This is the complete list of members for GxCurvePlay, including all inherited members.
__getStaticRtti(void) | GxClassBaseRoot | inlinestatic |
getCurve(void) const | GxCurvePlay | inline |
getDefaultObject(void) | GxClassBaseRoot | inlinevirtual |
getDelay(void) const | GxCurvePlay | inline |
getLoopType(void) const | GxCurvePlay | inline |
getRtti(void) const =0 | GxClassBaseRoot | pure virtual |
GxClassBase(void) | GxClassBase | inline |
GxClassBase(const GxClassBase &base) | GxClassBase | inline |
GxClassBaseRoot(void) | GxClassBaseRoot | inline |
GxClassBaseRoot(const GxClassBaseRoot &) | GxClassBaseRoot | inline |
GxCurvePlay(void) | GxCurvePlay | |
isDefaultObject(void) | GxClassBaseRoot | inline |
isPlayState(PLAY_STATE state) const | GxCurvePlay | inline |
LOOP_TYPE enum name | GxCurvePlay | |
operator=(const GxClassBaseRoot &) | GxClassBaseRoot | inline |
pause(void) | GxCurvePlay | |
play(b32 isReverse=false) | GxCurvePlay | |
PLAY_STATE enum name | GxCurvePlay | |
playDurationRate(b32 isReverse, f32 durationRate) | GxCurvePlay | |
setDelay(const f32 delay) | GxCurvePlay | inline |
setLoopType(const LOOP_TYPE loopType) | GxCurvePlay | inline |
setOwner(GxTypedObject *pOwner) | GxCurvePlay | inline |
setPlayColor(GxTypedObject *pOwner, GxProperty *pProperty, const GxColor &endValue, f32 duration, f32 delay=0.f, b32 isAutoPlay=true, LOOP_TYPE loopType=LOOP_TYPE::NONE) | GxCurvePlay | |
setPlayColorHDR(GxTypedObject *pOwner, GxProperty *pProperty, const GxColorHDR &endValue, f32 duration, f32 delay=0.f, b32 isAutoPlay=true, LOOP_TYPE loopType=LOOP_TYPE::NONE) | GxCurvePlay | |
setPlayF32(GxTypedObject *pOwner, GxProperty *pProperty, f32 endValue, f32 duration, f32 delay=0.f, b32 isAutoPlay=true, LOOP_TYPE loopType=LOOP_TYPE::NONE) | GxCurvePlay | |
setPlayVector2(GxTypedObject *pOwner, GxProperty *pProperty, const GxVector2 &endValue, f32 duration, f32 delay=0.f, b32 isAutoPlay=true, LOOP_TYPE loopType=LOOP_TYPE::NONE) | GxCurvePlay | |
setPlayVector3(GxTypedObject *pOwner, GxProperty *pProperty, const GxVector3 &endValue, f32 duration, f32 delay=0.f, b32 isAutoPlay=true, LOOP_TYPE loopType=LOOP_TYPE::NONE) | GxCurvePlay | |
setPlayVector4(GxTypedObject *pOwner, GxProperty *pProperty, const GxVector4 &endValue, f32 duration, f32 delay=0.f, b32 isAutoPlay=true, LOOP_TYPE loopType=LOOP_TYPE::NONE) | GxCurvePlay | |
stop(void) | GxCurvePlay | |
update(f32 deltaTime) | GxCurvePlay | |
~GxClassBase(void) override | GxClassBase | inline |
~GxClassBaseRoot(void) | GxClassBaseRoot | inlinevirtual |
~GxCurvePlay(void) override | GxCurvePlay | inline |