| __getStaticRtti(void) | GxClassBaseRoot | inlinestatic |
| _pUserErrorFunction | GxRenderDevice | |
| allocateCommandBufferMemory(u32 size) | GxRenderDevice | |
| begin(void) | GxRenderDevice | |
| buildCommand(void) | GxRenderDevice | |
| CACHE_INVALIDATE_POINTER | GxRenderDevice | protectedstatic |
| CACHE_INVALIDATE_VALUE | GxRenderDevice | protectedstatic |
| COMMAND_BLOCK_SIZE | GxRenderDevice | static |
| COMMAND_TYPE enum name | GxRenderDevice | protected |
| createDepthStencil(const GxSize &size, RENDER_FORMAT format, RENDER_ANTI_ALIASING antiAliasing, u32 attribute) | GxRenderDevice | |
| createIndexBuffer(u32 size, RENDER_INDEX_TYPE type, u32 attribute) | GxRenderDevice | |
| createQuery(RENDER_QUERY_TYPE type) | GxRenderDevice | |
| createRenderTarget(const GxSize &size, RENDER_FORMAT format, RENDER_ANTI_ALIASING antiAliasing, u32 attribute) | GxRenderDevice | |
| createShader(const void *pAssembledCode, u32 assembledCodeSize, u32 constantRegisterParameterCount, u32 usageInputSemantics, u32 constantBufferSize) | GxRenderDevice | inline |
| createShader(const void *pAssembledCode, u32 assembledCodeSize, u32 constantRegisterParameterCount, u32 usageInputSemantics, u32 constantBufferSize) | GxRenderDevice | inline |
| createTexture2D(const GxSize &size, u32 mipLevel, RENDER_FORMAT format, u32 attribute) | GxRenderDevice | |
| createTexture3D(const GxSize &size, u32 depth, u32 mipLevel, RENDER_FORMAT format, u32 attribute) | GxRenderDevice | |
| createTextureCube(const GxSize &size, u32 mipLevel, RENDER_FORMAT format, u32 attribute) | GxRenderDevice | |
| createVertexBuffer(u32 size, u32 attribute) | GxRenderDevice | |
| createVertexDeclaration(const GxRenderVertexElement *pElements) | GxRenderDevice | |
| end(void) | GxRenderDevice | inline |
| flushGpuCommandBuffer(void) | GxRenderDevice | |
| forceDrawState(const GxCommandForceDrawState *pCommand) | GxRenderDevice | protected |
| FRAME_TIME_LOG_COUNT | GxRenderDevice | static |
| FRAME_TIME_LOG_COUNT_I | GxRenderDevice | static |
| freeUserScreenshotBuffer(void) | GxRenderDevice | |
| getAspectRatio(void) const | GxRenderDevice | inline |
| getBackBuffer(void) const | GxRenderDevice | inline |
| getBackBufferDepthStencil(void) const | GxRenderDevice | inline |
| getContextBufferCount(void) const | GxRenderDevice | inline |
| getDefaultObject(void) | GxClassBaseRoot | inlinevirtual |
| getDeviceName(void) const | GxRenderDevice | inline |
| getElapsedFrameTime(void) const | GxRenderDevice | inline |
| getFrameAverageAvailable(void) const | GxRenderDevice | inline |
| getFrameRate(void) const | GxRenderDevice | inline |
| getFrameRateAverage(void) const | GxRenderDevice | inline |
| getFrameRateTarget(void) const | GxRenderDevice | inline |
| getFrameRateTargetF32(void) | GxRenderDevice | |
| getFrameTime(void) const | GxRenderDevice | inline |
| getFrameTimeAverage(void) const | GxRenderDevice | inline |
| getFreeLocalMemorySize(void) const | GxRenderDevice | |
| getFreeMainMemorySize(void) const | GxRenderDevice | |
| getGamma(void) const | GxRenderDevice | inline |
| getGpuFrameTime(void) const | GxRenderDevice | inline |
| getGpuTimeStampFrequency(void) const | GxRenderDevice | inline |
| getLocalMemorySize(void) const | GxRenderDevice | |
| getMainMemorySize(void) const | GxRenderDevice | |
| getMaxSkinningJointCount(void) | GxRenderDevice | |
| getOutputResolution(void) const | GxRenderDevice | inline |
| getRenderBuffer(void) const | GxRenderDevice | inline |
| getResolutionScaleTextureSSAO(void) const | GxRenderDevice | inline |
| getRtti(void) const =0 | GxClassBaseRoot | pure virtual |
