モデル対応コリジョンリソース More...
#include "GxUtility.h"
Macros | |
#define | STRING_MODEL_NUMBER_ATTACH_COLLISION "コリジョンを付与するモデル関節番号" |
#define | STRING_COLLISION_RADIUS "コリジョン半径" |
#define | STRING_MODEL_JOINT_OFFSET "モデル関節からのオフセット" |
Functions | |
_PARAM (_collisionDataArray) | |
_ENUM_NAME_GUI (_objectType, "オブジェクトタイプ", GxResSoftbodyCollision::OBJECT_TYPE) | |
_PARAM_NAME (_enable, "有効/無効") | |
_PAGE_BEGIN_ATTRIBUTE (STRING_MODEL_NUMBER_ATTACH_COLLISION, GxProperty::ATTRIBUTE_EXPAND) | |
_PARAM_NAME (_isUsetailJointId, "関節番号をIDで指定するか") | |
_PARAM_NAME (_jointIndex[0], "モデル関節番号[0]") | |
_PARAM_NAME (_jointIndex[1], "モデル関節番号[1]") | |
_PAGE_END () | |
_PAGE_BEGIN_ATTRIBUTE (STRING_COLLISION_RADIUS, GxProperty::ATTRIBUTE_EXPAND) | |
_PARAM_NAME (_radius[0], "半径[0]") | |
_PARAM_NAME (_radius[1], "半径[1]") | |
_PAGE_BEGIN_ATTRIBUTE (STRING_MODEL_JOINT_OFFSET, GxProperty::ATTRIBUTE_EXPAND) | |
_PARAM_NAME_ATTRIBUTE (_offset[0], "オフセット[0]", GxProperty::ATTRIBUTE_EXPAND) | |
_PARAM_NAME_ATTRIBUTE (_offset[1], "オフセット[1]", GxProperty::ATTRIBUTE_EXPAND) | |
_PARAM_NAME_ATTRIBUTE (_xyz, "サイズ", GxProperty::ATTRIBUTE_EXPAND) | |
_ENUM_NAME_GUI (_hitOperationType,"衝突の振る舞い(子にも適用)", OPERATION_TYPE) | |
_ARRAY_NAME_ATTRIBUTE (_hitJointIndex,"指定ジョイント", GxProperty::ATTRIBUTE_EXPAND) | |
_PARAM_NAME (_id, "ID") | |
モデル対応コリジョンリソース