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GxUnitClothModel Member List

This is the complete list of members for GxUnitClothModel, including all inherited members.

__getStaticRtti(void)GxClassBaseRootinlinestatic
_adjustGravityBlendRateGxUnitSoftbodyBaseprotected
_adjustGravityDirectionGxUnitSoftbodyBaseprotected
_airDampingGxUnitSoftbodyBaseprotected
_airDampingDefaultGxUnitSoftbodyBasestatic
_delayReleaseCountGxClassBaseReferenceprotected
_excludeTailJointSkinGxUnitSoftbodyBaseprotected
_extraLoopTimeGxUnitSoftbodyBaseprotected
_gravityDefaultGxUnitSoftbodyBasestatic
_gravityDirectionGxUnitSoftbodyBaseprotected
_gravityDirectionDefaultGxUnitSoftbodyBasestatic
_gravityForceGxUnitSoftbodyBaseprotected
_gravityForceDefaultGxUnitSoftbodyBasestatic
_hitBackForceDamperGxUnitSoftbodyBaseprotected
_hitbackForceDamperDefaultGxUnitSoftbodyBasestatic
_idGxUnitClothBaseprotected
_interpolateInnerTimeGxUnitClothModelprotected
_interpolateTimeGxUnitClothModelprotected
_isClothSimulationGxUnitClothModelprotected
_isExtraLoopGxUnitSoftbodyBaseprotected
_isLocalWindGxUnitSoftbodyBaseprotected
_isRandomGxUnitSoftbodyBaseprotected
_isSkirtGxUnitClothBaseprotected
_isUpdateAllMatrixGxUnitClothModelprotected
_isUseAdditionalDataGxUnitClothModelprotected
_isUseMotionGravityGxUnitClothModelprotected
_kbGxUnitClothBaseprotected
_kbDefaultGxUnitClothBasestatic
_ksGxUnitClothBaseprotected
_ksDefaultGxUnitClothBasestatic
_ktGxUnitClothBaseprotected
_ktDefaultGxUnitClothBasestatic
_lineCountGxUnitSoftbodyBaseprotected
_massGxUnitSoftbodyBaseprotected
_massDefaultGxUnitSoftbodyBasestatic
_moveStrengthGxUnitSoftbodyBaseprotected
_moveStrengthCoefficientGxUnitSoftbodyBaseprotected
_pCollisionGxUnitSoftbodyBaseprotected
_pCollisionOldGxUnitSoftbodyBaseprotected
_pIsUpdateCollisionGxUnitSoftbodyBaseprotected
_planeCountGxUnitSoftbodyBaseprotected
_pointCountGxUnitSoftbodyBaseprotected
_ppAdditionalDataGxUnitClothModelprotected
_pParentModelGxUnitClothModelprotected
_ppCellGxUnitClothBaseprotected
_pTailOffsetLocalGxUnitClothModelprotected
_pTailOffsetWorldGxUnitClothModelprotected
_referenceCountGxClassBaseReferenceprotected
_twistInterpolateSpeedGxUnitClothModelprotected
_updateDeltaGxUnitSoftbodyBaseprotected
_updateDeltaDefaultGxUnitSoftbodyBasestatic
_updateStateGxUnitClothModelprotected
_warpLengthSquareGxUnitSoftbodyBaseprotected
_warpLengthSquareDefaultGxUnitSoftbodyBasestatic
_warpPositionGxUnitSoftbodyBaseprotected
_windDirectionGxUnitSoftbodyBaseprotected
_windDirectionDefaultGxUnitSoftbodyBasestatic
_windForceGxUnitSoftbodyBaseprotected
_windForceDefaultGxUnitSoftbodyBasestatic
addModule(void)GxUnitBaseinlineprotected
addReference(void)GxClassBaseReferencevirtual
analyseCollisionJoint(GxUnitSoftbodyCollision::GxHitBase *pHitBase)GxUnitClothModelprotectedvirtual
analyseEnableLink(u32 pointIndex, u32 lineIndex)GxUnitClothBaseprotected
asyncUpdate(void)GxUnitBaseprotectedvirtual
ATTRIBUTE enum nameGxUnitBase
ATTRIBUTE_LOCK enum valueGxUnitBase
ATTRIBUTE_NOSERIALIZE enum valueGxUnitBase
ATTRIBUTE_SELECTED enum valueGxUnitBase
ATTRIBUTE_SLOW enum valueGxUnitBase
ATTRIBUTE_UPDATE enum valueGxUnitBase
calculateExternalForce(GxVector3 &windDirect) overrideGxUnitClothModelprotectedvirtual
calculateHitBackForce(f32 updateRatio, f32 updateRatioOld) overrideGxUnitClothModelprotectedvirtual
calculateInternalForce(void)GxUnitClothBaseprotectedvirtual
