This is the complete list of members for GxShapeSphere, including all inherited members.
| __getStaticRtti(void) | GxClassBaseRoot | inlinestatic |
| createBounding(const GxVector3 *pVertex, const u32 vertexCount) | GxShapeSphere | |
| createBounding(const void *pVertex, const u32 vertexCount, const u32 stride) | GxShapeSphere | |
| createMinSphereRough(const u32 vertexCount, const GxVector3 *pVertex) | GxShapeSphere | |
| getClosestPoint(const GxVector3 &point, const GxShapeBox &box, GxVector3 &closestPoint, GxVector3 &surfacePoint) | GxShape | static |
| getClosestPoint(const GxVector3 &point, const GxShapeRay &ray, GxVector3 &closestPoint) | GxShape | static |
| getDefaultObject(void) | GxClassBaseRoot | inlinevirtual |
| getNormal(const GxVector3 &position) const override | GxShapeSphere | virtual |
| getPosition(void) const | GxShapeSphere | inline |
| getRadius(void) const | GxShapeSphere | inline |
| getRtti(void) const =0 | GxClassBaseRoot | pure virtual |
| GxClassBase(void) | GxClassBase | inline |
| GxClassBase(const GxClassBase &base) | GxClassBase | inline |
| GxClassBaseRoot(void) | GxClassBaseRoot | inline |
| GxClassBaseRoot(const GxClassBaseRoot &) | GxClassBaseRoot | inline |
| GxShape(void) | GxShape | inline |
| GxShapeSphere(void) | GxShapeSphere | inline |
| GxShapeSphere(f32 radius, const GxVector3 &position) | GxShapeSphere | inline |
| HIT_DISTANCE | GxShape | static |
| isDefaultObject(void) | GxClassBaseRoot | inline |
| isHit(const GxShapeSphere &sphere0, const GxShapeSphere &sphere1, GxVector3 *pHitPosition=nullptr, GxVector3 *pAdjustVector=nullptr) | GxShape | static |
| isHit(const GxShapeSphere &sphere, const GxShapeBox &box, GxVector3 *pHitPosition=nullptr, GxVector3 *pAdjustVector=nullptr) | GxShape | static |
| isHit(const GxShapeSphere &sphere, const GxShapeCylinder &cylinder, GxVector3 *pHitPosition=nullptr, GxVector3 *pAdjustVector=nullptr) | GxShape | static |
| isHit(const GxShapeSphere &sphere, const GxShapeMultisphere &multisphere, GxVector3 *pHitPosition=nullptr, GxVector3 *pAdjustVector=nullptr) | GxShape | static |
| isHit(const GxShapeSphere &sphere, const GxShapePlane &plane, GxVector3 *pHitPosition=nullptr, GxVector3 *pAdjustVector=nullptr) | GxShape | static |
| isHit(const GxShapeSphere &sphere, const GxShapeTrimesh &trimesh, GxVector3 *pHitPosition=nullptr, GxVector3 *pAdjustVector=nullptr) | GxShape | static |
| isHit(const GxShapeSphere &sphere, const GxShapeBeam &beam, GxVector3 *pHitPosition=nullptr, GxVector3 *pAdjustVector=nullptr) | GxShape | static |
| isHit(const GxShapeBox &box0, const GxShapeBox &box1, GxVector3 *pHitPosition=nullptr, GxVector3 *pAdjustVector=nullptr) | GxShape | static |
| isHit(const GxShapeBox &box, const GxShapeCylinder &cylinder, GxVector3 *pHitPosition=nullptr, GxVector3 *pAdjustVector=nullptr) | GxShape | static |
| isHit(const GxShapeBox &box, const GxShapeMultisphere &multisphere, GxVector3 *pHitPosition=nullptr, GxVector3 *pAdjustVector=nullptr) | GxShape | static |
