This is the complete list of members for GxModUnitSoftbody, including all inherited members.
| __getStaticRtti(void) | GxClassBaseRoot | inlinestatic |
| _isSetup | GxModUnitSoftbody | protected |
| _pParentModelCollision | GxModUnitSoftbody | protected |
| _pParentModelSimulation | GxModUnitSoftbody | protected |
| _pUnitCollision | GxModUnitSoftbody | protected |
| _pUnitSimulation | GxModUnitSoftbody | protected |
| asyncUpdate(void) | GxModUnitBase | inlineprotectedvirtual |
| cleanup(void) | GxModUnitSoftbody | virtual |
| forceAsyncUpdate(void) | GxModUnitBase | inlineprotectedvirtual |
| forceDisableSimulation(void) | GxModUnitSoftbody | inline |
| getChainCount(void) const | GxModUnitSoftbody | inline |
| getChainUnit(u32 index) const | GxModUnitSoftbody | inline |
| getChainUnitFromID(u32 id) const | GxModUnitSoftbody | inline |
| getClothCount(void) const | GxModUnitSoftbody | inline |
| getClothUnit(u32 index) const | GxModUnitSoftbody | inline |
| getClothUnitFromID(u32 id) const | GxModUnitSoftbody | inline |
| getCollision(void) const | GxModUnitSoftbody | inline |
| getCollisionFromSimulation(void) const | GxModUnitSoftbody | inline |
| getDefaultObject(void) | GxClassBaseRoot | inlinevirtual |
| getGravity(void) const | GxModUnitSoftbody | inline |
| getGravityDirection(void) const | GxModUnitSoftbody | inline |
| getGravityForce(void) const | GxModUnitSoftbody | inline |
| getInterpolateTime(void) const | GxModUnitSoftbody | inline |
| getOwner(void) const | GxModUnitBase | inlineprotected |
| getOwnerDerivedRtti(void) | GxModUnitBase | protectedstatic |
| getRtti(void) const =0 | GxClassBaseRoot | pure virtual |
| getUpdateEnable(void) const | GxModUnitBase | inlineprotected |
| getWind(void) const | GxModUnitSoftbody | inline |
| getWindDirection(void) const | GxModUnitSoftbody | inline |
| getWindForce(void) const | GxModUnitSoftbody | inline |
| GxClassBase(void) | GxClassBase | inline |
| GxClassBase(const GxClassBase &base) | GxClassBase | inline |
| GxClassBaseRoot(void) | GxClassBaseRoot | inline |
| GxClassBaseRoot(const GxClassBaseRoot &) | GxClassBaseRoot | inline |
| GxModBase(void) | GxModBase | inline |
| GxModUnitBase(void) | GxModUnitBase | inline |
| GxModUnitSoftbody(void) | GxModUnitSoftbody | |
| initialize(GxUnitModelBase *pModelSimulation, GxResSoftbodySimulation *pResourceSimulation, u32 unitProcessNumberSimulation=USBS_DEFAULT_UNIT_PROCESS_NUMBER_SIMULATION, u32 unitListNumberSimulation=USBS_DEFAULT_UNIT_LIST_NUMBER_SIMULATION, GxUnitModelBase *pModelCollision=nullptr, GxResSoftbodyCollision *pResourceCollision=nullptr, u32 unitProcessNumberCollision=USBS_DEFAULT_UNIT_PROCESS_NUMBER_SIMULATION-1, u32 unitListNumberCollision=USBS_DEFAULT_UNIT_LIST_NUMBER_SIMULATION-1, GxRtti &chainUnitRtti=GxUnitChainModel::GX_RTTI, GxRtti &clothUnitRtti=GxUnitClothModel::GX_RTTI) | GxModUnitSoftbody | virtual |
| isDefaultObject(void) | GxClassBaseRoot | inline |
| isInterpolateToMotion(void) const | GxModUnitSoftbody | inline |
| isMotionGravity(void) const | GxModUnitSoftbody | inline |
| isSetup(void) const | GxModUnitSoftbody | inline |
| isSimulation(void) const | GxModUnitSoftbody | inline |
| isUpdateAllMatrix(void) const | GxModUnitSoftbody | inline |
| operator=(const GxClassBaseRoot &) | GxClassBaseRoot | inline |
| postAsyncUpdate(void) | GxModUnitBase | inlineprotectedvirtual |
| preAsyncUpdate(void) | GxModUnitBase | inlineprotectedvirtual |
| render(void) | GxModUnitBase | inlineprotectedvirtual |
| sequentialUpdate(void) | GxModUnitBase | inlineprotectedvirtual |
| setCollision(GxUnitSoftbodyCollision *pCollision) | GxModUnitSoftbody | inline |
| setCollisionToSimulation(GxUnitSoftbodyCollision *pCollision) | GxModUnitSoftbody | inline |
| setGravity(const GxVector3 &gravity) | GxModUnitSoftbody | inline |
| setGravityDirection(const GxVector3 &direction) | GxModUnitSoftbody | inline |
| setGravityForce(f32 force) | GxModUnitSoftbody | inline |
| setInterpolateTime(f32 time) | GxModUnitSoftbody | inline |
| setIsMotionGravity(b32 enable) | GxModUnitSoftbody | inline |
| setIsSimulation(b32 enable) | GxModUnitSoftbody | inline |
| setIsUpdateAllMatrix(b32 is) | GxModUnitSoftbody | inline |
| setMotionGravity(b32 enable, f32 gravityForce, const GxVector3 &gravityDirection=-GxVector3::AXIS_Y) | GxModUnitSoftbody | inline |
| setOwner(GxClassBaseRoot *pOwner) | GxModBase | inlineprotectedvirtual |
| setRenderMaterial(GxRenderMaterial *) | GxModUnitBase | inlineprotectedvirtual |
| setup(void) | GxModUnitBase | inlineprotectedvirtual |
| setupCollision(GxUnitModelBase *pModelCollision, GxResSoftbodyCollision *pResourceCollision, u32 unitProcessNumberCollision=USBS_DEFAULT_UNIT_PROCESS_NUMBER_SIMULATION - 1, u32 unitListNumberCollision=USBS_DEFAULT_UNIT_LIST_NUMBER_SIMULATION - 1) | GxModUnitSoftbody | |
| setUpdateEnable(UPDATE_TYPE updateType, b32 enable) | GxModUnitBase | inlineprotected |
| setWind(const GxVector3 &wind) | GxModUnitSoftbody | inline |
| setWindDirection(const GxVector3 &direction) | GxModUnitSoftbody | inline |
| setWindForce(f32 force) | GxModUnitSoftbody | inline |
| updateLocalMatrixFromWorldMatrix(void) | GxModUnitSoftbody | |
| ~GxClassBase(void) override | GxClassBase | inline |
| ~GxClassBaseRoot(void) | GxClassBaseRoot | inlinevirtual |
| ~GxModBase(void) | GxModBase | inlinevirtual |
| ~GxModUnitBase(void) override | GxModUnitBase | inline |
| ~GxModUnitSoftbody(void) override | GxModUnitSoftbody |