calculateNormalVector(void)GxUnitClothBaseprotectedvirtual
cleanup(void) overrideGxUnitClothModelvirtual
createAndAddChild(u32 listProcessNumber=U32_MAX, u32 listKindNumber=U32_MAX, b32 isSerialize=false, const GxRtti *pRtti=nullptr)GxUnitBaseinline
DELAY_RELEASE_COUNT_INFINITYGxClassBaseReferencestatic
forceAsyncUpdate(void)GxUnitBaseprotectedvirtual
forceDisableClothSimulation(void)GxUnitClothModelinline
getAdditionalData(void) constGxUnitClothModelinline
getAdditionalNormal(u32 pointIndex, u32 lineIndex) constGxUnitClothModelinline
getAdjustGravityBlendRate(void) constGxUnitSoftbodyBaseinline
getAdjustGravityDirection(void) constGxUnitSoftbodyBaseinline
getAirDamping(void) constGxUnitSoftbodyBaseinline
getAngleAxis(u32 pointIndex, u32 lineIndex) constGxUnitClothModelinline
getAngleLimit(u32 pointIndex, u32 lineIndex) constGxUnitClothModelinline
getAttribute(void) constGxUnitBaseinline
getBaseRatio(u32 pointIndex, u32 lineIndex) constGxUnitClothModelinline
getCellPointer(void) const overrideGxUnitClothBaseinlineprotectedvirtual
getChild(u32 index) constGxUnitBaseinline
getChildCount(void) constGxUnitBaseinline
getCollision(void) constGxUnitSoftbodyBaseinline
getDefaultObject(void) overrideGxUnitBaseinlinevirtual
getDefaultUnit(void) constGxUnitBaseinline
getDelayReleaseListCount(void)GxClassBaseReferencestatic
getDeltaTime(void) constGxUnitBaseinline
getDeltaTimeFactor(void) constGxUnitBaseinline
getDeltaTimeRatio(void) constGxUnitBaseinline
getExtraLoopTime(void) constGxUnitSoftbodyBaseinline
getGravityDirection(void) constGxUnitSoftbodyBaseinline
getGravityForce(void) constGxUnitSoftbodyBaseinline
getHitBackDir(u32 pointIndex, u32 lineIndex) constGxUnitClothModelinline
getHitBackForceDamper(void) constGxUnitSoftbodyBaseinline
getID(void) constGxUnitClothModelinline
getInterpolateTime(void) constGxUnitClothModelinline
getJointIndex(u32 pointIndex, u32 lineIndex) constGxUnitClothModelinline
getKB(void) constGxUnitClothBaseinlineprotected
getKS(void) constGxUnitClothBaseinlineprotected
getKT(void) constGxUnitClothBaseinlineprotected
getLineCount(void) constGxUnitClothModelinline
getMass(void) constGxUnitSoftbodyBaseinline
getModule(void) constGxUnitBaseinline
getMoveStrength(u32 index) constGxUnitSoftbodyBaseinline
getNormal(u32 pointIndex, u32 lineIndex) constGxUnitClothBaseinlineprotected
getOldQuaternion(u32 pointIndex, u32 lineIndex) constGxUnitClothModelinline
getParent(void) constGxUnitBaseinline
getPointCount(void) constGxUnitClothModelinline
getPosition(u32 pointIndex, u32 lineIndex) constGxUnitClothBaseinlineprotected
getPropertyAttributeUpdate(void *const pValue)GxUnitBaseinline
getPropertyResUnitInstance(void *const pValue)GxUnitBaseinline
getRadius(u32 pointIndex, u32 lineIndex) constGxUnitClothModelinline
getReferenceCount(void) constGxClassBaseReferenceinlinevirtual
getRenderViewFlag(void) constGxUnitBaseinline
getResUnitInstance(void) constGxUnitBaseinline
getRtti(void) const =0GxClassBaseRootpure virtual
getState(void) constGxUnitBaseinline
getTwist(u32 pointIndex, u32 lineIndex) constGxUnitClothModelinline
getTwistLimit(u32 pointIndex, u32 lineIndex) constGxUnitClothModelinline
getUpdateDelta(void) constGxUnitSoftbodyBaseinline
getWarpLengthSquare(void) constGxUnitSoftbodyBaseinline
getWarpPosition(void) constGxUnitSoftbodyBaseinline
getWindDirection(void) constGxUnitSoftbodyBaseinline
getWindForce(void) constGxUnitSoftbodyBaseinline
