OROCHI
 
Loading...
Searching...
No Matches
GxRenderTexture.cpp File Reference

テクスチャクラス More...

#include "Gx.h"
#include <squish.h>
Include dependency graph for GxRenderTexture.cpp:

Functions

 _PARAM_NAME_ATTRIBUTE (_name, "名前", GxProperty::ATTRIBUTE_READONLY)
 
 _ENUM_NAME_ATTRIBUTE_GUI (_type, "テクスチャタイプ", GxProperty::ATTRIBUTE_READONLY, RENDER_TEXTURE_TYPE)
 
 _ENUM_NAME_ATTRIBUTE_GUI (_format, "フォーマット", GxProperty::ATTRIBUTE_READONLY, RENDER_FORMAT)
 
 _ENUM_NAME_ATTRIBUTE_GUI (_antiAliasing, "アンチエイリアシング", GxProperty::ATTRIBUTE_READONLY, RENDER_ANTI_ALIASING)
 
 _PARAM_NAME_ATTRIBUTE (_resolution, "解像度", GxProperty::ATTRIBUTE_READONLY|GxProperty::ATTRIBUTE_EXPAND)
 
 _PARAM_NAME_ATTRIBUTE (_depthOrArrayCount, "配列(深度)数", GxProperty::ATTRIBUTE_READONLY)
 
 _PARAM_NAME_ATTRIBUTE (_mipLevel, "ミップレベル", GxProperty::ATTRIBUTE_READONLY)
 
 _PARAM_NAME_ATTRIBUTE (_attribute, "属性", GxProperty::ATTRIBUTE_READONLY)
 

Detailed Description

テクスチャクラス

Author
Copyright (C)2009 SiliconStudio Inc. All rights reserved.
Kei Honda
Kazuyuki Asano