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GxUnitClothBase Member List

This is the complete list of members for GxUnitClothBase, including all inherited members.

__getStaticRtti(void)GxClassBaseRootinlinestatic
_adjustGravityBlendRateGxUnitSoftbodyBaseprotected
_adjustGravityDirectionGxUnitSoftbodyBaseprotected
_airDampingGxUnitSoftbodyBaseprotected
_airDampingDefaultGxUnitSoftbodyBasestatic
_delayReleaseCountGxClassBaseReferenceprotected
_excludeTailJointSkinGxUnitSoftbodyBaseprotected
_extraLoopTimeGxUnitSoftbodyBaseprotected
_gravityDefaultGxUnitSoftbodyBasestatic
_gravityDirectionGxUnitSoftbodyBaseprotected
_gravityDirectionDefaultGxUnitSoftbodyBasestatic
_gravityForceGxUnitSoftbodyBaseprotected
_gravityForceDefaultGxUnitSoftbodyBasestatic
_hitBackForceDamperGxUnitSoftbodyBaseprotected
_hitbackForceDamperDefaultGxUnitSoftbodyBasestatic
_idGxUnitClothBaseprotected
_isExtraLoopGxUnitSoftbodyBaseprotected
_isLocalWindGxUnitSoftbodyBaseprotected
_isRandomGxUnitSoftbodyBaseprotected
_isSkirtGxUnitClothBaseprotected
_kbGxUnitClothBaseprotected
_kbDefaultGxUnitClothBasestatic
_ksGxUnitClothBaseprotected
_ksDefaultGxUnitClothBasestatic
_ktGxUnitClothBaseprotected
_ktDefaultGxUnitClothBasestatic
_lineCountGxUnitSoftbodyBaseprotected
_massGxUnitSoftbodyBaseprotected
_massDefaultGxUnitSoftbodyBasestatic
_moveStrengthGxUnitSoftbodyBaseprotected
_moveStrengthCoefficientGxUnitSoftbodyBaseprotected
_pCollisionGxUnitSoftbodyBaseprotected
_pCollisionOldGxUnitSoftbodyBaseprotected
_pIsUpdateCollisionGxUnitSoftbodyBaseprotected
_planeCountGxUnitSoftbodyBaseprotected
_pointCountGxUnitSoftbodyBaseprotected
_ppCellGxUnitClothBaseprotected
_referenceCountGxClassBaseReferenceprotected
_updateDeltaGxUnitSoftbodyBaseprotected
_updateDeltaDefaultGxUnitSoftbodyBasestatic
_warpLengthSquareGxUnitSoftbodyBaseprotected
_warpLengthSquareDefaultGxUnitSoftbodyBasestatic
_warpPositionGxUnitSoftbodyBaseprotected
_windDirectionGxUnitSoftbodyBaseprotected
_windDirectionDefaultGxUnitSoftbodyBasestatic
_windForceGxUnitSoftbodyBaseprotected
_windForceDefaultGxUnitSoftbodyBasestatic
addModule(void)GxUnitBaseinlineprotected
addReference(void)GxClassBaseReferencevirtual
analyseEnableLink(u32 pointIndex, u32 lineIndex)GxUnitClothBaseprotected
asyncUpdate(void)GxUnitBaseprotectedvirtual
ATTRIBUTE enum nameGxUnitBase
ATTRIBUTE_LOCK enum valueGxUnitBase
ATTRIBUTE_NOSERIALIZE enum valueGxUnitBase
ATTRIBUTE_SELECTED enum valueGxUnitBase
ATTRIBUTE_SLOW enum valueGxUnitBase
ATTRIBUTE_UPDATE enum valueGxUnitBase
calculateExternalForce(GxVector3 &windDirect)GxUnitClothBaseprotectedvirtual
calculateHitBackForce(f32 updateRatio, f32 updateRatioOld) overrideGxUnitClothBaseprotectedvirtual
calculateInternalForce(void)GxUnitClothBaseprotectedvirtual
calculateNormalVector(void)GxUnitClothBaseprotectedvirtual
cleanup(void) overrideGxUnitClothBasevirtual
createAndAddChild(u32 listProcessNumber=U32_MAX, u32 listKindNumber=U32_MAX, b32 isSerialize=false, const GxRtti *pRtti=nullptr)GxUnitBaseinline
DELAY_RELEASE_COUNT_INFINITYGxClassBaseReferencestatic
forceAsyncUpdate(void)GxUnitBaseprotectedvirtual
getAdjustGravityBlendRate(void) constGxUnitSoftbodyBaseinline
getAdjustGravityDirection(void) constGxUnitSoftbodyBaseinline
getAirDamping(void) constGxUnitSoftbodyBaseinline
