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GxUnitProjector.cpp File Reference

プロジェクタクラス More...

#include "GxShader.h"
Include dependency graph for GxUnitProjector.cpp:

Functions

 _ENUM_NAME_GUI (_drawType, "描画タイプ", DRAW_TYPE)
 
 _PAGE_BEGIN_ATTRIBUTE ("アルファテスト", GxProperty::ATTRIBUTE_EXPAND)
 
 _STRUCT_CUSTOM (GxProperty::TYPE::U32, "関数", &GxUnitProjector::getPropertyAlphaTestFunction, &GxUnitProjector::setPropertyAlphaTestFunction)
 
 _STRUCT_CUSTOM (GxProperty::TYPE::U32, "基準値", &GxUnitProjector::getPropertyAlphaTestReference, &GxUnitProjector::setPropertyAlphaTestReference)
 
 _PAGE_END ()
 
 _PARAM_NAME (_drawOrder, "描画順")
 
 _RESOURCE_CUSTOM (GxResTexture, "テクスチャリソース", &GxUnitProjector::getPropertyTextureResource, &GxUnitProjector::setPropertyTextureResource)
 
 _PARAM_NAME (_color, "カラー")
 
 _PARAM_NAME (_near, "ニアクリップ距離")
 
 _PARAM_NAME (_far, "ファークリップ距離")
 
 _PARAM_NAME (_fadeDistance, "フェード距離")
 
 _PAGE_BEGIN_ATTRIBUTE ("開発用", GxProperty::ATTRIBUTE_EXPAND)
 
 _PARAM_NAME_ATTRIBUTE (_showTexture, "投影元テクスチャを表示", GxProperty::ATTRIBUTE_NOSERIALIZE)
 
 _PARAM_NAME_ATTRIBUTE (_showRange, "投影範囲を表示", GxProperty::ATTRIBUTE_NOSERIALIZE)
 

Detailed Description

プロジェクタクラス

Author
Copyright (C)2009 SiliconStudio Inc. All rights reserved.
Kazuyuki Asano