オブジェコリジョンリソース More...
#include "GxPhysics.h"
Functions | |
_PARAM (_arrayObjectData) | |
_ENUM_NAME_GUI (_collisionType, "コリジョンタイプ", COLLISION_TYPE) | |
_ENUM_NAME_GUI (_shapeType, "コリジョンの形状", GxCollision::COLLISION_SHAPE) | |
_PARAM_NAME (_jointNumber, "取付関節番号0") | |
_PARAM_NAME (_jointNumber1, "取付関節番号1") | |
_PARAM_NAME (_offset, "位置オフセット0") | |
_PARAM_NAME (_offset1, "位置オフセット1") | |
_PARAM_NAME (_radian, "角度オフセット") | |
_PARAM (_extent0) | |
_PARAM (_extent1) | |
_PARAM (_extent2) | |
_ENUM_NAME (_subType, "種類") | |
_PARAM_NAME (_attribute, "属性") | |
_PARAM_NAME (_weight, "重さ") | |
_PARAM_NAME (_pExtraData, "拡張データ") | |
_STRUCT_NAME_ATTRIBUTE (_rigidBodyParam, "物理パラメタ", GxProperty::ATTRIBUTE_EXPAND) | |
_PARAM_NAME (_isCompound, "複合形状かどうか") | |
_PARAM_NAME (_isCompoundStart, "複合形状:開始") | |
_PARAM_NAME (_isCompoundEnd, "複合形状:終了") | |
_PARAM_NAME_ATTRIBUTE (_isVehicleBody, "仮:車の本体", GxProperty::ATTRIBUTE_HIDE) | |
_PARAM_ATTRIBUTE (_suspensionTravel, GxProperty::ATTRIBUTE_NOSERIALIZE|GxProperty::ATTRIBUTE_HIDE) | |
_PARAM_ATTRIBUTE (_suspensionTarget, GxProperty::ATTRIBUTE_NOSERIALIZE|GxProperty::ATTRIBUTE_HIDE) | |
_PARAM_NAME_ATTRIBUTE (_shapeTop, "上端", GxProperty::ATTRIBUTE_NOSERIALIZE|GxProperty::ATTRIBUTE_HIDE) | |
_PARAM_NAME_ATTRIBUTE (_shapeBottom, "下端", GxProperty::ATTRIBUTE_NOSERIALIZE|GxProperty::ATTRIBUTE_HIDE) | |
_PARAM_NAME_ATTRIBUTE (_isLineCheck, "ラインチェック", GxProperty::ATTRIBUTE_HIDE) | |
オブジェコリジョンリソース