入力パッドレコーダーリソース More...
#include "Gx.h"
Functions | |
_STRUCT (_header) | |
_DYNAMIC_STRUCT (GxProperty::TYPE::STRUCT, GxResPadRecorder::GxPadRecordInformation, "_pInputData", &GxResPadRecorder::getInputDataForProperty, &GxResPadRecorder::setInputDataForProperty, &GxResPadRecorder::getCount, &GxResPadRecorder::setCount) | |
_PARAM (_randSeed) | |
_PARAM (_playerNum) | |
_PARAM (_frameCount) | |
_PARAM (_dataCount) | |
_PARAM (_frame) | |
_PARAM (_player) | |
_STRUCT (_inputData) | |
入力パッドレコーダーリソース