__getStaticRtti(void) | GxClassBaseRoot | inlinestatic |
getDefaultObject(void) | GxClassBaseRoot | inlinevirtual |
getMaxFrame(void) const | GxModUnitMotionSequence::Play | inline |
getMotionDataNumber(void) const | GxModUnitMotionSequence::Play | inline |
getMotionNumber(void) const | GxModUnitMotionSequence::Play | inline |
getNowFrame(void) const | GxModUnitMotionSequence::Play | inline |
getPreFrame(void) const | GxModUnitMotionSequence::Play | inline |
getResourceSequence(u32 index) const | GxModUnitMotionSequence::Play | inline |
getResSequenceDataHeader(u32 lineNumber, u32 index) const | GxModUnitMotionSequence::Play | |
getRtti(void) const =0 | GxClassBaseRoot | pure virtual |
getSequenceAll(u32 index) const | GxModUnitMotionSequence::Play | inline |
getSequenceFromFrame(u32 sequenceIndex, s32 frame) const | GxModUnitMotionSequence::Play | |
getSequenceOldAll(u32 index) const | GxModUnitMotionSequence::Play | inline |
getSequenceParam(u32 lineNumber, u32 index) const | GxModUnitMotionSequence::Play | |
getSequenceParam0(u32 lineNumber, u32 index) const | GxModUnitMotionSequence::Play | |
getSequenceParam1(u32 lineNumber, u32 index) const | GxModUnitMotionSequence::Play | |
getSequenceParam2(u32 lineNumber, u32 index) const | GxModUnitMotionSequence::Play | |
getSequenceParam3(u32 lineNumber, u32 index) const | GxModUnitMotionSequence::Play | |
getTriggerSequenceAll(u32 index) const | GxModUnitMotionSequence::Play | inline |
getTriggerSequenceOldAll(u32 index) const | GxModUnitMotionSequence::Play | inline |
GxClassBase(void) | GxClassBase | inline |
GxClassBase(const GxClassBase &base) | GxClassBase | inline |
GxClassBaseRoot(void) | GxClassBaseRoot | inline |
GxClassBaseRoot(const GxClassBaseRoot &) | GxClassBaseRoot | inline |
initialize(GxModUnitMotionSequence *pParent) | GxModUnitMotionSequence::Play | |
initializeSequence(f32 currentFrame) | GxModUnitMotionSequence::Play | |
isDefaultObject(void) | GxClassBaseRoot | inline |
operator=(const GxClassBaseRoot &) | GxClassBaseRoot | inline |
Play(void) | GxModUnitMotionSequence::Play | |
set(GxResMotionSequencePackage *pResMotionSequencePackage, u32 motionNumber, f32 currentFrame, f32 maxFrame) | GxModUnitMotionSequence::Play | |
updateSequence(f32 currentFrame, f32 speed, f32 startFrame) | GxModUnitMotionSequence::Play | |
~GxClassBase(void) override | GxClassBase | inline |
~GxClassBaseRoot(void) | GxClassBaseRoot | inlinevirtual |
~Play(void) override | GxModUnitMotionSequence::Play | |