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GxUnitCameraMotion Member List

This is the complete list of members for GxUnitCameraMotion, including all inherited members.

__getStaticRtti(void)GxClassBaseRootinlinestatic
_delayReleaseCountGxClassBaseReferenceprotected
_eyeFrustumGxUnitCameraBaseprotected
_referenceCountGxClassBaseReferenceprotected
addBottomToEffectList(GxUnitEffectBaseRoot *pEffectBase)GxUnitCamerainline
addModule(void)GxUnitBaseinlineprotected
addPosition(const GxVector3 &moveVector)GxUnitLocate
addQuaternion(const GxQuaternion &quaternion)GxUnitLocate
addReference(void)GxClassBaseReferencevirtual
addX(f32 value)GxUnitLocate
addY(f32 value)GxUnitLocate
addZ(f32 value)GxUnitLocate
allocateMotion(void)GxUnitCameraMotioninlineprotectedvirtual
asyncUpdate(void) overrideGxUnitCameraMotionprotectedvirtual
ATTRIBUTE enum nameGxUnitBase
ATTRIBUTE_LOCK enum valueGxUnitBase
ATTRIBUTE_NOSERIALIZE enum valueGxUnitBase
ATTRIBUTE_SELECTED enum valueGxUnitBase
ATTRIBUTE_SLOW enum valueGxUnitBase
ATTRIBUTE_UPDATE enum valueGxUnitBase
buildSpaceGraph(void *pOctree)GxUnitLocatevirtual
cleanup(void) overrideGxUnitCameraMotionvirtual
clearCullingState(void)GxUnitLocateinline
clearViewportIndex(void)GxUnitCameraBaseinline
createAndAddChild(u32 listProcessNumber=U32_MAX, u32 listKindNumber=U32_MAX, b32 isSerialize=false, const GxRtti *pRtti=nullptr)GxUnitBaseinline
createMotion(GxResMotionPackage *pResource)GxUnitCameraMotion
CULLING_FRUSTUM enum nameGxUnitLocate
DELAY_RELEASE_COUNT_INFINITYGxClassBaseReferencestatic
deleteAllEffect(void)GxUnitCamera
doneHierarchicalCulling(b32 flag)GxUnitLocateinline
EFFECT_REQUEST_CALLBACK typedefGxUnitCamera
enabledHierarchicalCulling(void) constGxUnitLocateinline
eraseSpaceGraph(void *pOctree)GxUnitLocatevirtual
focusUnit(void)GxUnitCameraBase
focusUnit(GxUnitLocate *pUnit)GxUnitCameraBase
forceAsyncUpdate(void) overrideGxUnitCameravirtual
forceSetCullingFlag(u32 argument)GxUnitLocatevirtual
frustumCulling(void *pFrustum)GxUnitLocatevirtual
getAspectRatio(void) constGxUnitCameraBaseinline
getAttribute(void) constGxUnitBaseinline
getBoundingSphere(void) constGxUnitLocateinline
getBoundingSphereWorld(GxShapeSphere &sphere) constGxUnitLocate
getChild(u32 index) constGxUnitBaseinline
getChildCount(void) constGxUnitBaseinline
getCullingState(void) constGxUnitLocateinline
getDefaultObject(void) overrideGxUnitBaseinlinevirtual
getDefaultUnit(void) constGxUnitBaseinline
getDelayReleaseListCount(void)GxClassBaseReferencestatic
getDeltaTime(void) constGxUnitBaseinline
getDeltaTimeFactor(void) constGxUnitBaseinline
getDeltaTimeRatio(void) constGxUnitBaseinline
getEffectDirectoryPath(void) constGxUnitCamerainline
getEffectFileName(void) constGxUnitCamerainline
getEffectLoopFlag(void) constGxUnitCamerainline
getEffectOffset(void) constGxUnitCamerainline
getEffectQuaternion(void) constGxUnitCamerainline
getFarZ(void) constGxUnitCameraBaseinline
getFov(void) constGxUnitCameraBaseinline
getFrustumType(const RENDER_SUB_VIEW subview)GxUnitLocateprotectedstatic
getLocalPosition(void) constGxUnitLocateinline
getLocalQuaternion(void) constGxUnitLocateinline
getLocalScale(void) constGxUnitLocateinline
getLookAt(void) constGxUnitCameraBaseinline
getModule(void) constGxUnitBaseinline
