2DPosition.h"#include "GxGuiPropertyHandle2DRotate.h"#include "GxGuiPropertyHandle2DScale.h"#include "GxGuiMenu.h"#include "GxGuiWindow.h"#include "GxGuiMessageBox.h"#include "GxGuiSplitter.h"#include "GxGuiSplitterCross.h"#include "GxGuiTab.h"#include "GxGuiTimeLine.h"#include "GxGuiFileDialog.h"#include "GxGuiColorControlWindow.h"#include "GxGuiDockingWindow.h"#include "GxGuiProgressWindow.h"#include "GxResSystemConfig.h"#include "GxSysTool.h"#include "GxGuiPropertyQuaternion.h"#include "GxGuiPropertyColor.h"#include "GxGuiPropertyColorHDR.h"#include "GxResMaterial.h"#include "GxResMaterialFunction.h"#include "GxToolBase.h"#include "GxToolResourceViewBase.h"#include "GxToolResourceEditBase.h"#include "GxToolResourceArchive.h"#include "GxToolResourceManager.h"#include "GxToolResourceProperty.h"#include "GxToolUnitManager.h"#include "GxToolClassProperty.h"#include "GxToolConfigUsedFilePath.h"#include "GxToolContentManager.h"#include "GxToolCurveKey.h"#include "GxToolFlagManager.h"#include "GxToolDevelopSystemFlagManager.h"#include "GxToolScript.h"#include "GxToolSystemFlagManager.h"#include "GxToolSystemManager.h"#include "GxToolMemory.h"#include "GxToolProfiler.h"#include "GxToolTextureProperty.h"#include "GxToolTextureManager.h"#include "GxToolTracer.h"#include "GxToolViewProperty.h"#include "GxToolGuiProperty.h"#include "GxToolGuiTreeViewer.h"#include "GxToolProjectSetting.h"#include "GxToolUnitProperty.h"#include "GxToolUnitTreeViewer.h"#include "GxToolMaterial.h"#include "GxToolMaterialFunction.h"#include "GxToolModel.h"#include "GxToolLevel.h"#include "GxToolStage.h"#include "GxResThumbnail.h"#include "GxStageAutoFinalize.h"#include "GxStageGrid.h"#include "developFlag.h"Go to the source code of this file.
Macros | |
| #define | GX_VERSION (0x05) |
| Gxバージョン(2桁) | |
| #define | GX_MAJOR_VERSION (0x01) |
| メジャーバージョン(2桁) | |
| #define | GX_MINOR_VERSION (0x00) |
| マイナーバージョン(2桁) | |
Functions | |
| GX_CSTR | GxCoreBuildString () |
| void | GxCoreUsage (void) |
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