OROCHI
 
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Utility Member List

This is the complete list of members for Utility, including all inherited members.

createMipmap(GxRenderTexture *pTexture)Utilitystatic
createVertexBufferSphere(s32 xdiv, s32 ydiv, s32 ycount)Utilitystatic
createVertexDeclarationSphere(void)Utilitystatic
getFogParam(f32 startDistance, f32 endDistance, f32 min, f32 max)Utilitystatic
getMaterialFunctionIndex(GxResShaderPackage *pShaderPackage, GX_HANDLE handleMaterialFunctions, const GxString &materialFunctionName)Utilitystatic
setMaterialFunctions(GxResShaderPackage *pShaderPackage, GxShaderPackage::GxShaderCode *pShaderCode, const GxString &materialName, const GxString &materialFunctionName)Utilitystatic
setSamplerState(GX_HANDLE handle, RENDER_SAMPLER_FILTER min, RENDER_SAMPLER_FILTER mag, RENDER_SAMPLER_FILTER mip, RENDER_SAMPLER_ADDRESS_MODE addressU, RENDER_SAMPLER_ADDRESS_MODE addressV)Utilitystatic
setShaders(GxResShaderPackage *pShaderPackage, GxShaderPackage::GxShaderCode *pShaderCode)Utilitystatic
setTexture(GX_HANDLE handle, GxRenderTexture *pTexture, RENDER_SAMPLER_FILTER min, RENDER_SAMPLER_FILTER mag, RENDER_SAMPLER_FILTER mip, RENDER_SAMPLER_ADDRESS_MODE addressU, RENDER_SAMPLER_ADDRESS_MODE addressV)Utilitystatic