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GxSaveDataGame Member List

This is the complete list of members for GxSaveDataGame, including all inherited members.

__getStaticRtti(void)GxClassBaseRootinlinestatic
_versionGxSaveDataprotected
getDefaultObject(void)GxClassBaseRootinlinevirtual
getRtti(void) const =0GxClassBaseRootpure virtual
GxClassBase(void)GxClassBaseinline
GxClassBase(const GxClassBase &base)GxClassBaseinline
GxClassBaseRoot(void)GxClassBaseRootinline
GxClassBaseRoot(const GxClassBaseRoot &)GxClassBaseRootinline
GxSaveData(void)GxSaveData
GxSaveDataGame(void)GxSaveDataGameinline
isDefaultObject(void)GxClassBaseRootinline
isExist(u32 index)GxSaveDataGamestatic
GxSaveData::isExist(GX_CSTR filename)GxSaveDataprotectedstatic
load(u32 index)GxSaveDataGame
GxSaveData::load(GX_CSTR filename)GxSaveDataprotected
operator=(const GxClassBaseRoot &)GxClassBaseRootinline
save(u32 index)GxSaveDataGame
GxSaveData::save(GX_CSTR filename)GxSaveDataprotected
setVersion(u32 version)GxSaveDatainline
updateVersion(u32 newVersion)GxSaveDatainlineprotectedvirtual
~GxClassBase(void) overrideGxClassBaseinline
~GxClassBaseRoot(void)GxClassBaseRootinlinevirtual