| isHit(const GxShapeBox &box, const GxShapePlane &plane, GxVector3 *pHitPosition=nullptr, GxVector3 *pAdjustVector=nullptr) | GxShape | static |
| isHit(const GxShapeBox &box, const GxVector3 &n, const GxVector3 &p, GxVector3 *pHitPosition=nullptr, GxVector3 *pAdjustVector=nullptr) | GxShape | static |
| isHit(const GxShapeBox &box, const GxShapeTrimesh &trimesh, GxVector3 *pHitPosition=nullptr, GxVector3 *pAdjustVector=nullptr) | GxShape | static |
| isHit(const GxShapeBox &box, const GxShapeBeam &beam, GxVector3 *pHitPosition=nullptr, GxVector3 *pAdjustVector=nullptr) | GxShape | static |
| isHit(const GxShapeCylinder &cylinder0, const GxShapeCylinder &cylinder1, GxVector3 *pHitPosition=nullptr, GxVector3 *pAdjustVector=nullptr) | GxShape | static |
| isHit(const GxShapeCylinder &cylinder, const GxShapeMultisphere &multisphere, GxVector3 *pHitPosition=nullptr, GxVector3 *pAdjustVector=nullptr) | GxShape | static |
| isHit(const GxShapeCylinder &cylinder, const GxShapePlane &plane, GxVector3 *pHitPosition=nullptr, GxVector3 *pAdjustVector=nullptr) | GxShape | static |
| isHit(const GxShapeCylinder &cylinder, const GxShapeTrimesh &trimesh, GxVector3 *pHitPosition=nullptr, GxVector3 *pAdjustVector=nullptr) | GxShape | static |
| isHit(const GxShapeCylinder &cylinder, const GxShapeBeam &beam, GxVector3 *pHitPosition=nullptr, GxVector3 *pAdjustVector=nullptr) | GxShape | static |
| isHit(const GxShapeCapsule &multisphere0, const GxShapeCapsule &multisphere1, GxVector3 *pHitPosition=nullptr, GxVector3 *pAdjustVector=nullptr) | GxShape | static |
| isHit(const GxShapeCapsule &multisphere, const GxShapePlane &plane, GxVector3 *pHitPosition=nullptr, GxVector3 *pAdjustVector=nullptr) | GxShape | static |
| isHit(const GxShapeCapsule &multisphere, const GxShapeTrimesh &trimesh, GxVector3 *pHitPosition=nullptr, GxVector3 *pAdjustVector=nullptr) | GxShape | static |
| isHit(const GxShapeCapsule &multisphere, const GxShapeBeam &beam, GxVector3 *pHitPosition=nullptr, GxVector3 *pAdjustVector=nullptr) | GxShape | static |
| isHit(const GxShapeMultisphere &multisphere0, const GxShapeMultisphere &multisphere1, GxVector3 *pHitPosition=nullptr, GxVector3 *pAdjustVector=nullptr) | GxShape | static |
| isHit(const GxShapeMultisphere &multisphere, const GxShapePlane &plane, GxVector3 *pHitPosition=nullptr, GxVector3 *pAdjustVector=nullptr) | GxShape | static |
| isHit(const GxShapeMultisphere &multisphere, const GxShapeTrimesh &trimesh, GxVector3 *pHitPosition=nullptr, GxVector3 *pAdjustVector=nullptr) | GxShape | static |
| isHit(const GxShapeMultisphere &multisphere, const GxShapeBeam &beam, GxVector3 *pHitPosition=nullptr, GxVector3 *pAdjustVector=nullptr) | GxShape | static |
| isHit(const GxShapeAxisAlignedBox &aab0, const GxShapeAxisAlignedBox &aab1, GxVector3 *pHitPosition=nullptr, GxVector3 *pAdjustVector=nullptr) | GxShape | static |
| isHit(const GxShapeAxisAlignedBox &aabb, const GxShapePlane &plane, GxVector3 *pHitPosition=nullptr, GxVector3 *pAdjustVector=nullptr) | GxShape | static |
