This is the complete list of members for GxSysRenderBase, including all inherited members.
| __getStaticRtti(void) | GxClassBaseRoot | inlinestatic |
| addModule(void) | GxSysBase | inlineprotected |
| copyTextureToBackbuffer(GxRenderTexture *pDst, GxRenderTexture *pSrc, b32 isRight) | GxSysRenderBase | |
| copyViewport(void) | GxSysRenderBase | protected |
| drawClearTexture(GxViewport *pViewport) | GxSysRenderBase | protected |
| getClearColor(void) const | GxSysRenderBase | inline |
| getClearTexture(void) | GxSysRenderBase | inline |
| getDefaultObject(void) | GxClassBaseRoot | inlinevirtual |
| getDefaultViewportResolution(void) const | GxSysRenderBase | inline |
| getDisableViewport(void) const | GxSysRenderBase | |
| getEnableViewportNum(void) | GxSysRenderBase | |
| getInstanceVertexBuffer(void) | GxSysRenderBase | inline |
| getModelShaderPackage(void) | GxSysRenderBase | inlinevirtual |
| getModule(void) const | GxSysBase | inline |
| getOutputResolution(void) const | GxSysRenderBase | inline |
| getPositionFromVirtual(const GxVector2 &virtualPosition, GxPoint2 &outputPosition, const GxSize *pOutputResolution) | GxSysRenderBase | static |
| getPositionOutputToViewPort(const GxPoint2 &outputResolution, const RENDER_VIEW viewportNo) | GxSysRenderBase | static |
| getPositionOutputToVirtual(const GxPoint2 &outputPosition, GxVector2 &virtualPosition) | GxSysRenderBase | static |
| getPositionToVirtual(const GxPoint2 &inputPosition, GxVector2 &virtualPosition, const GxSize *pInputResolution) | GxSysRenderBase | static |
| getPositionViewPortToOutput(const GxPoint2 &viewportPosition, const RENDER_VIEW viewportNo) | GxSysRenderBase | static |
| getPositionVirtualToOutput(const GxVector2 &virtualPosition, GxPoint2 &outputPosition) | GxSysRenderBase | static |
| getRectFromVirtual(const GxRectF &baseRect, GxRect &dstRect, const GxSize *pOutputResolution) | GxSysRenderBase | static |
| getRectOutputToVirtual(const GxRect &baseRect, GxRectF &dstRect) | GxSysRenderBase | static |
| getRectToVirtual(const GxRect &baseRect, GxRectF &dstRect, const GxSize *pInputResolution) | GxSysRenderBase | static |
| getRectVirtualToOutput(const GxRectF &baseRect, GxRect &dstRect) | GxSysRenderBase | static |
| getRenderContext(u32 workerThreadIndex) | GxSysRenderBase | inlineprotected |
| getRtti(void) const =0 | GxClassBaseRoot | pure virtual |
| getSafetyArea(void) const | GxSysRenderBase | inline |
| getSingleton(void) | SingletonBase< GxSysRenderBase > | inlinestatic |
| getSingletonPointer(void) | SingletonBase< GxSysRenderBase > | inlinestatic |
| getViewIndex(GxViewport *pViewport) const | GxSysRenderBase | |
| getViewport(RENDER_VIEW index) const | GxSysRenderBase | inline |
| getViewportFromScreen(const GxPoint2 &screenPosition) | GxSysRenderBase | |
| getViewportRenderTarget(RENDER_VIEW viewport) | GxSysRenderBase | protectedvirtual |
| getVirtualResolution(void) const | GxSysRenderBase | inline |
| getVirtualSafetyArea(void) const | GxSysRenderBase | inline |
| GxClassBase(void) | GxClassBase | inline |
| GxClassBase(const GxClassBase &base) | GxClassBase | inline |
| GxClassBaseRoot(void) | GxClassBaseRoot | inline |
| GxClassBaseRoot(const GxClassBaseRoot &) | GxClassBaseRoot | inline |
| GxSysBase(void) | GxSysBase | inline |
| GxSysRenderBase(void) | GxSysRenderBase | |
| initialize(const GxClassBase *pInitialInformation) override | GxSysRenderBase | virtual |
| initializeThreadLocalStorage(u32 workerThreadIndex) | GxSysRenderBase | virtual |
| isDefaultObject(void) | GxClassBaseRoot | inline |
| isFrustumCulling(void) const | GxSysRenderBase | inline |
| isLocked(void) | GxSysBase | |
| isShadowCullingModeDefault(void) const | GxSysRenderBase | inline |
| LIGHTING_TILE_HEIGHT | GxSysRenderBase | static |
| LIGHTING_TILE_WIDTH | GxSysRenderBase | static |
| lock(LOCK_TYPE type=LOCK_TYPE::THREAD_SAFE) | GxSysBase | protected |
| LOCK_TYPE enum name | GxSysBase | protected |
| GxSysBase::operator=(const GxClassBaseRoot &) | GxClassBaseRoot | inline |
| removeModule(void) | GxSysBase | inlineprotected |
| render(void) | GxSysRenderBase | virtual |
| renderUnit(void) | GxSysRenderBase | protectedvirtual |
| setClearColor(const GxColor &color) | GxSysRenderBase | inline |
| setClearTexture(GxRenderTexture *pClearRenderTexture) | GxSysRenderBase | inline |
| setFrustumCulling(b32 enable) | GxSysRenderBase | inline |
| setShadowCullingModeDefaul(b32 enable) | GxSysRenderBase | inline |
| setVirtualResolution(GxSize &size) | GxSysRenderBase | inline |
| SingletonBase(void) | SingletonBase< GxSysRenderBase > | inline |
| sleep(f32 time) | GxSysBase | |
| terminate(void) override | GxSysRenderBase | virtual |
| terminateGxModules(void) | GxSysBase | protected |
| transformScreenToRay(const GxPoint2 &screenPosition, GxVector3 &rayStart, GxVector3 &rayEnd, const GxSize *pResolution=nullptr) | GxSysRenderBase | |
| transformScreenToRay(const GxPoint2 &screenPosition, GxVector3 &rayStart, GxVector3 &rayEnd, const RENDER_VIEW viewport, const GxSize *pResolution=nullptr) | GxSysRenderBase | |
| transformWorldToScreen(const GxVector3 &worldPosition, const RENDER_VIEW viewport, const GxSize *pResolution=nullptr) | GxSysRenderBase | |
| transformWorldToScreen(const GxVector3 &worldPosition, GxPoint2 &screenPosition, const RENDER_VIEW viewport) | GxSysRenderBase | |
| transformWorldToScreen(const GxVector3 &worldPosition, GxVector3 &screenPosition, const RENDER_VIEW viewport) | GxSysRenderBase | |
| transformWorldToVirtual(const GxVector3 &worldPosition, const RENDER_VIEW viewport) | GxSysRenderBase | |
| unlock(LOCK_TYPE type=LOCK_TYPE::THREAD_SAFE) | GxSysBase | protected |
| update(void) override | GxSysRenderBase | virtual |
| ~GxClassBase(void) override | GxClassBase | inline |
| ~GxClassBaseRoot(void) | GxClassBaseRoot | inlinevirtual |
| ~GxSysBase(void) override | GxSysBase | inline |
| ~GxSysRenderBase(void) override | GxSysRenderBase | inline |
| ~SingletonBase(void) | SingletonBase< GxSysRenderBase > | inline |