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GX_FORCE_INLINE const GxSize | operator+ (const GxSize &size, s32 scalar) |
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GX_FORCE_INLINE const GxSize | operator- (const GxSize &size, s32 scalar) |
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GX_FORCE_INLINE const GxSize | operator* (const GxSize &size, s32 scalar) |
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GX_FORCE_INLINE const GxSize | operator* (s32 scalar, const GxSize &size) |
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GX_FORCE_INLINE const GxSize | operator/ (const GxSize &size, s32 scalar) |
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GX_FORCE_INLINE const GxSize | operator+ (const GxSize &size0, const GxSize &size1) |
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GX_FORCE_INLINE const GxSize | operator- (const GxSize &size0, const GxSize &size1) |
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GX_FORCE_INLINE const GxSize | operator& (const GxSize &size0, const GxSize &size1) |
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GX_FORCE_INLINE const GxSize | operator| (const GxSize &size0, const GxSize &size1) |
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GX_FORCE_INLINE b32 | operator== (const GxSize &size0, const GxSize &size1) |
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GX_FORCE_INLINE b32 | operator!= (const GxSize &size0, const GxSize &size1) |
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GX_FORCE_INLINE const GxPoint2 | operator+ (const GxPoint2 &point0, const GxPoint2 &point1) |
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GX_FORCE_INLINE const GxPoint2 | operator- (const GxPoint2 &point0, const GxPoint2 &point1) |
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GX_FORCE_INLINE const GxPoint2 | operator+ (const GxPoint2 &point, const GxSize &size) |
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GX_FORCE_INLINE const GxPoint2 | operator- (const GxPoint2 &point, const GxSize &size) |
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GX_FORCE_INLINE b32 | operator== (const GxPoint2 &point0, const GxPoint2 &point1) |
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GX_FORCE_INLINE b32 | operator!= (const GxPoint2 &point0, const GxPoint2 &point1) |
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GX_FORCE_INLINE const GxRect | operator+ (const GxRect &rect) |
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GX_FORCE_INLINE const GxRect | operator- (const GxRect &rect) |
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GX_FORCE_INLINE const GxRect | operator+ (const GxRect &rect0, const GxRect &rect1) |
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GX_FORCE_INLINE const GxRect | operator- (const GxRect &rect0, const GxRect &rect1) |
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GX_FORCE_INLINE const GxRect | operator+ (const GxRect &rect, const GxPoint2 &point) |
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GX_FORCE_INLINE const GxRect | operator- (const GxRect &rect, const GxPoint2 &point) |
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GX_FORCE_INLINE const GxRect | operator& (const GxRect &rect0, const GxRect &rect1) |
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GX_FORCE_INLINE const GxRect | operator| (const GxRect &rect0, const GxRect &rect1) |
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GX_FORCE_INLINE b32 | operator== (const GxRect &rect0, const GxRect &rect1) |
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GX_FORCE_INLINE b32 | operator!= (const GxRect &rect0, const GxRect &rect1) |
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GX_FORCE_INLINE const GxRectF | operator+ (const GxRectF &rect) |
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GX_FORCE_INLINE const GxRectF | operator- (const GxRectF &rect) |
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GX_FORCE_INLINE const GxRectF | operator+ (const GxRectF &rect0, const GxRectF &rect1) |
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GX_FORCE_INLINE const GxRectF | operator- (const GxRectF &rect0, const GxRectF &rect1) |
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GX_FORCE_INLINE const GxRectF | operator+ (const GxRectF &rect, const GxVector2 &point) |
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GX_FORCE_INLINE const GxRectF | operator- (const GxRectF &rect, const GxVector2 &point) |
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GX_FORCE_INLINE const GxRectF | operator& (const GxRectF &rect0, const GxRectF &rect1) |
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GX_FORCE_INLINE const GxRectF | operator| (const GxRectF &rect0, const GxRectF &rect1) |
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GX_FORCE_INLINE b32 | operator== (const GxRectF &rect0, const GxRectF &rect1) |
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GX_FORCE_INLINE b32 | operator!= (const GxRectF &rect0, const GxRectF &rect1) |
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