getMotion(void) constGxUnitCameraMotioninline
getNearZ(void) constGxUnitCameraBaseinline
getOffset(void) constGxUnitCameraBaseinline
getOrthoMatrix(void) constGxUnitCameraBase
getOrthoMatrixScale(void)GxUnitCameraBaseinline
getParent(void) constGxUnitBaseinline
getPosition(void) constGxUnitLocateinline
getProjectionMatrix(void) constGxUnitCameraBaseinline
getPropertyAttributeUpdate(void *const pValue)GxUnitBaseinline
getPropertyResUnitInstance(void *const pValue)GxUnitBaseinline
getQuaternion(void) constGxUnitLocateinline
getReferenceCount(void) constGxClassBaseReferenceinlinevirtual
getRenderViewFlag(void) constGxUnitBaseinline
getResourceMotionPackage(void) constGxUnitCameraMotioninline
getResUnitInstance(void) constGxUnitBaseinline
getRtti(void) const =0GxClassBaseRootpure virtual
getScale(void) constGxUnitLocateinline
getSetViewportIndex(void) constGxUnitCameraBaseinline
getState(void) constGxUnitBaseinline
getUp(void) constGxUnitCameraBaseinline
getViewMatrix(void) constGxUnitCameraBaseinline
getViewportIndex(void) constGxUnitCameraBaseinline
getWorldMatrix(void) constGxUnitLocateinline
getWorldMatrix(GxMatrixAffine &matrix) constGxUnitLocate
getWorldMatrixAddress(void)GxUnitLocateinline
GxClassBaseReference(void)GxClassBaseReference
GxClassBaseReference(const GxClassBaseReference &base)GxClassBaseReference
GxClassBaseRoot(void)GxClassBaseRootinline
GxClassBaseRoot(const GxClassBaseRoot &)GxClassBaseRootinline
GxUnitBase(void)GxUnitBase
GxUnitCamera(void)GxUnitCamera
GxUnitCameraBase(void)GxUnitCameraBase
GxUnitCameraMotion(void)GxUnitCameraMotion
GxUnitLocate(void)GxUnitLocate
initializeDelayRelease(void)GxClassBaseReferencestatic
isAbleAddToOctree(void)GxUnitLocate
isAbleDeleteFromOctree(void)GxUnitLocate
isAttribute(ATTRIBUTE attribute) constGxUnitBaseinline
isCulling(RENDER_VIEW view, u32 subView) constGxUnitLocateinline
isCullingEnable(void) constGxUnitLocateinline
isDefaultObject(void)GxClassBaseRootinline
isDelayReleaseEnable(void)GxClassBaseReferenceinlinestatic
isDirtyMovable(void) constGxUnitLocateinline
isDoneHierarchicalCulling(void) constGxUnitLocateinline
isEnable(void) constGxUnitBaseinline
isHitSphere(f32 radius, const GxVector3 &position) constGxUnitCameraBase
isHitSphere(const GxShapeSphere &sphere) constGxUnitCameraBase
isMovable(MOVABLE movable) constGxUnitLocateinline
isRender(void) constGxUnitBaseinline
isRenderSubView(RENDER_SUB_VIEW subView) constGxUnitBaseinline
isRenderView(RENDER_VIEW view) constGxUnitBaseinline
isUpdateEnable(UPDATE_TYPE updateType) constGxUnitBaseinline
kill(void) overrideGxUnitLocatevirtual
MOVABLE enum nameGxUnitLocate
operator=(const GxClassBaseReference &base)GxClassBaseReference
GxClassBaseRoot::operator=(const GxClassBaseRoot &)GxClassBaseRootinline
pauseEffect(void)GxUnitCameravirtual
pauseMotion(void)GxUnitCameraMotion
postAsyncUpdate(void) overrideGxUnitCameraBaseprotectedvirtual
preAsyncUpdate(void) overrideGxUnitLocateprotectedvirtual
release(void)GxClassBaseReferencevirtual
removeModule(void)GxUnitBaseinlineprotected
render(void) overrideGxUnitLocateprotectedvirtual
resumeEffect(void)GxUnitCameravirtual
resumeMotion(void)GxUnitCameraMotion
rotateAxisY(const GxVector3 &vector, f32 radian)GxUnitLocate
rotateAxisZ(const GxVector3 &vector, f32 radian)GxUnitLocate