| getSafetyArea(void) const | GxRenderDevice | inline |
| getSingleton(void) | SingletonBase< GxRenderDevice > | inlinestatic |
| getSingletonPointer(void) | SingletonBase< GxRenderDevice > | inlinestatic |
| getTextureByHandle(GX_HANDLE handle) const | GxRenderDevice | |
| getTotalAllocatedHighLocalMemorySize(void) const | GxRenderDevice | |
| getTotalAllocatedHighMainMemorySize(void) const | GxRenderDevice | |
| getUserScreenshotBuffer(GxSize &size) | GxRenderDevice | |
| getWriteBuffer(void) const | GxRenderDevice | inline |
| GxClassBase(void) | GxClassBase | inline |
| GxClassBase(const GxClassBase &base) | GxClassBase | inline |
| GxClassBaseRoot(void) | GxClassBaseRoot | inline |
| GxClassBaseRoot(const GxClassBaseRoot &) | GxClassBaseRoot | inline |
| GxRenderContext (defined in GxRenderDevice) | GxRenderDevice | friend |
| GxRenderDevice(void) | GxRenderDevice | |
| GxRenderNotifier (defined in GxRenderDevice) | GxRenderDevice | friend |
| GxRenderNotifierForOnRender (defined in GxRenderDevice) | GxRenderDevice | friend |
| GxRenderResource (defined in GxRenderDevice) | GxRenderDevice | friend |
| GxRenderTexture (defined in GxRenderDevice) | GxRenderDevice | friend |
| GxRenderVertexDeclaration (defined in GxRenderDevice) | GxRenderDevice | friend |
| GxSysRenderBase (defined in GxRenderDevice) | GxRenderDevice | friend |
| initialize(const GxRenderDeviceInitialInformation *pInitialInformation) | GxRenderDevice | |
| initializeThreadLocalStorage(u32 workerThreadIndex) | GxRenderDevice | protected |
| isCpuRenderSkipping(void) const | GxRenderDevice | inline |
| isDefaultObject(void) | GxClassBaseRoot | inline |
| isDisableOverPaintPass(void) const | GxRenderDevice | inline |
| isDisableProcedualPass(void) const | GxRenderDevice | inline |
| isDisableShadowPass(void) const | GxRenderDevice | inline |
| isEnablePreZSortByDepth(void) | GxRenderDevice | inline |
| isEnableWarningShaderCompile(void) const | GxRenderDevice | inline |
| isNormalMap16FP() const | GxRenderDevice | inline |
| isUseDummyShader(void) const | GxRenderDevice | inline |
| loadResource(void) | GxRenderDevice | |
| measureFPS(void) | GxRenderDevice | protected |
| GxClassBase::operator=(const GxClassBaseRoot &) | GxClassBaseRoot | inline |
| PACKET_BLOCK_SIZE | GxRenderDevice | static |
| renderBlankScreen(void) | GxRenderDevice | |
| requestSaveUserScreenshot(void) | GxRenderDevice | |
| setAllContextPriority(RENDER_VIEW view, RENDER_SUB_VIEW subView, RENDER_PASS pass, u32 subPriority) | GxRenderDevice | |
| setDefaultState(void) | GxRenderDevice | protected |
| setDisableOverPaintPass(b32 disable) | GxRenderDevice | inline |
| setDisableProcedualPass(b32 disable) | GxRenderDevice | inline |
| setDisableShadowPass(b32 disable) | GxRenderDevice | inline |
| setFrameRateTarget(RENDER_FRAME_RATE frameRate) | GxRenderDevice | |
| setGamma(f32 gamma) | GxRenderDevice | inline |
| setResolutionScaleTextureSSAO(const GxVector2 &scale) | GxRenderDevice | inline |
| SingletonBase(void) | SingletonBase< GxRenderDevice > | inline |
| startRender(void) | GxRenderDevice | |
| stopRenderThread(void) | GxRenderDevice | |
| storeState(void) | GxRenderDevice | |
| storeVertexDataState(void) | GxRenderDevice | |
| sync(void) | GxRenderDevice | |
| terminate(void) | GxRenderDevice | |
| unloadResource(void) | GxRenderDevice | |
| unsetAllRenderResource(void) | GxRenderDevice | protected |
| ~GxClassBase(void) override | GxClassBase | inline |
| ~GxClassBaseRoot(void) | GxClassBaseRoot | inlinevirtual |
| ~SingletonBase(void) | SingletonBase< GxRenderDevice > | inline |