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GxRenderDevice::GxCommandSetRenderTarget Struct Reference
レンダーターゲット設定コマンド
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#include <
GxRenderDevice.h
>
Collaboration diagram for GxRenderDevice::GxCommandSetRenderTarget:
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Public Attributes
u32
_index
インデックス
GxRenderTexture
*
_pRenderTarget
レンダーターゲット
b32
_forceRenderToTexture
テクスチャ強制描画
Detailed Description
レンダーターゲット設定コマンド
The documentation for this struct was generated from the following file:
C:/Users/t-arai/Documents/workspace/orochi_package_windows/middleware/GxCore/src/
GxRenderDevice.h
GxRenderDevice
GxCommandSetRenderTarget
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1.12.0