sequentialUpdate(void)GxUnitBaseprotectedvirtual
setAspectRatio(f32 aspect)GxUnitCameraBaseinline
setAttribute(ATTRIBUTE attribute, b32 enable)GxUnitBaseinline
setBoundingSphere(const GxShapeSphere &sphere)GxUnitLocateinline
setCullingEnable(b32 flag)GxUnitLocateinline
setCullingState(u32 flag)GxUnitLocateinline
setDefaultUnit(GxUnitBase *pDefaultUnit)GxUnitBase
setDelayReleaseCount(s32 count)GxClassBaseReferenceinline
setDelayReleaseCountInfinity(b32 on)GxClassBaseReferenceinline
setDeltaTime(f32 deltaTime)GxUnitBaseinline
setDeltaTimeFactor(f32 deltaTimeFactor)GxUnitBaseinline
setDeltaTimeRatio(f32 deltaTimeRatio)GxUnitBaseinline
setDirtyMovable(b32 enable)GxUnitLocateinline
setFarZ(f32 farZ)GxUnitCameraBaseinline
setFov(f32 fov)GxUnitCameraBaseinline
setHierarchicalCulling(b32 flag)GxUnitLocateinline
setLocalPosition(const GxVector3 &position)GxUnitLocateinlinevirtual
setLocalQuaternion(const GxQuaternion &quaternion)GxUnitLocateinline
setLocalScale(const GxVector3 &scale)GxUnitLocateinlinevirtual
setLookAt(const GxVector3 &lookAt)GxUnitCameraBase
setMovable(MOVABLE movable)GxUnitLocate
setNearZ(f32 nearZ)GxUnitCameraBaseinline
setOffset(const GxVector2 &offset)GxUnitCameraBaseinline
setOrthoMatrixScale(f32 scale)GxUnitCameraBaseinline
setParent(GxUnitBase *pParent)GxUnitBase
setPosition(const GxVector3 &position)GxUnitLocateinlinevirtual
setProjectionMatrix(const GxMatrix44 &matrix)GxUnitCameraBaseinline
setPropertyAttributeUpdate(const void *const pValue)GxUnitBaseinline
setPropertyResUnitInstance(const void *const pValue)GxUnitBase
setQuaternion(const GxQuaternion &quaternion)GxUnitLocateinline
setRender(b32 enable, b32 withChildren=false)GxUnitBase
setRenderMaterial(GxRenderMaterial *pMaterial, const GxResModel::GxMeshGroup *pMeshGroup)GxUnitBaseprotectedvirtual
setRenderSubView(RENDER_SUB_VIEW subView, b32 enable)GxUnitBaseinline
setRenderView(RENDER_VIEW view, b32 enable)GxUnitBaseinline
setResourceMotionPackage(GxResMotionPackage *pResource)GxUnitCameraMotioninline
setResUnitInstance(GxResUnitInstance *pResUnitInstance)GxUnitBase
setScale(const GxVector3 &scale)GxUnitLocateinlinevirtual
setSetViewportIndex(RENDER_VIEW view)GxUnitCameraBaseinline
setState(STATE state)GxUnitBaseinline
setUp(const GxVector3 &up)GxUnitCameraBase
setup(void) overrideGxUnitCameraMotionprotectedvirtual
setUpdateEnable(UPDATE_TYPE updateType, b32 enable)GxUnitBaseinline
setViewMatrix(const GxMatrixAffine &matrix)GxUnitCameraBaseinline
setViewport(void)GxUnitCameraBase
setWorldMatrix(const GxMatrixAffine &matrix)GxUnitLocateinline
sleep(f32 time)GxUnitBase
startEffect(void)GxUnitCameraprotectedvirtual
startMotion(void)GxUnitCameraMotion
STATE enum nameGxUnitBase
terminateDelayRelease(void)GxClassBaseReferencestatic
updateDelayRelease(void)GxClassBaseReferencestatic
updateEyeFrustumParameter(void) (defined in GxUnitCameraBase)GxUnitCameraBaseprotected
updateLocalMatrix(void)GxUnitLocateinlinevirtual
updateMatrix(void)GxUnitCameraBasevirtual
updateMotion(void)GxUnitCameraMotionprotected
updateSpaceGraph(GxOtFrustumCulling *pOctree)GxUnitLocateprotectedvirtual
updateWorldMatrix(void)GxUnitLocatevirtual
~GxClassBaseReference(void) overrideGxClassBaseReference
~GxClassBaseRoot(void)GxClassBaseRootinlinevirtual