| __getStaticRtti(void) | GxClassBaseRoot | inlinestatic |
| _delayReleaseCount | GxClassBaseReference | protected |
| _disableDelayRelease | GxRenderResource | protectedstatic |
| _referenceCount | GxClassBaseReference | protected |
| addReference(void) | GxClassBaseReference | virtual |
| cleanup(void) override | GxRenderTexture | virtual |
| convertMsaaToSampleCount(RENDER_ANTI_ALIASING antiAliasing) | GxRenderTexture | protected |
| DELAY_RELEASE_COUNT_INFINITY | GxClassBaseReference | static |
| disableDelayRelease(void) | GxRenderResource | inlinestatic |
| enableDelayRelease(void) | GxRenderResource | inlinestatic |
| forceDelayRelease(void) | GxRenderResource | inline |
| getAntiAliasing(void) const | GxRenderTexture | inline |
| getArrayCount(void) const | GxRenderTexture | inline |
| getAttribute(void) const | GxRenderTexture | inline |
| getBitPerPixel(RENDER_FORMAT format) | GxRenderTexture | static |
| getDefaultObject(void) | GxClassBaseRoot | inlinevirtual |
| getDelayReleaseListCount(void) | GxClassBaseReference | static |
| getDepth(void) const | GxRenderTexture | inline |
| getFormat(void) const | GxRenderTexture | inline |
| getHandle(void) const | GxRenderTexture | inline |
| getMipLevel(void) const | GxRenderTexture | inline |
| getMipLine(u32 mipLevel, RENDER_FORMAT format, const GxSize &resolution) | GxRenderTexture | protectedstatic |
| getMipPitch(u32 mipLevel, u32 originalPitch) | GxRenderTexture | protected |
| getMipSize(u32 mipLevel, u32 originalPitch) | GxRenderTexture | protected |
| getName(void) const | GxRenderTexture | inline |
| getNativeFormat(RENDER_FORMAT format, u32 attribute) | GxRenderTexture | static |
| getPitch(RENDER_FORMAT format, u32 width) | GxRenderTexture | static |
| getReferenceCount(void) const | GxClassBaseReference | inlinevirtual |
| getResolution(void) const | GxRenderTexture | inline |
| getRtti(void) const =0 | GxClassBaseRoot | pure virtual |
| getTexture(void) const | GxRenderTexture | inline |
| getType(void) const | GxRenderTexture | inline |
| GxClassBaseReference(void) | GxClassBaseReference | |
| GxClassBaseReference(const GxClassBaseReference &base) | GxClassBaseReference | |
| GxClassBaseRoot(void) | GxClassBaseRoot | inline |
| GxClassBaseRoot(const GxClassBaseRoot &) | GxClassBaseRoot | inline |
| GxRenderDevice (defined in GxRenderTexture) | GxRenderTexture | friend |
| GxRenderNotifier(b32 callRender=false) | GxRenderNotifier | protected |
| GxRenderResource(void) | GxRenderResource | protected |
| GxRenderTexture(void) | GxRenderTexture | protected |
| initialize2D(const GxSize &resolution, u32 mipLevel, RENDER_FORMAT format, u32 attribute) | GxRenderTexture | protectedvirtual |
| initialize3D(const GxSize &resolution, u32 depth, u32 mipLevel, RENDER_FORMAT format, u32 attribute) | GxRenderTexture | protectedvirtual |
| initializeCube(const GxSize &resolution, u32 mipLevel, RENDER_FORMAT format, u32 attribute) | GxRenderTexture | protectedvirtual |
| initializeDelayRelease(void) | GxClassBaseReference | static |
| initializeDepthStencil(const GxSize &resolution, RENDER_FORMAT format, RENDER_ANTI_ALIASING antiAliasing, u32 attribute) | GxRenderTexture | protectedvirtual |
| initializeRenderTarget(const GxSize &resolution, RENDER_FORMAT format, RENDER_ANTI_ALIASING antiAliasing, u32 attribute) | GxRenderTexture | protectedvirtual |
| initializeThreadLocalStorage(void) | GxRenderResource | static |
| isDefaultObject(void) | GxClassBaseRoot | inline |
| isDelayReleaseEnable(void) | GxClassBaseReference | inlinestatic |
| map(u32 arrayIndex, u32 mipLevel, u32 mappingType, GxMappingInformation *pMappingInformation) | GxRenderTexture | virtual |
| onLostDevice(void) override | GxRenderTexture | virtual |
| onRender(void) override | GxRenderTexture | inlinevirtual |
| onResetDevice(void) override | GxRenderTexture | virtual |
| operator=(const GxClassBaseReference &base) | GxClassBaseReference | |
| GxClassBaseRoot::operator=(const GxClassBaseRoot &) | GxClassBaseRoot | inline |
| release(void) | GxClassBaseReference | virtual |
| setDelayReleaseCount(s32 count) | GxClassBaseReference | inline |
| setDelayReleaseCountInfinity(b32 on) | GxClassBaseReference | inline |
| setName(GX_CSTR name) | GxRenderTexture | |
| terminateDelayRelease(void) | GxClassBaseReference | static |
| unmap(u32 arrayIndex, u32 mipLevel) | GxRenderTexture | virtual |
| updateDelayRelease(void) | GxClassBaseReference | static |
| ~GxClassBaseReference(void) override | GxClassBaseReference | |
| ~GxClassBaseRoot(void) | GxClassBaseRoot | inlinevirtual |
| ~GxRenderNotifier(void) | GxRenderNotifier | protectedvirtual |