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GxSysShader Member List

This is the complete list of members for GxSysShader, including all inherited members.

__getStaticRtti(void)GxClassBaseRootinlinestatic
addModule(void)GxSysBaseinlineprotected
getDefaultObject(void)GxClassBaseRootinlinevirtual
getHandleByParameterName(GX_CSTR parameterName)GxSysShader
getModule(void) constGxSysBaseinline
getParameterNameByHandle(GX_HANDLE handle)GxSysShader
getRtti(void) const =0GxClassBaseRootpure virtual
getSingleton(void)SingletonBase< GxSysShader >inlinestatic
getSingletonPointer(void)SingletonBase< GxSysShader >inlinestatic
GxClassBase(void)GxClassBaseinline
GxClassBase(const GxClassBase &base)GxClassBaseinline
GxClassBaseRoot(void)GxClassBaseRootinline
GxClassBaseRoot(const GxClassBaseRoot &)GxClassBaseRootinline
GxSysBase(void)GxSysBaseinline
GxSysShader(void)GxSysShader
initialize(const GxClassBase *pInitialInformation=nullptr) overrideGxSysShadervirtual
isDefaultObject(void)GxClassBaseRootinline
isLocked(void)GxSysBase
lock(LOCK_TYPE type=LOCK_TYPE::THREAD_SAFE)GxSysBaseprotected
LOCK_TYPE enum nameGxSysBaseprotected
GxSysBase::operator=(const GxClassBaseRoot &)GxClassBaseRootinline
PARAMETER_COUNT_MAXGxSysShaderstatic
removeModule(void)GxSysBaseinlineprotected
SingletonBase(void)SingletonBase< GxSysShader >inline
sleep(f32 time)GxSysBase
terminate(void) overrideGxSysShadervirtual
terminateGxModules(void)GxSysBaseprotected
unlock(LOCK_TYPE type=LOCK_TYPE::THREAD_SAFE)GxSysBaseprotected
update(void) overrideGxSysShadervirtual
~GxClassBase(void) overrideGxClassBaseinline
~GxClassBaseRoot(void)GxClassBaseRootinlinevirtual
~GxSysBase(void) overrideGxSysBaseinline
~GxSysShader(void) overrideGxSysShaderinline
~SingletonBase(void)SingletonBase< GxSysShader >inline