getWindRatio(u32 pointIndex, u32 lineIndex) constGxUnitClothModelinline
GxClassBaseReference(void)GxClassBaseReference
GxClassBaseReference(const GxClassBaseReference &base)GxClassBaseReference
GxClassBaseRoot(void)GxClassBaseRootinline
GxClassBaseRoot(const GxClassBaseRoot &)GxClassBaseRootinline
GxUnitBase(void)GxUnitBase
GxUnitClothBase(void)GxUnitClothBase
GxUnitClothModel(void)GxUnitClothModel
GxUnitSoftbodyBase(void)GxUnitSoftbodyBaseprotected
initialize(GxResSoftbodySimulation::GxSoftbodyClothData *pCloth, GxUnitModelBase *pParent)GxUnitClothModel
initializeDelayRelease(void)GxClassBaseReferencestatic
interpolatePosition(f32 updateRatio, f32 updateRatioOld) overrideGxUnitClothModelprotectedvirtual
interpolateToMotion(void)GxUnitClothModelprotected
isAttribute(ATTRIBUTE attribute) constGxUnitBaseinline
isClothSimulation(void) constGxUnitClothModelinline
isDefaultObject(void)GxClassBaseRootinline
isDelayReleaseEnable(void)GxClassBaseReferenceinlinestatic
isEnable(void) constGxUnitBaseinline
isFixed(u32 pointIndex, u32 lineIndex) constGxUnitClothBaseinlineprotected
isHitBack(u32 pointIndex, u32 lineIndex) constGxUnitClothModelinline
isInterpolateToMotion(void) constGxUnitClothModelinline
isMotionGravity(void) constGxUnitClothModelinline
isRender(void) constGxUnitBaseinline
isRenderSubView(RENDER_SUB_VIEW subView) constGxUnitBaseinline
isRenderView(RENDER_VIEW view) constGxUnitBaseinline
isUpdateEnable(UPDATE_TYPE updateType) constGxUnitBaseinline
isUpdateExtraLoop(void) constGxUnitSoftbodyBaseinline
isWarp(void) overrideGxUnitClothModelprotectedvirtual
kB(f32 ks) constGxUnitClothBaseinlineprotected
kill(void) overrideGxUnitClothModelvirtual
kS(f32 ks) constGxUnitClothBaseinlineprotected
kT(f32 ks) constGxUnitClothBaseinlineprotected
operator=(const GxClassBaseReference &base)GxClassBaseReference
GxClassBaseRoot::operator=(const GxClassBaseRoot &)GxClassBaseRootinline
postAsyncUpdate(void) overrideGxUnitClothModelprotectedvirtual
preAsyncUpdate(void)GxUnitBaseprotectedvirtual
release(void)GxClassBaseReferencevirtual
removeModule(void)GxUnitBaseinlineprotected
render(void) overrideGxUnitSoftbodyBaseprotectedvirtual
reset(void)GxUnitClothModelinline
resetup(void)GxUnitClothModelprotected
sequentialUpdate(void)GxUnitBaseprotectedvirtual
setAdditionalData(GxResSoftbodySimulation::GxSoftbodyClothAdditionalData *pResourceAdditionalData)GxUnitClothModelvirtual
setAdditionalNormal(u32 pointIndex, u32 lineIndex, const GxVector3 &normal)GxUnitClothModelinline
setAdjustGravityBlendRate(f32 blandRate)GxUnitSoftbodyBaseinline
setAdjustGravityDirection(const GxVector3 &direction)GxUnitSoftbodyBaseinline
setAirDamping(f32 damping)GxUnitSoftbodyBaseinline
setAngleAxis(u32 pointIndex, u32 lineIndex, const GxVector3 &axis)GxUnitClothModelinline
setAngleLimit(u32 pointIndex, u32 lineIndex, f32 limit)GxUnitClothModelinline
setAttribute(ATTRIBUTE attribute, b32 enable)GxUnitBaseinline
setBaseRatio(u32 pointIndex, u32 lineIndex, f32 baseRatio)GxUnitClothModelinline
setCollision(GxUnitSoftbodyCollision *pCollision)GxUnitSoftbodyBaseinline
setDefaultUnit(GxUnitBase *pDefaultUnit)GxUnitBase
setDelayReleaseCount(s32 count)GxClassBaseReferenceinline
setDelayReleaseCountInfinity(b32 on)GxClassBaseReferenceinline
setDeltaTime(f32 deltaTime)GxUnitBaseinline
setDeltaTimeFactor(f32 deltaTimeFactor)GxUnitBaseinline
setDeltaTimeRatio(f32 deltaTimeRatio)GxUnitBaseinline
setExtraLoop(f32 time=1.0f)GxUnitSoftbodyBaseinline