getAttribute(void) constGxUnitBaseinline
getCellPointer(void) const overrideGxUnitClothBaseinlineprotectedvirtual
getChild(u32 index) constGxUnitBaseinline
getChildCount(void) constGxUnitBaseinline
getCollision(void) constGxUnitSoftbodyBaseinline
getDefaultObject(void) overrideGxUnitBaseinlinevirtual
getDefaultUnit(void) constGxUnitBaseinline
getDelayReleaseListCount(void)GxClassBaseReferencestatic
getDeltaTime(void) constGxUnitBaseinline
getDeltaTimeFactor(void) constGxUnitBaseinline
getDeltaTimeRatio(void) constGxUnitBaseinline
getExtraLoopTime(void) constGxUnitSoftbodyBaseinline
getGravityDirection(void) constGxUnitSoftbodyBaseinline
getGravityForce(void) constGxUnitSoftbodyBaseinline
getHitBackForceDamper(void) constGxUnitSoftbodyBaseinline
getKB(void) constGxUnitClothBaseinlineprotected
getKS(void) constGxUnitClothBaseinlineprotected
getKT(void) constGxUnitClothBaseinlineprotected
getLineCount(void) constGxUnitSoftbodyBaseinline
getMass(void) constGxUnitSoftbodyBaseinline
getModule(void) constGxUnitBaseinline
getMoveStrength(u32 index) constGxUnitSoftbodyBaseinline
getNormal(u32 pointIndex, u32 lineIndex) constGxUnitClothBaseinlineprotected
getParent(void) constGxUnitBaseinline
getPointCount(void) constGxUnitSoftbodyBaseinline
getPosition(u32 pointIndex, u32 lineIndex) constGxUnitClothBaseinlineprotected
getPropertyAttributeUpdate(void *const pValue)GxUnitBaseinline
getPropertyResUnitInstance(void *const pValue)GxUnitBaseinline
getReferenceCount(void) constGxClassBaseReferenceinlinevirtual
getRenderViewFlag(void) constGxUnitBaseinline
getResUnitInstance(void) constGxUnitBaseinline
getRtti(void) const =0GxClassBaseRootpure virtual
getState(void) constGxUnitBaseinline
getUpdateDelta(void) constGxUnitSoftbodyBaseinline
getWarpLengthSquare(void) constGxUnitSoftbodyBaseinline
getWarpPosition(void) constGxUnitSoftbodyBaseinline
getWindDirection(void) constGxUnitSoftbodyBaseinline
getWindForce(void) constGxUnitSoftbodyBaseinline
GxClassBaseReference(void)GxClassBaseReference
GxClassBaseReference(const GxClassBaseReference &base)GxClassBaseReference
GxClassBaseRoot(void)GxClassBaseRootinline
GxClassBaseRoot(const GxClassBaseRoot &)GxClassBaseRootinline
GxUnitBase(void)GxUnitBase
GxUnitClothBase(void)GxUnitClothBase
GxUnitSoftbodyBase(void)GxUnitSoftbodyBaseprotected
initializeDelayRelease(void)GxClassBaseReferencestatic
interpolatePosition(f32 updateRatio, f32 updateRatioOld)GxUnitClothBaseprotectedvirtual
isAttribute(ATTRIBUTE attribute) constGxUnitBaseinline
isDefaultObject(void)GxClassBaseRootinline
isDelayReleaseEnable(void)GxClassBaseReferenceinlinestatic
isEnable(void) constGxUnitBaseinline
isFixed(u32 pointIndex, u32 lineIndex) constGxUnitClothBaseinlineprotected
isRender(void) constGxUnitBaseinline
isRenderSubView(RENDER_SUB_VIEW subView) constGxUnitBaseinline
isRenderView(RENDER_VIEW view) constGxUnitBaseinline
isUpdateEnable(UPDATE_TYPE updateType) constGxUnitBaseinline
isUpdateExtraLoop(void) constGxUnitSoftbodyBaseinline
isWarp(void) overrideGxUnitClothBaseprotectedvirtual
kB(f32 ks) constGxUnitClothBaseinlineprotected
kill(void)GxUnitBasevirtual
kS(f32 ks) constGxUnitClothBaseinlineprotected
kT(f32 ks) constGxUnitClothBaseinlineprotected
operator=(const GxClassBaseReference &base)GxClassBaseReference
