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GxShaderPackage::GxShaderObject Struct Reference

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#include <GxShaderPackage.h>

Collaboration diagram for GxShaderPackage::GxShaderObject:

Public Attributes

GxShaderCode_pShaderCode
 シェーダコード
 
GxRenderShader_pShader [static_cast< u32 >(RENDER_SHADER::MAX)]
 シェーダ
 
u32 _shaderHash [static_cast< u32 >(RENDER_SHADER::MAX)]
 シェーダのハッシュ
 

Detailed Description

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The documentation for this struct was generated from the following file: