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GxMatrix44 Member List

This is the complete list of members for GxMatrix44, including all inherited members.

__getStaticRtti(void) (defined in GxStructBase)GxStructBaseinlinestatic
_mGxMatrix44
addMatrix(const GxMatrix44 &matrix)GxMatrix44
divScalar(f32 scalar)GxMatrix44
getAddMatrix(GxMatrix44 &dst, const GxMatrix44 &matrix0, const GxMatrix44 &matrix1)GxMatrix44static
getColumn(u32 column) constGxMatrix44
getDeterminant(void) constGxMatrix44
getDivScalar(GxMatrix44 &dst, const GxMatrix44 &matrix, f32 scalar)GxMatrix44static
getInverse(void) constGxMatrix44
getInverse(GxMatrix44 &dst, const GxMatrix44 &matrix)GxMatrix44static
getMatrix(AXIS axis0, const GxVector3 &vector0, AXIS axis1, const GxVector3 &vector1)GxMatrix44static
getMulMatrix(GxMatrix44 &dst, const GxMatrix44 &matrix0, const GxMatrix44 &matrix1)GxMatrix44static
getMulScalar(GxMatrix44 &dst, const GxMatrix44 &matrix, f32 scalar)GxMatrix44static
getNormalizeAxes(void) constGxMatrix44
getPosition(void) constGxMatrix44inline
getReference(u32 row, u32 column)GxMatrix44
getReference(u32 row, u32 column) constGxMatrix44
getRotateXYZ(void) constGxMatrix44
getRotateXZY(void) constGxMatrix44
getRotateYXZ(void) constGxMatrix44
getRotateYZX(void) constGxMatrix44
getRotateZXY(void) constGxMatrix44
getRotateZYX(void) constGxMatrix44
getRow(u32 row) constGxMatrix44
getTranspose(void) constGxMatrix44
getTranspose(GxMatrix44 &dst, const GxMatrix44 &matrix)GxMatrix44static
getValue(u32 row, u32 column) constGxMatrix44
GxMatrix44(void)GxMatrix44inline
GxMatrix44(INIT initType)GxMatrix44
GxMatrix44(const GxQuaternion &quaternion, const GxVector3 &position)GxMatrix44
GxMatrix44(const GxQuaternion &quaternion)GxMatrix44
GxMatrix44(const GxVector3 &position)GxMatrix44
GxMatrix44(f32 m00, f32 m01, f32 m02, f32 m03, f32 m10, f32 m11, f32 m12, f32 m13, f32 m20, f32 m21, f32 m22, f32 m23, f32 m30, f32 m31, f32 m32, f32 m33)GxMatrix44
GxMatrix44(const GxMatrixAffine &matrix)GxMatrix44
GxMatrix44(const GxMatrix44 &matrix)GxMatrix44
GxMatrix44Gpu (defined in GxMatrix44)GxMatrix44friend
GxMatrixAffine (defined in GxMatrix44)GxMatrix44friend
IDENTITYGxMatrix44static
initialize(const GxQuaternion &quaternion, const GxVector3 &position)GxMatrix44
inverse(void)GxMatrix44
mulMatrix(const GxMatrix44 &matrix)GxMatrix44
mulQuaternionBack(const GxQuaternion &quaternion)GxMatrix44
mulQuaternionFront(const GxQuaternion &quaternion)GxMatrix44
mulRotateX(f32 radian)GxMatrix44
mulRotateY(f32 radian)GxMatrix44
mulRotateZ(f32 radian)GxMatrix44
mulScalar(f32 scalar)GxMatrix44
mulScale(const GxVector3 &vector)GxMatrix44
mulScale(f32 x, f32 y, f32 z)GxMatrix44
mulTranslate(const GxVector3 &vector)GxMatrix44
mulTranslate(f32 x, f32 y, f32 z)GxMatrix44
operator!=(const GxMatrix44 &matrix)GxMatrix44
