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GxUnitFog.cpp File Reference

フォグクラス More...

#include "GxShader.h"
Include dependency graph for GxUnitFog.cpp:

Functions

 _PARAM_NAME (_parameter._enable, "有効")
 
 _PARAM_NAME (_parameter._enableLight, "ライトの影響有効")
 
 _ENUM_NAME_GUI (_parameter._type, "タイプ", FOG_TYPE)
 
 _PARAM_NAME (_parameter._startDistance, "開始距離")
 
 _PARAM_NAME (_parameter._endDistance, "終了距離")
 
 _PARAM_NAME (_parameter._startHeight, "開始高さ")
 
 _PARAM_NAME (_parameter._height, "高さ")
 
 _PARAM_NAME (_parameter._densityDistance, "距離密度")
 
 _PARAM_NAME (_parameter._densityHeight, "高さ密度")
 
 _PARAM_NAME (_parameter._color, "色")
 
 _PARAM_NAME (_parameter._rayleighWeight, "レイリー散乱係数")
 
 _PARAM_NAME (_parameter._mieWeight, "ミー散乱係数")
 

Detailed Description

フォグクラス

Author
Copyright (C)2009 SiliconStudio Inc. All rights reserved.
Kei Honda
Kazuyuki Asano