| isHit(const GxShapeAxisAlignedBox &aabb, const GxVector3 &n, const GxVector3 &p, GxVector3 *pHitPosition=nullptr, GxVector3 *pAdjustVector=nullptr) | GxShape | static |
| isHit(const GxShapePlane &plane0, const GxShapePlane &plane1, GxVector3 *pHitPosition=nullptr, GxVector3 *pAdjustVector=nullptr) | GxShape | static |
| isHit(const GxShapePlane &plane, const GxShapeTrimesh &trimesh, GxVector3 *pHitPosition=nullptr, GxVector3 *pAdjustVector=nullptr) | GxShape | static |
| isHit(const GxShapePlane &plane, const GxShapeBeam &beam, GxVector3 *pHitPosition=nullptr, GxVector3 *pAdjustVector=nullptr) | GxShape | static |
| isHit(const GxShapeTrimesh &trimesh0, const GxShapeTrimesh &trimesh1, GxVector3 *pHitPosition=nullptr, GxVector3 *pAdjustVector=nullptr) | GxShape | static |
| isHit(const GxShapeTrimesh &trimesh, const GxShapeRay &ray, GxVector3 *pHitPosition=nullptr, GxVector3 *pAdjustVector=nullptr) | GxShape | static |
| isHit(const GxShapeTrimesh &trimesh, const GxShapeBeam &beam, GxVector3 *pHitPosition=nullptr, GxVector3 *pAdjustVector=nullptr) | GxShape | static |
| isHit(const GxShapeRay &ray0, const GxShapeRay &ray1, GxVector3 *pHitPosition=nullptr, GxVector3 *pAdjustVector=nullptr) | GxShape | static |
| isHit(const GxShapeRay &ray, const GxShapeBeam &beam, GxVector3 *pHitPosition=nullptr, GxVector3 *pAdjustVector=nullptr) | GxShape | static |
| isHit(const GxShapeBeam &beam0, const GxShapeBeam &beam1, GxVector3 *pHitPosition=nullptr, GxVector3 *pAdjustVector=nullptr) | GxShape | static |
| isHitBoxRay(const GxShapeBox &box, const GxShapeRay &ray, f32 *pParam=nullptr, GxVector3 *pHitNormal=nullptr) | GxShape | static |
| isHitCapsuleRay(const GxShapeCapsule &multisphere, const GxShapeRay &ray, f32 *pParameter=nullptr, GxVector3 *pHitNormal=nullptr) | GxShape | static |
| isHitCylinderRay(const GxShapeCylinder &cylinder, const GxShapeRay &ray, f32 *pParameter=nullptr, GxVector3 *pHitNormal=nullptr) | GxShape | static |
| isHitMultisphereRay(const GxShapeMultisphere &multisphere, const GxShapeRay &ray, f32 *pParameter=nullptr, GxVector3 *pHitNormal=nullptr) | GxShape | static |
| isHitPlaneRay(const GxShapePlane &plane, const GxShapeRay &ray, f32 *pParameter=nullptr, GxVector3 *pHitNormal=nullptr) | GxShape | static |
| isHitRay(const GxVector3 &rayStart, const GxVector3 &rayEnd, GxVector3 *pHitPosition=nullptr, GxVector3 *pNormal=nullptr) const | GxShapeSphere | |
| isHitSphereRay(const GxShapeSphere &sphere, const GxShapeRay &ray, f32 *pParameter=nullptr, GxVector3 *pHitNormal=nullptr) | GxShape | static |
| isInclude(const GxVector3 &point) const override | GxShapeSphere | virtual |
| NORMALIZED_JUDGE_MAX | GxShape | static |
| operator=(const GxClassBaseRoot &) | GxClassBaseRoot | inline |
| setPosition(const GxVector3 &position) | GxShapeSphere | inline |
| setRadius(f32 radius) | GxShapeSphere | inline |
| ~GxClassBase(void) override | GxClassBase | inline |
| ~GxClassBaseRoot(void) | GxClassBaseRoot | inlinevirtual |
| ~GxShape(void) override | GxShape | inline |
| ~GxShapeSphere(void) override | GxShapeSphere | inline |