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GxRenderDevice::GxCommandSetRenderState Struct Reference

描画ステート設定コマンド More...

#include <GxRenderDevice.h>

Public Attributes

RENDER_STATE _renderState
 レンダーステート
 
u32 _value
 
 

Detailed Description

描画ステート設定コマンド


The documentation for this struct was generated from the following file: