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#include "GxCharacter.h"
Functions | |
_PARAM_ATTRIBUTE (_id, GxProperty::ATTRIBUTE_READONLY) | |
_PARAM_NAME (_position, "座標") | |
_PARAM_NAME (_nodeList, "ノードリスト") | |
_PARAM_NAME_ATTRIBUTE (_pTargetNode, "ターゲットノード", GxProperty::ATTRIBUTE_READONLY) | |
_PARAM_NAME_ATTRIBUTE (_pBeforeNode, "以前のノード", GxProperty::ATTRIBUTE_READONLY) | |
_PARAM_NAME (_goalRange, "到着判定距離") | |
_PARAM_NAME_ATTRIBUTE (_goalFlag, "到着", GxProperty::ATTRIBUTE_READONLY) | |
_PARAM_NAME (_loopFlag, "ループ") | |
_ENUM_NAME_ATTRIBUTE (_moveType, "移動タイプ", GxProperty::ATTRIBUTE_READONLY) | |
_PARAM_NAME_ATTRIBUTE (_timer, "タイマー", GxProperty::ATTRIBUTE_READONLY) | |
_PARAM (_id) | |
_PARAM (_pShape) | |
GX_ENUM_VALUE ("最短", SEARCH_LENGTH::SHORT) | |
GX_ENUM_VALUE ("最長", SEARCH_LENGTH::LONG) | |
GX_ENUM_VALUE ("近づく", SEARCH_TYPE::NEAR_) | |
GX_ENUM_VALUE ("離れる", SEARCH_TYPE::FAR_) | |
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