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GxMotionPlayer Member List

This is the complete list of members for GxMotionPlayer, including all inherited members.

__getStaticRtti(void)GxClassBaseRootinlinestatic
_ikChainCountGxMotionPlayerprotected
_ikEffecterTargetCountGxMotionPlayerprotected
_interpolateDataArrayGxMotionPlayerprotected
_interpolateFrameElapsedGxMotionPlayerprotected
_interpolatingMotionGxMotionPlayerprotected
_isEnableInterpolateDataArrayGxMotionPlayerprotected
_originDataArrayGxMotionPlayerprotected
_pIkChainArrayGxMotionPlayerprotected
_pIkEffecterTargetArrayGxMotionPlayerprotected
_rootPositionGxMotionPlayerprotected
_updateIkChainCountGxMotionPlayerprotected
allocateJointArray(void)GxMotionPlayerprotectedvirtual
calculateInterpolation(void)GxMotionPlayerprotectedvirtual
calculateJointMatrix(GxMotionJoint const *pFinalJoint, GxMatrixAffine &jointMatrix)GxMotionPlayerprotected
calculateLocalData2BonesIK(u32 chainStartJointNumber)GxMotionPlayerprotected
calculateMotionDataMatrices2BonesIK(u32 chainStartJointNumber)GxMotionPlayerprotected
change(s32 motionNumber=static_cast< s32 >(GxModUnitMotionBase::MOTION_INDEX::BEGIN), f32 startFrame=0.f, f32 speedRatio=1.f, f32 transitionFrameNumber=0.f, u32 playbackFlags=0)GxMotionPlayer
changeMotion(s32 motionNumber=static_cast< s32 >(GxModUnitMotionBase::MOTION_INDEX::BEGIN))GxMotionPlayer
changeTransitionSettings(f32 transitionFrameNumber, INTERPOLATE interpolateType, f32 transitionCurvature)GxMotionPlayervirtual
checkJointsLocalData(void)GxMotionPlayerinline
enableLinearInterpolation(b32 flag)GxMotionPlayerinline
forceEnableLinearInterpolation(b32 flag)GxMotionPlayer
getDefaultObject(void)GxClassBaseRootinlinevirtual
getDeltaTime(void) constGxMotionPlayerinline
getDeltaTimeRatio(void) constGxMotionPlayerinline
getFrame(void) constGxMotionPlayerinlinevirtual
getFrameMax(void) constGxMotionPlayerinline
getFrameMax(u32 motionNumber) constGxMotionPlayerinline
getFrameNumber(f32 milliSeconds) constGxMotionPlayerinlinevirtual
getIkChain(u32 index) constGxMotionPlayerinline
getIkChain(u32 index)GxMotionPlayerinline
getIkChainArray(void)GxMotionPlayerinlineprotected
getIkChainArray(void) constGxMotionPlayerinline
getIkChainCount(void) constGxMotionPlayerinline
getInterpolateCurvature(void) constGxMotionPlayerinlinevirtual
getInterpolateFrameNumber(void) constGxMotionPlayerinlinevirtual
getInterpolateType(void)GxMotionPlayerinlinevirtual
getInterpolationOriginArray(void)GxMotionPlayerinline
getInterpolationRatio(f32 frameElapsed)GxMotionPlayerinline
getInterpolationSettings(void) constGxMotionPlayerinline
getJoint(const u32 id) constGxMotionPlayer
getJoint(const u32 id)GxMotionPlayer
getJointArray(void) constGxMotionPlayer
getJointCount(void) constGxMotionPlayerinline
getJointRaw(const u32 id) constGxMotionPlayerinline
getMilliSeconds(f32 frameNumber) constGxMotionPlayerinlinevirtual
getMotionCount(void) constGxMotionPlayerinline
getMotionData(s32 index) constGxMotionPlayerprotected
getMotionFrameCount(u32 motionNumber) constGxMotionPlayer
getMotionFrameCount(void) constGxMotionPlayerinline
getMotionNumber(void) constGxMotionPlayerinline
getMotionNumberMax(void) constGxMotionPlayerinline
getMotionNumberMin(void) constGxMotionPlayerinline