GxClassBaseRoot::operator=(const GxClassBaseRoot &)GxClassBaseRootinline
postAsyncUpdate(void) overrideGxUnitSoftbodyBaseprotectedvirtual
preAsyncUpdate(void)GxUnitBaseprotectedvirtual
release(void)GxClassBaseReferencevirtual
removeModule(void)GxUnitBaseinlineprotected
render(void) overrideGxUnitSoftbodyBaseprotectedvirtual
sequentialUpdate(void)GxUnitBaseprotectedvirtual
setAdjustGravityBlendRate(f32 blandRate)GxUnitSoftbodyBaseinline
setAdjustGravityDirection(const GxVector3 &direction)GxUnitSoftbodyBaseinline
setAirDamping(f32 damping)GxUnitSoftbodyBaseinline
setAttribute(ATTRIBUTE attribute, b32 enable)GxUnitBaseinline
setCollision(GxUnitSoftbodyCollision *pCollision)GxUnitSoftbodyBaseinline
setDefaultUnit(GxUnitBase *pDefaultUnit)GxUnitBase
setDelayReleaseCount(s32 count)GxClassBaseReferenceinline
setDelayReleaseCountInfinity(b32 on)GxClassBaseReferenceinline
setDeltaTime(f32 deltaTime)GxUnitBaseinline
setDeltaTimeFactor(f32 deltaTimeFactor)GxUnitBaseinline
setDeltaTimeRatio(f32 deltaTimeRatio)GxUnitBaseinline
setExtraLoop(f32 time=1.0f)GxUnitSoftbodyBaseinline
setExtraLoopTime(f32 time)GxUnitSoftbodyBaseinline
setFixed(u32 pointIndex, u32 lineIndex, b32 isFixed)GxUnitClothBaseinlineprotected
setGravityDirection(const GxVector3 &direction)GxUnitSoftbodyBaseinline
setGravityForce(f32 force)GxUnitSoftbodyBaseinline
setHitBackForceDamper(f32 damper)GxUnitSoftbodyBaseinline
setIsUpdateExtraLoop(void)GxUnitSoftbodyBaseinline
setKB(f32 kb)GxUnitClothBaseinlineprotected
setKS(f32 ks)GxUnitClothBaseinlineprotected
setKT(f32 kt)GxUnitClothBaseinlineprotected
setMoveStrength(u32 strength, u32 index)GxUnitSoftbodyBaseinline
setNormal(u32 pointIndex, u32 lineIndex, const GxVector3 &normal)GxUnitClothBaseinlineprotected
setParent(GxUnitBase *pParent)GxUnitBase
setPosition(u32 pointIndex, u32 lineIndex, const GxVector3 &position)GxUnitClothBaseinlineprotected
setPropertyAttributeUpdate(const void *const pValue)GxUnitBaseinline
setPropertyResUnitInstance(const void *const pValue)GxUnitBase
setRender(b32 enable, b32 withChildren=false)GxUnitBase
setRenderMaterial(GxRenderMaterial *pMaterial, const GxResModel::GxMeshGroup *pMeshGroup)GxUnitBaseprotectedvirtual
setRenderSubView(RENDER_SUB_VIEW subView, b32 enable)GxUnitBaseinline
setRenderView(RENDER_VIEW view, b32 enable)GxUnitBaseinline
setResUnitInstance(GxResUnitInstance *pResUnitInstance)GxUnitBase
setState(STATE state)GxUnitBaseinline
setup(void) overrideGxUnitClothBaseprotectedvirtual
setUpdateDelta(f32 delta)GxUnitSoftbodyBaseinline
setUpdateEnable(UPDATE_TYPE updateType, b32 enable)GxUnitBaseinline
setWarpLengthSquare(f32 length)GxUnitSoftbodyBaseinline
setWindDirection(const GxVector3 &windDirection)GxUnitSoftbodyBaseinline
setWindForce(f32 windForce)GxUnitSoftbodyBaseinline
sleep(f32 time)GxUnitBase
STATE enum nameGxUnitBase
terminateDelayRelease(void)GxClassBaseReferencestatic
updateCell(void) overrideGxUnitClothBaseprotectedvirtual
updateConstraint(void) overrideGxUnitClothBaseprotectedvirtual
updateDelayRelease(void)GxClassBaseReferencestatic
updateForce(f32 updateRatio, f32 updateRatioOld) overrideGxUnitClothBaseprotectedvirtual
updateInitialize(void) overrideGxUnitClothBaseprotectedvirtual
~GxClassBaseReference(void) overrideGxClassBaseReference
~GxClassBaseRoot(void)GxClassBaseRootinlinevirtual