__getStaticRtti(void) | GxClassBaseRoot | inlinestatic |
_delayReleaseCount | GxClassBaseReference | protected |
_disableDelayRelease | GxRenderResource | protectedstatic |
_referenceCount | GxClassBaseReference | protected |
addReference(void) | GxClassBaseReference | virtual |
cleanup(void) override | GxRenderTexture | virtual |
convertMsaaToSampleCount(RENDER_ANTI_ALIASING antiAliasing) | GxRenderTexture | protected |
DELAY_RELEASE_COUNT_INFINITY | GxClassBaseReference | static |
disableDelayRelease(void) | GxRenderResource | inlinestatic |
enableDelayRelease(void) | GxRenderResource | inlinestatic |
forceDelayRelease(void) | GxRenderResource | inline |
getAntiAliasing(void) const | GxRenderTexture | inline |
getArrayCount(void) const | GxRenderTexture | inline |
getAttribute(void) const | GxRenderTexture | inline |
getBitPerPixel(RENDER_FORMAT format) | GxRenderTexture | static |
getDefaultObject(void) | GxClassBaseRoot | inlinevirtual |
getDelayReleaseListCount(void) | GxClassBaseReference | static |
getDepth(void) const | GxRenderTexture | inline |
getFormat(void) const | GxRenderTexture | inline |
getHandle(void) const | GxRenderTexture | inline |
getMipLevel(void) const | GxRenderTexture | inline |
getMipLine(u32 mipLevel, RENDER_FORMAT format, const GxSize &resolution) | GxRenderTexture | protectedstatic |
getMipPitch(u32 mipLevel, u32 originalPitch) | GxRenderTexture | protected |
getMipSize(u32 mipLevel, u32 originalPitch) | GxRenderTexture | protected |
getName(void) const | GxRenderTexture | inline |
getNativeFormat(RENDER_FORMAT format, u32 attribute) | GxRenderTexture | static |
getPitch(RENDER_FORMAT format, u32 width) | GxRenderTexture | static |
getReferenceCount(void) const | GxClassBaseReference | inlinevirtual |
getResolution(void) const | GxRenderTexture | inline |
getRtti(void) const =0 | GxClassBaseRoot | pure virtual |
getTexture(void) const | GxRenderTexture | inline |
getType(void) const | GxRenderTexture | inline |
GxClassBaseReference(void) | GxClassBaseReference | |
GxClassBaseReference(const GxClassBaseReference &base) | GxClassBaseReference | |
GxClassBaseRoot(void) | GxClassBaseRoot | inline |
GxClassBaseRoot(const GxClassBaseRoot &) | GxClassBaseRoot | inline |
GxRenderDevice (defined in GxRenderTexture) | GxRenderTexture | friend |
GxRenderNotifier(b32 callRender=false) | GxRenderNotifier | protected |
GxRenderResource(void) | GxRenderResource | protected |
GxRenderTexture(void) | GxRenderTexture | protected |
initialize2D(const GxSize &resolution, u32 mipLevel, RENDER_FORMAT format, u32 attribute) | GxRenderTexture | protectedvirtual |
initialize3D(const GxSize &resolution, u32 depth, u32 mipLevel, RENDER_FORMAT format, u32 attribute) | GxRenderTexture | protectedvirtual |
initializeCube(const GxSize &resolution, u32 mipLevel, RENDER_FORMAT format, u32 attribute) | GxRenderTexture | protectedvirtual |
initializeDelayRelease(void) | GxClassBaseReference | static |
initializeDepthStencil(const GxSize &resolution, RENDER_FORMAT format, RENDER_ANTI_ALIASING antiAliasing, u32 attribute) | GxRenderTexture | protectedvirtual |
initializeRenderTarget(const GxSize &resolution, RENDER_FORMAT format, RENDER_ANTI_ALIASING antiAliasing, u32 attribute) | GxRenderTexture | protectedvirtual |
initializeThreadLocalStorage(void) | GxRenderResource | static |
isDefaultObject(void) | GxClassBaseRoot | inline |
isDelayReleaseEnable(void) | GxClassBaseReference | inlinestatic |
map(u32 arrayIndex, u32 mipLevel, u32 mappingType, GxMappingInformation *pMappingInformation) | GxRenderTexture | virtual |
onLostDevice(void) override | GxRenderTexture | virtual |
onRender(void) override | GxRenderTexture | inlinevirtual |
onResetDevice(void) override | GxRenderTexture | virtual |
operator=(const GxClassBaseReference &base) | GxClassBaseReference | |
GxClassBaseRoot::operator=(const GxClassBaseRoot &) | GxClassBaseRoot | inline |
release(void) | GxClassBaseReference | virtual |
setDelayReleaseCount(s32 count) | GxClassBaseReference | inline |
setDelayReleaseCountInfinity(b32 on) | GxClassBaseReference | inline |
setName(GX_CSTR name) | GxRenderTexture | |
terminateDelayRelease(void) | GxClassBaseReference | static |
unmap(u32 arrayIndex, u32 mipLevel) | GxRenderTexture | virtual |
updateDelayRelease(void) | GxClassBaseReference | static |
~GxClassBaseReference(void) override | GxClassBaseReference | |
~GxClassBaseRoot(void) | GxClassBaseRoot | inlinevirtual |
~GxRenderNotifier(void) | GxRenderNotifier | protectedvirtual |