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GxRenderDevice Member List

This is the complete list of members for GxRenderDevice, including all inherited members.

__getStaticRtti(void)GxClassBaseRootinlinestatic
_pUserErrorFunctionGxRenderDevice
allocateCommandBufferMemory(u32 size)GxRenderDevice
begin(void)GxRenderDevice
buildCommand(void)GxRenderDevice
CACHE_INVALIDATE_POINTERGxRenderDeviceprotectedstatic
CACHE_INVALIDATE_VALUEGxRenderDeviceprotectedstatic
COMMAND_BLOCK_SIZEGxRenderDevicestatic
COMMAND_TYPE enum nameGxRenderDeviceprotected
createDepthStencil(const GxSize &size, RENDER_FORMAT format, RENDER_ANTI_ALIASING antiAliasing, u32 attribute)GxRenderDevice
createIndexBuffer(u32 size, RENDER_INDEX_TYPE type, u32 attribute)GxRenderDevice
createQuery(RENDER_QUERY_TYPE type)GxRenderDevice
createRenderTarget(const GxSize &size, RENDER_FORMAT format, RENDER_ANTI_ALIASING antiAliasing, u32 attribute)GxRenderDevice
createShader(const void *pAssembledCode, u32 assembledCodeSize, u32 constantRegisterParameterCount, u32 usageInputSemantics, u32 constantBufferSize)GxRenderDeviceinline
createShader(const void *pAssembledCode, u32 assembledCodeSize, u32 constantRegisterParameterCount, u32 usageInputSemantics, u32 constantBufferSize)GxRenderDeviceinline
createTexture2D(const GxSize &size, u32 mipLevel, RENDER_FORMAT format, u32 attribute)GxRenderDevice
createTexture3D(const GxSize &size, u32 depth, u32 mipLevel, RENDER_FORMAT format, u32 attribute)GxRenderDevice
createTextureCube(const GxSize &size, u32 mipLevel, RENDER_FORMAT format, u32 attribute)GxRenderDevice
createVertexBuffer(u32 size, u32 attribute)GxRenderDevice
createVertexDeclaration(const GxRenderVertexElement *pElements)GxRenderDevice
end(void)GxRenderDeviceinline
flushGpuCommandBuffer(void)GxRenderDevice
forceDrawState(const GxCommandForceDrawState *pCommand)GxRenderDeviceprotected
FRAME_TIME_LOG_COUNTGxRenderDevicestatic
FRAME_TIME_LOG_COUNT_IGxRenderDevicestatic
freeUserScreenshotBuffer(void)GxRenderDevice
getAspectRatio(void) constGxRenderDeviceinline
getBackBuffer(void) constGxRenderDeviceinline
getBackBufferDepthStencil(void) constGxRenderDeviceinline
getContextBufferCount(void) constGxRenderDeviceinline
getDefaultObject(void)GxClassBaseRootinlinevirtual
getDeviceName(void) constGxRenderDeviceinline
getElapsedFrameTime(void) constGxRenderDeviceinline
getFrameAverageAvailable(void) constGxRenderDeviceinline
getFrameRate(void) constGxRenderDeviceinline
getFrameRateAverage(void) constGxRenderDeviceinline
getFrameRateTarget(void) constGxRenderDeviceinline
getFrameRateTargetF32(void)GxRenderDevice
getFrameTime(void) constGxRenderDeviceinline
getFrameTimeAverage(void) constGxRenderDeviceinline
getFreeLocalMemorySize(void) constGxRenderDevice
getFreeMainMemorySize(void) constGxRenderDevice
getGamma(void) constGxRenderDeviceinline
getGpuFrameTime(void) constGxRenderDeviceinline
getGpuTimeStampFrequency(void) constGxRenderDeviceinline
getLocalMemorySize(void) constGxRenderDevice
getMainMemorySize(void) constGxRenderDevice
getMaxSkinningJointCount(void)GxRenderDevice
getOutputResolution(void) constGxRenderDeviceinline
getRenderBuffer(void) constGxRenderDeviceinline
