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GxGuiFormTexture.h
Go to the documentation of this file.
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//===========================================================================
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//===========================================================================
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#pragma once
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#if GX_DEVELOP
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GX_CORE_NAMESPACE_BEGIN()
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//===========================================================================
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//===========================================================================
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class GxGuiFormTexture : public GxGuiForm
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{
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//-----------------------------------------------------------
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//-----------------------------------------------------------
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public
:
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GX_RTTI_CLASS(GxGuiFormTexture, GxGuiForm)
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// ClassBaseReference継承クラス用禁止宣言
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GX_PROHIBIT_CLASS_BASE_REFERENCE
(GxGuiFormTexture)
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//-----------------------------------------------------------
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//-----------------------------------------------------------
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public
:
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GxGuiFormTexture(
void
);
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void
cleanup(
void
)
override
;
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//-----------------------------------------------------------
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//-----------------------------------------------------------
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public
:
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void
update(
void
)
override
;
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void
onDraw(
void
)
override
;
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protected
:
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void
onDoubleClick(
const
GxPoint2
& position, u32 button)
override
;
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void
onMouseWheel(
const
GxPoint2
& position, s32 rotate)
override
;
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void
onMouseMove(
const
GxPoint2
& position)
override
;
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void
onMouseDown(
const
GxPoint2
& position, u32 button)
override
;
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void
onMouseHover(
const
GxPoint2
& position)
override
;
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private
:
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void
eventInitSize(
void
);
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//-----------------------------------------------------------
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//-----------------------------------------------------------
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public
:
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constexpr
GxRenderTexture
* getRenderTexture(
void
)
const
{
return
_pRenderTexture; }
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virtual
void
setRenderTexture(
GxRenderTexture
* pRenderTexture );
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virtual
void
setZoom(
const
GxVector2
& zoom );
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GX_FORCE_INLINE
const
GxVector2
& getZoom(
void
)
const
{
return
_zoom; }
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GX_FORCE_INLINE
void
setControl(
b32
enable) { _isControl = enable; }
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//-----------------------------------------------------------
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//-----------------------------------------------------------
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protected
:
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GxRenderTexture
* _pRenderTexture;
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GxVector2
_zoom;
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GxPoint2
_mouseDownPosition;
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b32
_controlOffset;
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b32
_isControl;
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};
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GX_CORE_NAMESPACE_END()
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#endif
// GX_DEVELOP
GX_PROHIBIT_CLASS_BASE_REFERENCE
#define GX_PROHIBIT_CLASS_BASE_REFERENCE(__CLASS__)
GxClassBaseReference継承の禁止宣言(new以外の生成禁止 + コピー禁止)
Definition
GxBase.h:244
GxRenderTexture
テクスチャクラス
Definition
GxRenderTexture.h:19
GxPoint2
座標
Definition
GxStruct.h:867
GxVector2
2次元ベクトル
Definition
GxVector.h:34
b32
32bitブーリアン
Definition
GxDefine.h:173
middleware
GxCore
src
GxGuiFormTexture.h
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