OROCHI
 
Loading...
Searching...
No Matches
GxCurvePlay Member List

This is the complete list of members for GxCurvePlay, including all inherited members.

__getStaticRtti(void)GxClassBaseRootinlinestatic
getCurve(void) constGxCurvePlayinline
getDefaultObject(void)GxClassBaseRootinlinevirtual
getDelay(void) constGxCurvePlayinline
getLoopType(void) constGxCurvePlayinline
getRtti(void) const =0GxClassBaseRootpure virtual
GxClassBase(void)GxClassBaseinline
GxClassBase(const GxClassBase &base)GxClassBaseinline
GxClassBaseRoot(void)GxClassBaseRootinline
GxClassBaseRoot(const GxClassBaseRoot &)GxClassBaseRootinline
GxCurvePlay(void)GxCurvePlay
isDefaultObject(void)GxClassBaseRootinline
isPlayState(PLAY_STATE state) constGxCurvePlayinline
LOOP_TYPE enum nameGxCurvePlay
operator=(const GxClassBaseRoot &)GxClassBaseRootinline
pause(void)GxCurvePlay
play(b32 isReverse=false)GxCurvePlay
PLAY_STATE enum nameGxCurvePlay
playDurationRate(b32 isReverse, f32 durationRate)GxCurvePlay
setDelay(const f32 delay)GxCurvePlayinline
setLoopType(const LOOP_TYPE loopType)GxCurvePlayinline
setOwner(GxTypedObject *pOwner)GxCurvePlayinline
setPlayColor(GxTypedObject *pOwner, GxProperty *pProperty, const GxColor &endValue, f32 duration, f32 delay=0.f, b32 isAutoPlay=true, LOOP_TYPE loopType=LOOP_TYPE::NONE)GxCurvePlay
setPlayColorHDR(GxTypedObject *pOwner, GxProperty *pProperty, const GxColorHDR &endValue, f32 duration, f32 delay=0.f, b32 isAutoPlay=true, LOOP_TYPE loopType=LOOP_TYPE::NONE)GxCurvePlay
setPlayF32(GxTypedObject *pOwner, GxProperty *pProperty, f32 endValue, f32 duration, f32 delay=0.f, b32 isAutoPlay=true, LOOP_TYPE loopType=LOOP_TYPE::NONE)GxCurvePlay
setPlayVector2(GxTypedObject *pOwner, GxProperty *pProperty, const GxVector2 &endValue, f32 duration, f32 delay=0.f, b32 isAutoPlay=true, LOOP_TYPE loopType=LOOP_TYPE::NONE)GxCurvePlay
setPlayVector3(GxTypedObject *pOwner, GxProperty *pProperty, const GxVector3 &endValue, f32 duration, f32 delay=0.f, b32 isAutoPlay=true, LOOP_TYPE loopType=LOOP_TYPE::NONE)GxCurvePlay
setPlayVector4(GxTypedObject *pOwner, GxProperty *pProperty, const GxVector4 &endValue, f32 duration, f32 delay=0.f, b32 isAutoPlay=true, LOOP_TYPE loopType=LOOP_TYPE::NONE)GxCurvePlay
stop(void)GxCurvePlay
update(f32 deltaTime)GxCurvePlay
~GxClassBase(void) overrideGxClassBaseinline
~GxClassBaseRoot(void)GxClassBaseRootinlinevirtual
~GxCurvePlay(void) overrideGxCurvePlayinline