operator*(const GxMatrix44 &matrix, f32 scalar)GxMatrix44friend
operator*(const GxMatrix44 &matrix0, const GxMatrix44 &matrix1)GxMatrix44friend
operator*=(f32 scalar)GxMatrix44
operator*=(const GxMatrix44 &matrix)GxMatrix44
operator+(const GxMatrix44 &matrix0, const GxMatrix44 &matrix1)GxMatrix44friend
operator+=(const GxMatrix44 &matrix)GxMatrix44
operator/(const GxMatrix44 &matrix, f32 scalar)GxMatrix44friend
operator/=(f32 scalar)GxMatrix44
operator=(const GxMatrix44 &matrix)GxMatrix44
operator==(const GxMatrix44 &matrix)GxMatrix44
setColumn(u32 column, const GxVector4 &vector)GxMatrix44
setFrustumLH(f32 left, f32 right, f32 top, f32 bottom, f32 nearZ, f32 farZ)GxMatrix44
setFrustumRH(f32 left, f32 right, f32 top, f32 bottom, f32 nearZ, f32 farZ)GxMatrix44
setIdentity(void)GxMatrix44
setLookAtLH(const GxVector3 &eyePosition, const GxVector3 &atPosition, const GxVector3 &up)GxMatrix44
setLookAtRH(const GxVector3 &eyePosition, const GxVector3 &atPosition, const GxVector3 &up)GxMatrix44
setOrthoLH(f32 left, f32 right, f32 top, f32 bottom, f32 nearZ, f32 farZ)GxMatrix44
setOrthoLH(f32 left, f32 right, f32 top, f32 bottom, f32 nearZ, f32 farZ, const GxVector2 &pixelOffset, const GxSize &viewportSize)GxMatrix44
setOrthoRH(f32 left, f32 right, f32 top, f32 bottom, f32 nearZ, f32 farZ)GxMatrix44
setOrthoRH(f32 left, f32 right, f32 top, f32 bottom, f32 nearZ, f32 farZ, const GxVector2 &pixelOffset, const GxSize &viewportSize)GxMatrix44
setPerspectiveFovLH(f32 nearZ, f32 farZ, f32 fov, f32 aspect)GxMatrix44
setPerspectiveFovRH(f32 nearZ, f32 farZ, f32 fov, f32 aspect)GxMatrix44
setPerspectiveFovRH(f32 nearZ, f32 farZ, f32 fov, f32 aspect, const GxVector2 &pixelOffset, const GxSize &viewportSize)GxMatrix44
setPosition(const GxVector3 &position)GxMatrix44
setPosition(f32 x, f32 y, f32 z)GxMatrix44
setRotate(const GxQuaternion &quaternion)GxMatrix44
setRotateAxis(const GxVector3 &vector, f32 radian)GxMatrix44
setRotateX(f32 sinValue, f32 cosValue)GxMatrix44
setRotateX(f32 radian)GxMatrix44inline
setRotateXYZ(f32 x, f32 y, f32 z)GxMatrix44inline
setRotateXZY(f32 x, f32 y, f32 z)GxMatrix44inline
setRotateY(f32 sinValue, f32 cosValue)GxMatrix44
setRotateY(f32 radian)GxMatrix44inline
setRotateYXZ(f32 x, f32 y, f32 z)GxMatrix44inline
setRotateYZX(f32 x, f32 y, f32 z)GxMatrix44inline
setRotateZ(f32 sinValue, f32 cosValue)GxMatrix44
setRotateZ(f32 radian)GxMatrix44inline
setRotateZXY(f32 x, f32 y, f32 z)GxMatrix44inline
setRotateZYX(f32 x, f32 y, f32 z)GxMatrix44inline
setRow(u32 row, const GxVector4 &vector)GxMatrix44
setScale(const GxVector3 &vector)GxMatrix44
setScale(f32 x, f32 y, f32 z)GxMatrix44
setTranslate(const GxVector3 &vector)GxMatrix44
setTranslate(f32 x, f32 y, f32 z)GxMatrix44
setValue(u32 row, u32 column, f32 value)GxMatrix44
setZero(void)GxMatrix44
transpose(void)GxMatrix44
ZEROGxMatrix44static