getResolutionScaleTextureSSAO(void) constGxRenderDeviceinline
getRtti(void) const =0GxClassBaseRootpure virtual
getSafetyArea(void) constGxRenderDeviceinline
getSingleton(void)SingletonBase< GxRenderDevice >inlinestatic
getSingletonPointer(void)SingletonBase< GxRenderDevice >inlinestatic
getTextureByHandle(GX_HANDLE handle) constGxRenderDevice
getTotalAllocatedHighLocalMemorySize(void) constGxRenderDevice
getTotalAllocatedHighMainMemorySize(void) constGxRenderDevice
getUserScreenshotBuffer(GxSize &size)GxRenderDevice
getWriteBuffer(void) constGxRenderDeviceinline
GxClassBase(void)GxClassBaseinline
GxClassBase(const GxClassBase &base)GxClassBaseinline
GxClassBaseRoot(void)GxClassBaseRootinline
GxClassBaseRoot(const GxClassBaseRoot &)GxClassBaseRootinline
GxRenderContext (defined in GxRenderDevice)GxRenderDevicefriend
GxRenderDevice(void)GxRenderDevice
GxRenderNotifier (defined in GxRenderDevice)GxRenderDevicefriend
GxRenderNotifierForOnRender (defined in GxRenderDevice)GxRenderDevicefriend
GxRenderResource (defined in GxRenderDevice)GxRenderDevicefriend
GxRenderTexture (defined in GxRenderDevice)GxRenderDevicefriend
GxRenderVertexDeclaration (defined in GxRenderDevice)GxRenderDevicefriend
GxSysRenderBase (defined in GxRenderDevice)GxRenderDevicefriend
initialize(const GxRenderDeviceInitialInformation *pInitialInformation)GxRenderDevice
initializeThreadLocalStorage(u32 workerThreadIndex)GxRenderDeviceprotected
isCpuRenderSkipping(void) constGxRenderDeviceinline
isDefaultObject(void)GxClassBaseRootinline
isDisableOverPaintPass(void) constGxRenderDeviceinline
isDisableProcedualPass(void) constGxRenderDeviceinline
isDisableShadowPass(void) constGxRenderDeviceinline
isEnablePreZSortByDepth(void)GxRenderDeviceinline
isEnableWarningShaderCompile(void) constGxRenderDeviceinline
isNormalMap16FP() constGxRenderDeviceinline
isUseDummyShader(void) constGxRenderDeviceinline
loadResource(void)GxRenderDevice
measureFPS(void)GxRenderDeviceprotected
GxClassBase::operator=(const GxClassBaseRoot &)GxClassBaseRootinline
PACKET_BLOCK_SIZEGxRenderDevicestatic
renderBlankScreen(void)GxRenderDevice
requestSaveUserScreenshot(void)GxRenderDevice
setAllContextPriority(RENDER_VIEW view, RENDER_SUB_VIEW subView, RENDER_PASS pass, u32 subPriority)GxRenderDevice
setDefaultState(void)GxRenderDeviceprotected
setDisableOverPaintPass(b32 disable)GxRenderDeviceinline
setDisableProcedualPass(b32 disable)GxRenderDeviceinline
setDisableShadowPass(b32 disable)GxRenderDeviceinline
setFrameRateTarget(RENDER_FRAME_RATE frameRate)GxRenderDevice
setGamma(f32 gamma)GxRenderDeviceinline
setResolutionScaleTextureSSAO(const GxVector2 &scale)GxRenderDeviceinline
SingletonBase(void)SingletonBase< GxRenderDevice >inline
startRender(void)GxRenderDevice
stopRenderThread(void)GxRenderDevice
storeState(void)GxRenderDevice
storeVertexDataState(void)GxRenderDevice
sync(void)GxRenderDevice
terminate(void)GxRenderDevice
unloadResource(void)GxRenderDevice
unsetAllRenderResource(void)GxRenderDeviceprotected
~GxClassBase(void) overrideGxClassBaseinline
~GxClassBaseRoot(void)GxClassBaseRootinlinevirtual
~SingletonBase(void)SingletonBase< GxRenderDevice >inline