setExtraLoopTime(f32 time)GxUnitSoftbodyBaseinline
setFixed(u32 pointIndex, u32 lineIndex, b32 isFixed)GxUnitClothBaseinlineprotected
setGravityDirection(const GxVector3 &direction)GxUnitSoftbodyBaseinline
setGravityForce(f32 force)GxUnitSoftbodyBaseinline
setHitBackDir(u32 pointIndex, u32 lineIndex, const GxVector3 &direct)GxUnitClothModelinline
setHitBackForceDamper(f32 damper)GxUnitSoftbodyBaseinline
setInterpolateTime(f32 time)GxUnitClothModelinline
setIsClothSimulation(b32 enable)GxUnitClothModelinline
setIsHitBack(u32 pointIndex, u32 lineIndex, b32 isHitBack)GxUnitClothModelinline
setIsMotionGravity(b32 enable)GxUnitClothModelinline
setIsUpdateExtraLoop(void)GxUnitSoftbodyBaseinline
setJointIndex(u32 pointIndex, u32 lineIndex, s32 no)GxUnitClothModelinline
setKB(f32 kb)GxUnitClothBaseinlineprotected
setKS(f32 ks)GxUnitClothBaseinlineprotected
setKT(f32 kt)GxUnitClothBaseinlineprotected
setMotionGravity(b32 enable, f32 gravityForce, const GxVector3 &gravityDirection=-GxVector3::AXIS_Y)GxUnitClothModel
setMoveStrength(u32 strength, u32 index)GxUnitSoftbodyBaseinline
setNormal(u32 pointIndex, u32 lineIndex, const GxVector3 &normal)GxUnitClothBaseinlineprotected
setOldQuaternion(u32 pointIndex, u32 lineIndex, GxQuaternion &quaternion)GxUnitClothModelinline
setParent(GxUnitBase *pParent)GxUnitBase
setPosition(u32 pointIndex, u32 lineIndex, const GxVector3 &position)GxUnitClothBaseinlineprotected
setPropertyAttributeUpdate(const void *const pValue)GxUnitBaseinline
setPropertyResUnitInstance(const void *const pValue)GxUnitBase
setRadius(u32 pointIndex, u32 lineIndex, f32 radius)GxUnitClothModelinline
setRender(b32 enable, b32 withChildren=false)GxUnitBase
setRenderMaterial(GxRenderMaterial *pMaterial, const GxResModel::GxMeshGroup *pMeshGroup)GxUnitBaseprotectedvirtual
setRenderSubView(RENDER_SUB_VIEW subView, b32 enable)GxUnitBaseinline
setRenderView(RENDER_VIEW view, b32 enable)GxUnitBaseinline
setResUnitInstance(GxResUnitInstance *pResUnitInstance)GxUnitBase
setState(STATE state)GxUnitBaseinline
setTwist(u32 pointIndex, u32 lineIndex, const GxQuaternion &twist)GxUnitClothModelinline
setTwistLimit(u32 pointIndex, u32 lineIndex, f32 limit)GxUnitClothModelinline
setup(void) overrideGxUnitClothModelprotectedvirtual
setUpdateDelta(f32 delta)GxUnitSoftbodyBaseinline
setUpdateEnable(UPDATE_TYPE updateType, b32 enable)GxUnitBaseinline
setWarpLengthSquare(f32 length)GxUnitSoftbodyBaseinline
setWindDirection(const GxVector3 &windDirection)GxUnitSoftbodyBaseinline
setWindForce(f32 windForce)GxUnitSoftbodyBaseinline
setWindRatio(u32 pointIndex, u32 lineIndex, GxVector3 &windRatio)GxUnitClothModelinline
sleep(f32 time)GxUnitBase
STATE enum nameGxUnitBase
terminateDelayRelease(void)GxClassBaseReferencestatic
UCM_UPDATESTATE enum nameGxUnitClothModel
updateCell(void) overrideGxUnitClothBaseprotectedvirtual
updateCollisionAfterSimulation(void)GxUnitClothModelprotectedvirtual
updateConstraint(void) overrideGxUnitClothModelprotectedvirtual
updateDelayRelease(void)GxClassBaseReferencestatic
updateForce(f32 updateRatio, f32 updateRatioOld) overrideGxUnitClothBaseprotectedvirtual
updateInitialize(void) overrideGxUnitClothModelprotectedvirtual
updateInterpolateModel(void)GxUnitClothModelprotectedvirtual
updateModel(void)GxUnitClothModelprotectedvirtual
~GxClassBaseReference(void) overrideGxClassBaseReference
~GxClassBaseRoot(void)GxClassBaseRootinlinevirtual