入力パッドレコーダーリソース More...
#include "Gx.h"
Functions | |
| _STRUCT (_header) | |
| _DYNAMIC_STRUCT (GxProperty::TYPE::STRUCT, GxResPadRecorder::GxPadRecordInformation, "_pInputData", &GxResPadRecorder::getInputDataForProperty, &GxResPadRecorder::setInputDataForProperty, &GxResPadRecorder::getCount, &GxResPadRecorder::setCount) | |
| _PARAM (_randSeed) | |
| _PARAM (_playerNum) | |
| _PARAM (_frameCount) | |
| _PARAM (_dataCount) | |
| _PARAM (_frame) | |
| _PARAM (_player) | |
| _STRUCT (_inputData) | |
入力パッドレコーダーリソース