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GxUnitBase.cpp File Reference

ユニット基礎クラス More...

#include "Gx.h"
Include dependency graph for GxUnitBase.cpp:

Functions

 _RESOURCE_CUSTOM_ATTRIBUTE (GxResUnitInstance, "ユニットインスタンスリソース", &GxUnitBase::getPropertyResUnitInstance, &GxUnitBase::setPropertyResUnitInstance, GxProperty::ATTRIBUTE_READONLY)
 
 _PARAM_ATTRIBUTE (_virtualName, GxProperty::ATTRIBUTE_READONLY)
 
 _PARAM_ATTRIBUTE (_deltaTimeFactor, GxProperty::ATTRIBUTE_NOSERIALIZE)
 
 _PARAM_ATTRIBUTE (_deltaTime, GxProperty::ATTRIBUTE_READONLY|GxProperty::ATTRIBUTE_NOSERIALIZE)
 
 _PARAM_ATTRIBUTE (_deltaTimeRatio, GxProperty::ATTRIBUTE_READONLY|GxProperty::ATTRIBUTE_NOSERIALIZE)
 
 _PARAM_NAME (_modules, "モジュールリスト")
 
 _UNIT_ATTRIBUTE (GxUnitBase, _pParent, GxProperty::ATTRIBUTE_READONLY)
 
 _PARAM_ATTRIBUTE (_children, GxProperty::ATTRIBUTE_HIDE)
 
 _ARRAY_ATTRIBUTE (_updateTimeWorst, GxProperty::ATTRIBUTE_NOSERIALIZE)
 
 _ARRAY_ATTRIBUTE (_updateTime, GxProperty::ATTRIBUTE_NOSERIALIZE)
 
 _CUSTOM_ATTRIBUTE (GxProperty::TYPE::B32, "更新", &GxUnitBase::getPropertyAttributeUpdate, &GxUnitBase::setPropertyAttributeUpdate, GxProperty::ATTRIBUTE_NOSERIALIZE)
 
 _FLAG_NAME_ATTRIBUTE_GUI (_updateEnable, "更新フラグ", GxProperty::ATTRIBUTE_READONLY|GxProperty::ATTRIBUTE_NOSERIALIZE, UPDATE_TYPE)
 
 _PARAM_NAME (_isRender, "描画")
 
 _FUNCTION_ARGUMENT_1 (GxUnitBase, "スリープ", void, sleep, _ARGUMENT("秒数", f32, time))
 

Detailed Description

ユニット基礎クラス

Author
Copyright (C)2009 SiliconStudio Inc. All rights reserved.
Tahir Arai