This is the complete list of members for GxVector3d, including all inherited members.
| __getStaticRtti(void) (defined in GxStructBase) | GxStructBase | inlinestatic |
| _x | GxVector3d | |
| _y | GxVector3d | |
| _z | GxVector3d | |
| addScalar(f64 scalar) | GxVector3d | |
| addVector(const GxVector3d &vector) | GxVector3d | |
| AXIS_X | GxVector3d | static |
| AXIS_Y | GxVector3d | static |
| AXIS_Z | GxVector3d | static |
| DIMENSION | GxVector3d | static |
| divScalar(f64 scalar) | GxVector3d | |
| divVector(const GxVector3d &vector) | GxVector3d | |
| getAddScalar(GxVector3d &dst, const GxVector3d &vector, f64 scalar) | GxVector3d | static |
| getAddVector(GxVector3d &dst, const GxVector3d &vector0, const GxVector3d &vector1) | GxVector3d | static |
| getAngle(const GxVector3d &vector0, const GxVector3d &vector1) | GxVector3d | static |
| getAngle(const GxVector3d &vector0, const GxVector3d &vector1, const GxVector3d &up) | GxVector3d | static |
| getCross(const GxVector3d &vector0, const GxVector3d &vector1) | GxVector3d | static |
| getCross(GxVector3d &dst, const GxVector3d &vector0, const GxVector3d &vector1) | GxVector3d | static |
| getCrossVector(const GxVector3d &vector) | GxVector3d | static |
| getCrossVector(GxVector3d &dst, const GxVector3d &vector) | GxVector3d | static |
| getDistance(const GxVector3d &vector0, const GxVector3d &vector1) | GxVector3d | static |
| getDistanceSquare(const GxVector3d &vector0, const GxVector3d &vector1) | GxVector3d | static |
| getDivScalar(GxVector3d &dst, const GxVector3d &vector, f64 scalar) | GxVector3d | static |
| getDivVector(GxVector3d &dst, const GxVector3d &vector0, const GxVector3d &vector1) | GxVector3d | static |
| getDot(const GxVector3d &vector0, const GxVector3d &vector1) | GxVector3d | static |
| getLength(void) const | GxVector3d | |
| getLengthSquare(void) const | GxVector3d | |
| getLerp(const GxVector3d &vector0, const GxVector3d &vector1, f64 t) | GxVector3d | static |
| getLerp(GxVector3d &dst, const GxVector3d &vector0, const GxVector3d &vector1, f64 t) | GxVector3d | static |
| getLineParam(const GxVector3d &checkPosition, const GxVector3d &startPosition, const GxVector3d &endPosition) | GxVector3d | static |
| getLinePosition(const GxVector3d &position, const GxVector3d &linePosition0, const GxVector3d &linePosition1) | GxVector3d | static |
| getLinePosition(GxVector3d &dst, const GxVector3d &position, const GxVector3d &linePosition0, const GxVector3d &linePosition1) | GxVector3d | static |
| getMaximum(const GxVector3d &vector0, const GxVector3d &vector1) | GxVector3d | static |
| getMaximum(GxVector3d &dst, const GxVector3d &vector0, const GxVector3d &vector1) | GxVector3d | static |
| getMaximumValue(void) const | GxVector3d | inline |
| getMinimum(const GxVector3d &vector0, const GxVector3d &vector1) | GxVector3d | static |
| getMinimum(GxVector3d &dst, const GxVector3d &vector0, const GxVector3d &vector1) | GxVector3d | static |
| getMinimumValue(void) const | GxVector3d | inline |
| getMulScalar(GxVector3d &dst, const GxVector3d &vector, f64 scalar) | GxVector3d | static |
| getMulVector(GxVector3d &dst, const GxVector3d &vector0, const GxVector3d &vector1) | GxVector3d | static |
| getNormalize(void) const | GxVector3d | |
| getNormalize(GxVector3d &dst, const GxVector3d &vector) | GxVector3d | static |
| getNormalizeEx(void) const | GxVector3d | |
| getNormalizeEx(GxVector3d &dst, const GxVector3d &vector) | GxVector3d | static |
| getSegmentPosition(const GxVector3d &position, const GxVector3d &startPosition, const GxVector3d &endPosition) | GxVector3d | static |
