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GxSysSound Member List

This is the complete list of members for GxSysSound, including all inherited members.

__getStaticRtti(void)GxClassBaseRootinlinestatic
addModule(void)GxSysBaseinlineprotected
CHANNEL enum nameGxSysSoundBase
CHANNEL_COUNT enum nameGxSysSoundBase
CHANNEL_TEXTSGxSysSoundBasestatic
createSound(GxResSound *pResSound, s32 loopCount=LOOP_DEFAULT, f32 volume=1.0f, f32 pitch=1.0f, b32 is3D=true, GxUnitLocate *pParent=nullptr)GxSysSound
createSoundInteractive(GX_CSTR path0, GX_CSTR path1, f32 controlValue=0.f, s32 loopCount=LOOP_DEFAULT, f32 volume=1.0f, f32 pitch=1.0f, f32 fadeTime=0.f)GxSysSound
createStream(GX_CSTR path, s32 loopCount=LOOP_DEFAULT, f32 volume=1.0f, f32 pitch=1.0f, b32 is3D=true, f32 fadeTime=0.f, GxUnitLocate *pParent=nullptr)GxSysSound
getBonePositionFunction typedefGxSysSoundBase
getDefaultObject(void)GxClassBaseRootinlinevirtual
getFinalPath(GxString &dst, GX_CSTR src)GxSysSoundBase
getListenerUnit(void) constGxSysSoundinline
getModule(void) constGxSysBaseinline
getRtti(void) const =0GxClassBaseRootpure virtual
getSingleton(void)SingletonBase< GxSysSoundBase >inlinestatic
getSingletonPointer(void)SingletonBase< GxSysSoundBase >inlinestatic
getSoundDriverObject(void) constGxSysSoundBaseinlinevirtual
GxClassBase(void)GxClassBaseinline
GxClassBase(const GxClassBase &base)GxClassBaseinline
GxClassBaseRoot(void)GxClassBaseRootinline
GxClassBaseRoot(const GxClassBaseRoot &)GxClassBaseRootinline
GxSysBase(void)GxSysBaseinline
GxSysSound(void)GxSysSound
GxSysSoundBase(void)GxSysSoundBase
initialize(const GxClassBase *pInitialInformationBase) overrideGxSysSoundvirtual
isDefaultObject(void)GxClassBaseRootinline
isLocked(void)GxSysBase
isPause(void) const overrideGxSysSoundinlinevirtual
JOINT_BIT_MAXGxSysSoundBasestatic
lock(LOCK_TYPE type=LOCK_TYPE::THREAD_SAFE)GxSysBaseprotected
LOCK_TYPE enum nameGxSysBaseprotected
LOOP_DEFAULTGxSysSoundstatic
LOOP_INFINITYGxSysSoundstatic
MOTION_REPLACE_MAXGxSysSoundBasestatic
OBJECT_MOTION_DATA_MAXGxSysSoundBasestatic
OBJECT_MOTION_PLAY_MAXGxSysSoundBasestatic
OBJECT_MOTION_USE_BONE_MAXGxSysSoundBasestatic
GxSysBase::operator=(const GxClassBaseRoot &)GxClassBaseRootinline
pause(b32 enable) overrideGxSysSoundvirtual
registMotionLink(void *pUnitChar, u32 uniqueID, s32 *pAttribute, void **ppMotionLinkHandle) constGxSysSoundBaseinlinevirtual
releaseMotionLink(void **ppMotionLinkHandle) constGxSysSoundBaseinlinevirtual
removeModule(void)GxSysBaseinlineprotected
setGetBonePositionFunction(getBonePositionFunction function) constGxSysSoundBaseinlinevirtual
setListenerUnit(GxUnitLocate *pUnit)GxSysSoundinline
SingletonBase(void)SingletonBase< GxSysSoundBase >inline
sleep(f32 time)GxSysBase
terminate(void) overrideGxSysSoundvirtual
terminateGxModules(void)GxSysBaseprotected
unlock(LOCK_TYPE type=LOCK_TYPE::THREAD_SAFE)GxSysBaseprotected
update(void) overrideGxSysSoundvirtual
updateMotionLink(void *pMotionLinkHandle, GxObjMotionBlend *pObjMotionBlend, s32 NowAnimeId, s32 NowFrame, u32 *pJoint) constGxSysSoundBaseinlinevirtual
~GxClassBase(void) overrideGxClassBaseinline
~GxClassBaseRoot(void)GxClassBaseRootinlinevirtual
~GxSysBase(void) overrideGxSysBaseinline
~GxSysSound(void) overrideGxSysSoundinline
~GxSysSoundBase(void) overrideGxSysSoundBaseinline
~SingletonBase(void)SingletonBase< GxSysSoundBase >inline