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GxVector4 Member List

This is the complete list of members for GxVector4, including all inherited members.

__getStaticRtti(void) (defined in GxStructBase)GxStructBaseinlinestatic
_wGxVector4
_xGxVector4
_yGxVector4
_zGxVector4
addScalar(f32 scalar)GxVector4
addVector(const GxVector4 &vector)GxVector4
AXIS_WGxVector4static
AXIS_XGxVector4static
AXIS_YGxVector4static
AXIS_ZGxVector4static
DIMENSIONGxVector4static
divScalar(f32 scalar)GxVector4
divVector(const GxVector4 &vector)GxVector4
getAddScalar(GxVector4 &dst, const GxVector4 &vector, f32 scalar)GxVector4static
getAddVector(GxVector4 &dst, const GxVector4 &vector0, const GxVector4 &vector1)GxVector4static
getDivScalar(GxVector4 &dst, const GxVector4 &vector, f32 scalar)GxVector4static
getDivVector(GxVector4 &dst, const GxVector4 &vector0, const GxVector4 &vector1)GxVector4static
getDot(const GxVector4 &vector0, const GxVector4 &vector1)GxVector4static
getLength(void) constGxVector4
getLengthSquare(void) constGxVector4
getLerp(const GxVector4 &vector0, const GxVector4 &vector1, f32 t)GxVector4static
getLerp(GxVector4 &dst, const GxVector4 &vector0, const GxVector4 &vector1, f32 t)GxVector4static
getMaximum(const GxVector4 &vector0, const GxVector4 &vector1)GxVector4static
getMaximum(GxVector4 &dst, const GxVector4 &vector0, const GxVector4 &vector1)GxVector4static
getMaximumValue(void) constGxVector4inline
getMinimum(const GxVector4 &vector0, const GxVector4 &vector1)GxVector4static
getMinimum(GxVector4 &dst, const GxVector4 &vector0, const GxVector4 &vector1)GxVector4static
getMinimumValue(void) constGxVector4inline
getMulScalar(GxVector4 &dst, const GxVector4 &vector, f32 scalar)GxVector4static
getMulVector(GxVector4 &dst, const GxVector4 &vector0, const GxVector4 &vector1)GxVector4static
getNormalize(void) constGxVector4
getNormalize(GxVector4 &dst, const GxVector4 &vector)GxVector4static
getNormalizeEx(void) constGxVector4
getNormalizeEx(GxVector4 &dst, const GxVector4 &vector)GxVector4static
getSubScalar(GxVector4 &dst, const GxVector4 &vector, f32 scalar)GxVector4static
getSubVector(GxVector4 &dst, const GxVector4 &vector0, const GxVector4 &vector1)GxVector4static
getTransform(const GxMatrix44 &matrix) constGxVector4
getTransform(GxVector4 &dst, const GxVector4 &vector, const GxMatrix44 &matrix)GxVector4static
GxVector4(void)GxVector4inline
GxVector4(f32 x, f32 y, f32 z, f32 w)GxVector4
GxVector4(const GxFloat4 &float4)GxVector4
GxVector4(const f32 *pFloatArray)GxVector4
GxVector4(const GxVector3 &vector, f32 w)GxVector4
GxVector4(const GxColorHDR &color)GxVector4
GxVector4(const GxVector4 &vector)GxVector4
isZeroVector(void) constGxVector4
MAXGxVector4static
MINGxVector4static
mulScalar(f32 scalar)GxVector4
mulVector(const GxVector4 &vector)GxVector4
normalize(void)GxVector4
normalizeEx(void)GxVector4
ONEGxVector4static
operator!=(const GxVector4 &vector0, const GxVector4 &vector1)GxVector4friend
operator*(const GxVector4 &vector, f32 scalar)GxVector4friend
operator*(f32 scalar, const GxVector4 &vector)GxVector4friend
operator*(const GxVector4 &vector0, const GxVector4 &vector1)GxVector4friend
operator*=(f32 scalar)GxVector4
operator*=(const GxVector4 &vector)GxVector4
operator+(const GxVector4 &vector)GxVector4friend
operator+(const GxVector4 &vector, f32 scalar)GxVector4friend
operator+(const GxVector4 &vector0, const GxVector4 &vector1)GxVector4friend
operator+=(f32 scalar)GxVector4
operator+=(const GxVector4 &vector)GxVector4
operator-(const GxVector4 &vector)GxVector4friend
operator-(const GxVector4 &vector, f32 scalar)GxVector4friend
operator-(const GxVector4 &vector0, const GxVector4 &vector1)GxVector4friend
operator-=(f32 scalar)GxVector4
operator-=(const GxVector4 &vector)GxVector4
operator/(const GxVector4 &vector, f32 scalar)GxVector4friend
operator/(const GxVector4 &vector0, const GxVector4 &vector1)GxVector4friend
operator/=(f32 scalar)GxVector4
operator/=(const GxVector4 &vector)GxVector4
operator=(const GxVector3 &vector)GxVector4
operator=(const GxVector4 &vector)GxVector4
operator==(const GxVector4 &vector0, const GxVector4 &vector1)GxVector4friend
operator[](u32 i) constGxVector4
operator[](u32 i)GxVector4
setLength(f32 length)GxVector4
setLengthEx(f32 length)GxVector4
subScalar(f32 scalar)GxVector4
subVector(const GxVector4 &vector)GxVector4
transform(const GxMatrix44 &matrix)GxVector4
ZEROGxVector4static