| getSegmentPosition(GxVector3d &dst, const GxVector3d &position, const GxVector3d &startPosition, const GxVector3d &endPosition) | GxVector3d | static |
| getSubScalar(GxVector3d &dst, const GxVector3d &vector, f64 scalar) | GxVector3d | static |
| getSubVector(GxVector3d &dst, const GxVector3d &vector0, const GxVector3d &vector1) | GxVector3d | static |
| getXY(void) const | GxVector3d | |
| getXY(GxVector3d &dst) const | GxVector3d | |
| getXZ(void) const | GxVector3d | |
| getXZ(GxVector3d &dst) const | GxVector3d | |
| getYZ(void) const | GxVector3d | |
| getYZ(GxVector3d &dst) const | GxVector3d | |
| GxVector3d(void) | GxVector3d | inline |
| GxVector3d(f64 x, f64 y, f64 z) | GxVector3d | |
| GxVector3d(const GxDouble3 &double3) | GxVector3d | |
| GxVector3d(const f64 *pDoubleArray) | GxVector3d | |
| GxVector3d(const GxPoint2 &point, f64 z=0.0) | GxVector3d | |
| GxVector3d(const GxVector2d &vector, f64 z=0.0) | GxVector3d | |
| GxVector3d(const GxVector4d &vector) | GxVector3d | |
| GxVector3d(const GxVector3d &vector) | GxVector3d | |
| isSameDirectionLessEqual(const GxVector3d &vector0, const GxVector3d &vector1, f64 limitRadian=PI/2.0) | GxVector3d | static |
| isSameDirectionLessThan(const GxVector3d &vector0, const GxVector3d &vector1, f64 limitRadian=PI/2.0) | GxVector3d | static |
| isZeroVector(void) const | GxVector3d | |
| MAX | GxVector3d | static |
| MIN | GxVector3d | static |
| mulScalar(f64 scalar) | GxVector3d | |
| mulVector(const GxVector3d &vector) | GxVector3d | |
| normalize(void) | GxVector3d | |
| normalizeEx(void) | GxVector3d | |
| ONE | GxVector3d | static |
| operator!=(const GxVector3d &vector0, const GxVector3d &vector1) | GxVector3d | friend |
| operator*(const GxVector3d &vector, f64 scalar) | GxVector3d | friend |
| operator*(f64 scalar, const GxVector3d &vector) | GxVector3d | friend |
| operator*(const GxVector3d &vector0, const GxVector3d &vector1) | GxVector3d | friend |
| operator*=(f64 scalar) | GxVector3d | |
| operator*=(const GxVector3d &vector) | GxVector3d | |
| operator+(const GxVector3d &vector) | GxVector3d | friend |
| operator+(const GxVector3d &vector, f64 scalar) | GxVector3d | friend |
| operator+(const GxVector3d &vector0, const GxVector3d &vector1) | GxVector3d | friend |
| operator+=(f64 scalar) | GxVector3d | |
| operator+=(const GxVector3d &vector) | GxVector3d | |
| operator-(const GxVector3d &vector) | GxVector3d | friend |
| operator-(const GxVector3d &vector, f64 scalar) | GxVector3d | friend |
| operator-(const GxVector3d &vector0, const GxVector3d &vector1) | GxVector3d | friend |
| operator-=(f64 scalar) | GxVector3d | |
| operator-=(const GxVector3d &vector) | GxVector3d | |
| operator/(const GxVector3d &vector, f64 scalar) | GxVector3d | friend |
| operator/(const GxVector3d &vector0, const GxVector3d &vector1) | GxVector3d | friend |
| operator/=(f64 scalar) | GxVector3d | |
| operator/=(const GxVector3d &vector) | GxVector3d | |
| operator=(const GxVector3d &vector) | GxVector3d | |
| operator==(const GxVector3d &vector0, const GxVector3d &vector1) | GxVector3d | friend |
| operator[](u32 i) const | GxVector3d | |
| operator[](u32 i) | GxVector3d | |
| setLength(f64 length) | GxVector3d | |
| setLengthEx(f64 length) | GxVector3d | |
| setXY(const GxVector3d &vector) | GxVector3d | |
| setXZ(const GxVector3d &vector) | GxVector3d | |
| setYZ(const GxVector3d &vector) | GxVector3d | |
| subScalar(f64 scalar) | GxVector3d | |
| subVector(const GxVector3d &vector) | GxVector3d | |
| ZERO | GxVector3d | static |