getMotionPackageData(void) constGxMotionPlayerinlineprotected
getMotionRotateY(void) constGxMotionPlayerinline
getMotionTranslateY(void) constGxMotionPlayerinline
getPlaybackFlags(void) constGxMotionPlayerinlinevirtual
getResMotionPackage(void)GxMotionPlayerinline
getRtti(void) const =0GxClassBaseRootpure virtual
getSpeed(void) constGxMotionPlayerinlinevirtual
getStartFrame(void) constGxMotionPlayerinline
getUpdateJoint(void *pValue, u32 index)GxMotionPlayerinline
GxClassBase(void)GxClassBaseinline
GxClassBase(const GxClassBase &base)GxClassBaseinline
GxClassBaseRoot(void)GxClassBaseRootinline
GxClassBaseRoot(const GxClassBaseRoot &)GxClassBaseRootinline
GxModUnitMotionBlend (defined in GxMotionPlayer)GxMotionPlayerfriend
GxMotionPlayer(void)GxMotionPlayer
initialize(GxResMotionPackage *pResource)GxMotionPlayer
isDefaultObject(void)GxClassBaseRootinline
isExistScale(const GxMotionJointData *pJoint) constGxMotionPlayerinlinevirtual
isFinish(void) constGxMotionPlayer
isFinishNextFrame(void) constGxMotionPlayer
isJointArrayUpToDate(void) constGxMotionPlayerinline
isLoopTiming(void) constGxMotionPlayer
isPlaybackFlag(MOTION_PLAYBACK_FLAG flag) constGxMotionPlayerinlinevirtual
isPlayDifferenceMotion(void)GxMotionPlayerinlineprotected
loadBasepose(void const *pBasePoseData)GxMotionPlayerprotected
operator=(const GxClassBaseRoot &)GxClassBaseRootinline
reset(void)GxMotionPlayervirtual
setDecodeType(GxMotionCurvesContainerQuaternion::DECODE_TYPE type)GxMotionPlayerinline
setDeltaTime(f32 deltaTime)GxMotionPlayerinline
setDeltaTimeRatio(f32 deltaTimeRatio)GxMotionPlayerinline
setDummySize(u32)GxMotionPlayerinlineprotected
setDummyValueIndex(const void *, u32)GxMotionPlayerinlineprotected
setFrame(f32 frame)GxMotionPlayer
setInterpolateCurvature(f32 interpolateCurvature)GxMotionPlayerinlinevirtual
setInterpolateFrameElapsed(f32 value)GxMotionPlayerinline
setInterpolateFrameNumber(f32 interpolateFrameNumber)GxMotionPlayerinlinevirtual
setInterpolateType(INTERPOLATE interpolateType)GxMotionPlayerinlinevirtual
setInterpolationSettings(GxResMotionInterpolationSettings const *pResInterpolateSettings)GxMotionPlayerinline
setMotionNumber(s32 motionNumber)GxMotionPlayer
setPlaybackFlag(MOTION_PLAYBACK_FLAG flag, b32 value)GxMotionPlayer
setPlaybackFlags(u32 playbackFlags)GxMotionPlayer
setPlayDifferenceMotion(b32 isPlayDifferenceMotion)GxMotionPlayerinlineprotected
setSpeed(f32 speed)GxMotionPlayerinline
setTranslateRotateEulerToOneJoint(GxMotionJointData *pJointToSet, f32 const *pMotionDataReader, b32 isRootLocator)GxMotionPlayerprotected
setTranslateRotateQuatToOneJoint(GxMotionCurvesContainerQuaternion *pMotionCurvesContainerQuaternion, u32 jointIndex)GxMotionPlayerprotected
setTranslateRotateToJointArray(void)GxMotionPlayerprotectedvirtual
updateFrame(void)GxMotionPlayer
updateJointLocalData(void)GxMotionPlayer
updateJointMatrices(u32 jointStartNumber, u32 jointCount)GxMotionPlayer
updateJointMatricesNoIK(u32 jointStartNumber, u32 jointCount)GxMotionPlayer
updateJoints(void)GxMotionPlayerinline
updateRootPosition(void)GxMotionPlayerprotectedvirtual
~GxClassBase(void) overrideGxClassBaseinline
~GxClassBaseRoot(void)GxClassBaseRootinlinevirtual
~GxMotionPlayer(void) overrideGxMotionPlayer